Mercantile Regulation (TW3K Reform)
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Revision as of 10:27, 26 July 2019 by Makanyane (talk | contribs) (Created page with "{{Reform |Name=Mercantile Regulation |Image=Image:3K reform metal industry.png |Wu Xing=Type |Number=1 }} *Effects: :* '''Income from Commerce +...")
Mercantile Regulation | |
---|---|
Wu Xing Element: | Type |
No of Prior Reforms: | 1 |
Effects: | |
Unlocked Units: | |
Unlocked Buildings: | |
Required Buildings: | |
See Also: Three Kingdoms Reforms Table |
- Effects:
- Income from Commerce +15%
- Unlocks Units:
- n/a
- Unlocks Buildings:
- Requires Building:
- n/a
- Previous Reforms Required:
Icon | Reform | No* | Previous Reforms Required | Effect Faction | Effect Character | Unlocked Units | Unlocked Buildings | Required Buildings |
---|---|---|---|---|---|---|---|---|
Currency-Based Economy | 0 | ~ | Income from Commerce +10% | ~ | ~ | Currency Inspector Office Government Workshops Craftsmen Workshops |
~ |
- Reforms Unlocked:
Icon | Reform | No* | Previous Reforms Required | Effect Faction | Effect Character | Unlocked Units | Unlocked Buildings | Required Buildings |
---|---|---|---|---|---|---|---|---|
Silk Road Expeditions | 6 | Private Tutors Foreign Envoys Currency-Based Economy Diplomatic Missions Sino-Roman Embassy Mercantile Regulation |
Trade Agreements Available +1 Income from Silk +40% Income from Spice +40% |
~ | Onyx Dragons | Industrial Cargo Trade Port Industrial Grand Silk Road Market Spice Trading Port City Industrial Grand Spice Market Coastal Trading Town |
~ | |
Trade Associations | 2 | Currency-Based Economy Mercantile Regulation |
Income from Commerce +20% | ~ | ~ | Master Lacquerware Artisans Master Artisans |
~ |
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