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Difference between revisions of "Currency-Based Economy (TW3K Reform)"

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|Wu Xing=[[Metal (TW3K Wu Xing)|Metal]]
 
|Wu Xing=[[Metal (TW3K Wu Xing)|Metal]]
 
|Number=0
 
|Number=0
 +
|Effects=Income from Commerce +10%
 +
|Units=n/a
 +
|Unlocked_buildings=[[Currency Inspector Office (TW3K Building)|Currency Inspector Office]]<br>[[Government Workshops (TW3K Building)|Government Workshops]]<br>[[Craftsmen Workshops (TW3K Building)|Craftsmen Workshops]]
 +
|Required_buildings=n/a
 
}}
 
}}
  
 +
==Previous Reforms Required:==
 +
n/a
  
 
+
==Reforms Unlocked:==
*Effects:
 
:* '''Income from Commerce +10%'''
 
 
 
*Unlocks Units:
 
:: n/a
 
 
 
*Unlocks Buildings:
 
:*'''[[Currency Inspector Office (TW3K Building)|Currency Inspector Office]]'''
 
:*'''[[Government Workshops (TW3K Building)|Government Workshops]]'''
 
:*'''[[Craftsmen Workshops (TW3K Building)|Craftsmen Workshops]]'''
 
 
 
*Requires Building:
 
:: n/a
 
 
 
*Previous Reforms Required:
 
:: n/a
 
 
 
*Reforms Unlocked:
 
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
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| Trade Agreements Available +1 <br>Income from Silk +40% <br>Income from Spice +40%   
 
| Trade Agreements Available +1 <br>Income from Silk +40% <br>Income from Spice +40%   
 
| ~  
 
| ~  
| [[Onyx Dragons (TW3K Unit)|Onyx Dragons]]
+
| [[Onyx Dragons (TW3K Unit)|Onyx Dragons]]<br>[[Imperial Palace Cavalry (TW3K Unit)|Imperial Palace Cavalry]] <br>[[Imperial Palace Crossbowmen (TW3K Unit)|Imperial Palace Crossbowmen]]
 
| [[Industrial Cargo Trade Port (TW3K Building)|Industrial Cargo Trade Port]] <br>[[Grand Silk Road Market (TW3K Building)|Industrial Grand Silk Road Market]] <br>[[Spice Trading Port City (TW3K Building)|Spice Trading Port City]] <br>[[Grand Spice Market (TW3K Building)|Industrial Grand Spice Market]] <br>[[Coastal Trading Town (TW3K Building)|Coastal Trading Town]]
 
| [[Industrial Cargo Trade Port (TW3K Building)|Industrial Cargo Trade Port]] <br>[[Grand Silk Road Market (TW3K Building)|Industrial Grand Silk Road Market]] <br>[[Spice Trading Port City (TW3K Building)|Spice Trading Port City]] <br>[[Grand Spice Market (TW3K Building)|Industrial Grand Spice Market]] <br>[[Coastal Trading Town (TW3K Building)|Coastal Trading Town]]
 
| ~
 
| ~
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| Income from Industry +15%  
 
| Income from Industry +15%  
 
| Satisfaction Sentinels +12  
 
| Satisfaction Sentinels +12  
| [[Pearl Dragons (TW3K Unit)|Pearl Dragons]]
+
| [[Pearl Dragons (TW3K Unit)|Pearl Dragons]] <br>[[Imperial Sword Guard (TW3K Unit)|Imperial Sword Guard]]
 
| ~
 
| ~
 
| ~
 
| ~
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|}
 
|}
  
 +
<nowiki>*</nowiki>Number of previous reforms required.
  
 
{{TW3K}}
 
{{TW3K}}
 
<!--change category below to TW3K Reforms-->
 
<!--change category below to TW3K Reforms-->
 
[[Category: TW3K Reforms]]
 
[[Category: TW3K Reforms]]

Latest revision as of 07:20, 5 February 2020

Currency-Based Economy
3K reform metal commerce.png
Wu Xing Element: Metal
No of Prior Reforms: 0
Effects: Income from Commerce +10%
Unlocked Units: n/a
Unlocked Buildings: Currency Inspector Office
Government Workshops
Craftsmen Workshops
Required Buildings: n/a
See Also: Three Kingdoms Reforms Table


Previous Reforms Required:

n/a

Reforms Unlocked:

Icon Reform No* Previous Reforms Required Effect Faction Effect Character Unlocked Units Unlocked Buildings Required Buildings
3K reform water merchants.png Silk Road Expeditions 6 Private Tutors
Foreign Envoys
Currency-Based Economy
Diplomatic Missions
Sino-Roman Embassy
Mercantile Regulation
Trade Agreements Available +1
Income from Silk +40%
Income from Spice +40%
~ Onyx Dragons
Imperial Palace Cavalry
Imperial Palace Crossbowmen
Industrial Cargo Trade Port
Industrial Grand Silk Road Market
Spice Trading Port City
Industrial Grand Spice Market
Coastal Trading Town
~
3K reform metal industry.png Mercantile Regulation 1 Currency-Based Economy Income from Commerce +15% ~ ~ Artisan Workshops ~
3K reform metal labour.png Government Enterprises 1 Currency-Based Economy Income from Industry +10% ~ ~ Industrial Tool Depot
Artisan Tool Depot
~
3K reform metal industry.png Trade Associations 2 Currency-Based Economy
Mercantile Regulation
Income from Commerce +20% ~ ~ Master Lacquerware Artisans
Master Artisans
~
3K reform metal labour.png Office of Arts & Crafts 2 Currency-Based Economy
Government Enterprises
~ Satisfaction Sentinels +8 Sabre Infantry Grand Treasury Mint
Government Provincial Workshops
Permanent Labour Housing
Coin Maker
~
3K reform metal commerce.png Guide to Estate Management 2 Currency-Based Economy
Government Enterprises
Income from Commerce +10%
Income from Industry +10%
~ ~ Artisan Tool Manufacturer
Industrial Tool Manufacturer
~
3K reform metal labour.png Corvee Labour 3 Currency-Based Economy
Government Enterprises
Guide to Estate Management
Construction Time -1
DISABLES REFORM: Tax Commutation
~ ~ ~ ~
3K reform metal commerce.png Tax Commutation 3 Currency-Based Economy
Government Enterprises
Guide to Estate Management
Income from Industry +10%
DISABLES REFORM: Corvee Labour
~ ~ ~ ~
3K reform metal labour.png Horse Magnates 3 Currency-Based Economy
Government Enterprises
Guide to Estate Management
Population Growth +4K
Trade Influence +20%
~ ~ ~ ~
3K reform metal labour.png State Monopolies 6 Currency-Based Economy
Government Enterprises
Office of Arts & Crafts
Register of Land & Population
Civil Service Recommendations
Iron & Salt Agencies
Income +15% (all sources) ~ ~ Grand State Workshops
Office of Works
~
3K reform metal industry.png State Blast Furnaces 7 Currency-Based Economy
Government Enterprises
Office of Arts & Crafts
Register of Land & Population
Civil Service Recommendations
Iron & Salt Agencies
State Monopolies
Income from Industry +15% Satisfaction Sentinels +12 Pearl Dragons
Imperial Sword Guard
~ ~

*Number of previous reforms required.

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