Difference between revisions of "Sentinel (TW3K Character Type)"
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{| style="border-collapse: collapse; text-align: center;" | {| style="border-collapse: collapse; text-align: center;" | ||
|- | |- | ||
− | | colspan="9" |'''<big>Skill Tree for | + | | colspan="9" |'''<big>Skill Tree for Sentinels</big>''' |
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_metal_3_zeal.png]] |
+ | '''Zeal'''<br> | ||
+ | +8 Expertise<br> | ||
+ | <span style="color: #D52F2F;">+10% Melee Armour-Piercing Damage (army)<br></span> | ||
+ | <span style="color: #D52F2F;">+40% Melee Attack Rate</span> | ||
| style="background:rgba(250, 250, 250, 0.5);" | <br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | | style="background:rgba(250, 250, 250, 0.5);" | <br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_water_archer_4_perception.png]] |
+ | '''Perception'''<br> | ||
+ | +8 Authority<br> | ||
+ | <span style="color: #D52F2F;">Enables: Ignore Forest Penalties (retinue)<br></span> | ||
+ | <span style="color: #D52F2F;">+25% Avoid Ambush (army)</span> | ||
| style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | | style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k main skill mastery metal 1 bravery.png]] |
+ | '''Bravery'''<br> | ||
+ | +8 Expertise<br> | ||
+ | <span style="color: #D52F2F;">Enables: Charge Negate (retinue)<br></span> | ||
+ | <span style="color: #D52F2F;">Enables: Immune to Fear & Terror (retinue)<br></span> | ||
| style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | | style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_water_strategist_3_composure.png]] |
+ | '''Composure'''<br> | ||
+ | +8 Cunning<br> | ||
+ | <span style="color: #D52F2F;">Enables: Fire Arrows (retinue)<br></span> | ||
+ | <span style="color: #D52F2F;">Enables: Night Battles (army)</span> | ||
| style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | | style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_water_archer_1_precision.png]] |
+ | '''Precision'''<br> | ||
+ | +8 Expertise<br> | ||
+ | <span style="color: #D52F2F;">+10% Ranged Armour-Piercing Damage (army)<br></span> | ||
+ | <span style="color: #D52F2F;">+10% Ranged Firing Rate (commanding)</span> | ||
|- | |- | ||
| style="background:rgba(250, 250, 250, 0.5);" | '''<big><nowiki>|</nowiki></big>'''<br>'''<big><nowiki>|</nowiki></big>''' | | style="background:rgba(250, 250, 250, 0.5);" | '''<big><nowiki>|</nowiki></big>'''<br>'''<big><nowiki>|</nowiki></big>''' | ||
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| style="background:rgba(250, 250, 250, 0.5);" | '''<big><nowiki>|</nowiki></big>'''<br>'''<big><nowiki>|</nowiki></big>''' | | style="background:rgba(250, 250, 250, 0.5);" | '''<big><nowiki>|</nowiki></big>'''<br>'''<big><nowiki>|</nowiki></big>''' | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_aspect_metal_expertise.png]] |
+ | '''Sentinel'''<br> | ||
+ | +4 Expertise<br> | ||
+ | +8 Authority<br> | ||
+ | <span style="color: #D52F2F;">+25% General's Aura of Influence</span> | ||
| | | | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_fire_1_intensity.png]] |
+ | '''Intensity'''<br> | ||
+ | +8 Instinct <br> | ||
+ | <span style="color: #D52F2F;">Enables: Mighty Knockback<br></span> | ||
+ | <span style="color: #D52F2F;">+25 Charge Speed (retinue)</span> | ||
| | | | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_aspect_metal_expertise.png]] |
+ | '''Sentinel'''<br> | ||
+ | +12 Expertise<br> | ||
+ | <span style="color: #D52F2F;">+50 Bonus Experience for Units per Season (army)</span> | ||
| | | | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_wood_3_patience.png|center]] |
+ | '''Patience'''<br> | ||
+ | +8 Resolve <br> | ||
+ | <span style="color: #D52F2F;">+25% Chance Capturing Officers (army)</span><br> | ||
+ | <span style="color: #D52F2F;">+ Settlement Damage (commanding)</span> | ||
| | | | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_aspect_metal_expertise.png]] |
+ | '''Sentinel'''<br> | ||
+ | +4 Expertise<br> | ||
+ | +8 Cunning<br> | ||
+ | +10% Character Experience | ||
|- | |- | ||
| style="background:rgba(250, 250, 250, 0.5);" | '''<big><nowiki>|</nowiki></big>'''<br>'''<big><nowiki>|</nowiki></big>''' | | style="background:rgba(250, 250, 250, 0.5);" | '''<big><nowiki>|</nowiki></big>'''<br>'''<big><nowiki>|</nowiki></big>''' | ||
