Difference between revisions of "Currency-Based Economy (TW3K Reform)"
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|Wu Xing=[[Metal (TW3K Wu Xing)|Metal]] | |Wu Xing=[[Metal (TW3K Wu Xing)|Metal]] | ||
|Number=0 | |Number=0 | ||
+ | |Effects=Income from Commerce +10% | ||
+ | |Units=n/a | ||
+ | |Unlocked_buildings=[[Currency Inspector Office (TW3K Building)|Currency Inspector Office]]<br>[[Government Workshops (TW3K Building)|Government Workshops]]<br>[[Craftsmen Workshops (TW3K Building)|Craftsmen Workshops]] | ||
+ | |Required_buildings=n/a | ||
}} | }} | ||
+ | ==Previous Reforms Required:== | ||
+ | n/a | ||
− | + | ==Reforms Unlocked:== | |
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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Revision as of 10:04, 29 October 2019
Currency-Based Economy | |
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Wu Xing Element: | Metal |
No of Prior Reforms: | 0 |
Effects: | Income from Commerce +10% |
Unlocked Units: | n/a |
Unlocked Buildings: | Currency Inspector Office Government Workshops Craftsmen Workshops |
Required Buildings: | n/a |
See Also: Three Kingdoms Reforms Table |
Previous Reforms Required:
n/a
Reforms Unlocked:
Total War: Three Kingdoms - Yellow Turban Rebellion | |
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The Yellow Turbans of Runan | The Yellow Turbans of Yan | The Yellow Turbans of The West | |
On the forum: Three Kingdoms Discussion | Three Kingdoms Review | Three Kingdoms Mods | Mod Workshop |