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- 569 bytes (96 words) - 04:18, 19 May 2019
- [[Mundus Magnus v2]]30 bytes (4 words) - 07:36, 25 February 2017
- Mundus Magnus is a mod for Rome: Total War v1.2 and is currently in version 2.0 Mundus Magnus is a highly reputed map modification for Rome: Total War, by modder ngr. Th1 KB (237 words) - 08:05, 15 February 2020
Page text matches
- ...At least here will enable discussions not heated discusions. [[User:Magnus|Magnus]] 10:23, 20 September 2007 (CDT)292 bytes (50 words) - 09:23, 20 September 2007
- ...At least here will enable discussions not heated discusions. [[User:Magnus|Magnus]] 10:39, 20 September 2007 (CDT)292 bytes (50 words) - 09:39, 20 September 2007
- ...iscussions not heated discusions. I realise that it is brief [[User:Magnus|Magnus]] 12:37, 20 September 2007 (CDT)334 bytes (57 words) - 11:37, 20 September 2007
- [[Mundus Magnus v2]]30 bytes (4 words) - 07:36, 25 February 2017
- ...'building' it but then I dont know how to set off? Any help? [[User:Magnus|Magnus]] 05:09, 24 September 2007 (CDT) ...why I could not do it. I only go on RTW now. Thanks though. [[User:Magnus|Magnus]] 15:47, 25 September 2007 (CDT)1 KB (240 words) - 07:55, 30 May 2017
- Mundus Magnus is a mod for Rome: Total War v1.2 and is currently in version 2.0 Mundus Magnus is a highly reputed map modification for Rome: Total War, by modder ngr. Th1 KB (237 words) - 08:05, 15 February 2020
- ****[[Pompeius Magnus]]472 bytes (51 words) - 12:52, 21 February 2014
- ...rator]], [[Opifex]]|patron=[[Virgil]]|patronof=[[Riothamus]] [[Pompeius Magnus]] [[SeniorBatavianHorse]]}} patron of [[Riothamus]] [[Pompeius Magnus]] [[SeniorBatavianHorse]]2 KB (297 words) - 07:55, 24 January 2019
- :: -Caesar Magnus :: -Caesar Magnus3 KB (431 words) - 13:16, 18 February 2021
- ...ghtly more complex recruitment and building system. It only has one Mundus Magnus map campaign, but more polished and fine-tuned than in BE, and also more ch2 KB (261 words) - 08:30, 9 July 2021
- Thanks! [[User:Magnus|Magnus]] 11:30, 20 September 2007 (CDT) ...n't so sorry if it seems I am trying to stir up an argument. [[User:Magnus|Magnus]] 12:55, 20 September 2007 (CDT)12 KB (2,019 words) - 04:11, 19 May 2019
- It has the large mundus magnus map, and features 9AD and 14AD campaigns, as well as a civil war campaign.2 KB (244 words) - 12:12, 10 February 2020
- |Mod Leader=[https://www.twcenter.net/forums/member.php?u=14364 Pompeius Magnus] [https://www.twcenter.net/forums/member.php?u=14364 Pompeius Magnus] mod-leader, coordination, coding, 2D work, responsible for the mod concept5 KB (862 words) - 01:51, 19 February 2021
- * A remade Mundus Magnus map, covering all of the British Isles, all of the Seleucid Empire, all of3 KB (456 words) - 01:56, 19 February 2021
- - Topus Magnus3 KB (439 words) - 01:46, 19 February 2021
- *[https://www.twcenter.net/forums/member.php?u=14364 Pompeius Magnus]5 KB (818 words) - 13:23, 18 February 2021
- Magnus,6 KB (940 words) - 13:17, 18 February 2021
- Both mods use Mundus Magnus as the basis for the Imperial Campaign. As a result, the campaign map has b6 KB (937 words) - 01:48, 19 February 2021
- :: TOPUS MAGNUS5 KB (783 words) - 01:54, 19 February 2021
- ...l war provincial campaign, there are two factions playable on the [[Mundus Magnus]] map : Augustus and Mark Anthony. The mod is entirely modfoldered. ...us other improvements to the game. It starts in 170 BC, and use the Mundus Magnus map.12 KB (1,890 words) - 08:07, 15 February 2020
- *[https://www.twcenter.net/forums/member.php?u=14364 Pompeius Magnus]-graphics (ancillaries, buildings), ancillary coding, descriptions, histori7 KB (1,025 words) - 01:55, 19 February 2021
- ...hanced by powerful and specific mini-factions on the huge, revamped mundus magnus map, colossal AOR and rosters and the lush environment of RS2. Various ver ...nown world rests in the balance. This is the age of Cicero, Cato, Pompeius Magnus, Mithradates VI Eupator Dionysos, Tigranes the Great and the Marian rebel Q55 KB (7,970 words) - 03:48, 17 October 2023
- ...ver the same area (roughly like the RTW map, or a bit extended like Mundus Magnus), a standard term would be good.7 KB (1,210 words) - 01:35, 6 October 2018
- ...based on the map of the Extended Greek Mod to an extent, as well as Mundus Magnus. In addition, many new units are added as well as a greater variety of reli11 KB (1,790 words) - 01:56, 19 February 2021
- ...shaped map, it's actually partway through porting a version of the Mundus Magnus large map for RTW (originally by ngr).19 KB (3,224 words) - 05:40, 28 December 2023
- #Northern ranger for Conversion from Mundus Magnus19 KB (3,082 words) - 01:58, 19 February 2021
- ...iles in a grid of 13x8 20m squares, we've generated a mesh for the Mundus Magnus map with similar proportions to a grid of 13x8 30m squares, as that seems t27 KB (4,260 words) - 03:58, 12 June 2022
- *Mundus Magnus map by NGR23 KB (3,609 words) - 01:52, 19 February 2021
- a special edition of the Mundus Magnus map, new late bodyguards for most factions, and more!67 KB (10,361 words) - 06:13, 5 April 2020
- |[https://www.twcenter.net/forums/member.php?u=14364 Pompeius Magnus]||Ramon Gonzales y Garcia||12/01/2007||||||||||||||||||||||187 KB (21,562 words) - 11:23, 12 September 2021
- |[https://www.twcenter.net/forums/member.php?u=14364 Pompeius Magnus]||Ramon Gonzales y Garcia||12/01/2007||||||||||||||||||||||191 KB (21,850 words) - 12:12, 17 October 2023