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| style="background:rgba(250, 250, 250, 0.5);" |'''<big><nowiki>|</nowiki></big>'''<br>'''<big><nowiki>|</nowiki></big>''' | | style="background:rgba(250, 250, 250, 0.5);" |'''<big><nowiki>|</nowiki></big>'''<br>'''<big><nowiki>|</nowiki></big>''' | ||
|- style="vertical-align:top;" | |- style="vertical-align:top;" | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_metal_4_understanding.png]] |
+ | '''Understanding'''<br> | ||
+ | +8 Expertise<br> | ||
+ | <span style="color: #069806;">Assignment: Industrial Exploitation<br></span> | ||
+ | <span style="color: #4665C8;">+1 Starting Rank for all Recruits - Faction Wide (leader/heir/PM)</span> | ||
| style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | | style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_earth_4_stability.png]] |
+ | '''Stability'''<br> | ||
+ | +8 Authority<br> | ||
+ | <span style="color: #069806;">Assignment: Counteract Corruption<br></span> | ||
+ | <span style="color: #901292;">+5 Public Order (administrator)</span> | ||
| style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | | style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_metal_5_diligence.png]] |
+ | '''Diligence'''<br> | ||
+ | +8 Expertise<br> | ||
+ | <span style="color: #D52F2F;">+5% Melee Evasion for Melee Infantry (retinue)</span> <br> | ||
+ | <span style="color: #4665C8;">+25 Bonus Experience for Units per Season - Faction Wide (leader/heir/PM)</span> | ||
| style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | | style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_water_strategist_5_scholarship.png]] |
+ | '''Scholarship'''<br> | ||
+ | +8 Cunning<br> | ||
+ | <span style="color: #D52F2F;">+10% Character Experience (army)</span> <br> | ||
+ | <span style="color: #901292;">+40% Income from Commerce, Silk and Spice (administrator)</span> | ||
| style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | | style="background:rgba(250, 250, 250, 0.5);" |<br><br><br><br><span style="white-space: nowrap;">'''<big>__ __</big>'''</span> | ||
− | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" | | + | | style="border:1px solid grey; padding:5px; color:#473D33; background:#FAFAFA;" |[[File:3k_main_skill_mastery_metal_2_intuiton.png|center]] |
+ | '''Intuition'''<br> | ||
+ | +8 Expertise <br> | ||
+ | <span style="color: #D52F2F;">+25% Chance Evading Capture</span> <br> | ||
+ | <span style="color: #901292;">+15% Income from Industry (administrator)</span> | ||
|} | |} | ||
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*<span style="color: #069806;">Effects only relevant whilst deployed on assignment</span> | *<span style="color: #069806;">Effects only relevant whilst deployed on assignment</span> | ||
− | ==Noteable | + | ===Satisfaction=== |
+ | Sentinels' satisfaction faction-wide can be improved by the following reforms: | ||
+ | *[[Office of Arts & Crafts (TW3K Reform)|Office of Arts & Crafts]] +8 Satisfaction | ||
+ | *[[State Blast Furnaces (TW3K Reform)|State Blast Furnaces]] +12 Satisfaction | ||
+ | |||
+ | ==Noteable Sentinel Characters== | ||
+ | *[[Han Sui]] | ||
+ | *[[Huang Zhong]] | ||
+ | *[[Liu Cong]] | ||
+ | *[[Taishi Ci]] | ||
+ | *[[Zhao Yun]] | ||
{{TW3K}} | {{TW3K}} | ||
+ | |||
+ | [[Category:TW3K Character Types]] |
Latest revision as of 08:17, 6 October 2019
The Sentinel character type is part of the Metal Wu Xing elemental phase. They are portrayed with a purple theme to their clothing.
Characteristics
The Sentinel's main attribute is Expertise, high Expertise increases character's melee evasion rating and reduces construction cost in a commandery they administer. The Sentinel's specialist skills and recruitment options favour Melee Infantry.
Skill Tree
Key:
- Effects only applicable to Faction Leader, Heir or Prime Minister
- Effects only relevant to generals.
- (retinue) applies only to that general's units.
- (army) applies to all of the army the general is part of.
- (commanding) applies to all of the army, but only if the general is the one in overall command.
- Effects only relevant whilst administrator of a commandery
- Effects only relevant whilst deployed on assignment
Satisfaction
Sentinels' satisfaction faction-wide can be improved by the following reforms:
- Office of Arts & Crafts +8 Satisfaction
- State Blast Furnaces +12 Satisfaction
Noteable Sentinel Characters
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