Difference between revisions of "Commander (TW3K Character Type)"
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+8 Instinct<br> | +8 Instinct<br> | ||
<span style="color: #D52F2F;">Enables: Disciplined (retinue)<br></span> | <span style="color: #D52F2F;">Enables: Disciplined (retinue)<br></span> | ||
− | <span style="color: # | + | <span style="color: #4665C8;">+5 Faction Support - Faction Wide (leader/heir/PM)</span> |
| style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | | style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
| style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_earth_1_nobility.png]] | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_earth_1_nobility.png]] | ||
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+8 Expertise<br> | +8 Expertise<br> | ||
<span style="color: #069806;">Assignment: Industrial Exploitation<br></span> | <span style="color: #069806;">Assignment: Industrial Exploitation<br></span> | ||
− | + | <span style="color: #4665C8;">+1 Starting Rank for all Recruits - Faction Wide (leader/heir/PM)</span> | |
| style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | | style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
| style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_earth_4_stability.png]] | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_earth_4_stability.png]] | ||
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Key: | Key: | ||
*<span style="color: #4665C8;">Effects only applicable to Faction Leader, Heir or Prime Minister</span> | *<span style="color: #4665C8;">Effects only applicable to Faction Leader, Heir or Prime Minister</span> | ||
− | *<span style="color: #D52F2F;">Effects only relevant to generals</span> | + | *<span style="color: #D52F2F;">Effects only relevant to generals.</span> |
+ | :*<span style="color: #D52F2F;">(retinue) applies only to that general's units.</span> | ||
+ | :*<span style="color: #D52F2F;">(army) applies to all of the army the general is part of.</span> | ||
+ | :*<span style="color: #D52F2F;">(commanding) applies to all of the army, but only if the general is the one in overall command.</span> | ||
*<span style="color: #901292;">Effects only relevant whilst administrator of a commandery</span> | *<span style="color: #901292;">Effects only relevant whilst administrator of a commandery</span> | ||
*<span style="color: #069806;">Effects only relevant whilst deployed on assignment</span> | *<span style="color: #069806;">Effects only relevant whilst deployed on assignment</span> |
Revision as of 03:00, 19 July 2019
The Commander character type is part of the Earth Wu Xing elemental phase. They are portrayed with a yellow theme to their clothing.
Characteristics
The Commander's main attribute is Authority, high Authority increases character satisfaction (faction-wide if faction leader, heir or prime minister) and unit morale for the character's retinue. The Commander's specialist skills and recruitment options favour Melee Cavalry.
Skill Tree
Key:
- Effects only applicable to Faction Leader, Heir or Prime Minister
- Effects only relevant to generals.
- (retinue) applies only to that general's units.
- (army) applies to all of the army the general is part of.
- (commanding) applies to all of the army, but only if the general is the one in overall command.
- Effects only relevant whilst administrator of a commandery
- Effects only relevant whilst deployed on assignment
Noteable Hero Characters
Total War: Three Kingdoms - Yellow Turban Rebellion | |
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The Yellow Turbans of Runan | The Yellow Turbans of Yan | The Yellow Turbans of The West | |
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