Mercantile Regulation (TW3K Reform)
From TWC Wiki
| Mercantile Regulation | |
|---|---|
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| Wu Xing Element: | Metal |
| No of Prior Reforms: | 1 |
| Effects: | Income from Commerce +15% |
| Unlocked Units: | n/a |
| Unlocked Buildings: | Artisan Workshops |
| Required Buildings: | n/a |
| See Also: Three Kingdoms Reforms Table | |
Previous Reforms Required:
| Icon | Reform | No* | Previous Reforms Required | Effect Faction | Effect Character | Unlocked Units | Unlocked Buildings | Required Buildings |
|---|---|---|---|---|---|---|---|---|
| Currency-Based Economy | 0 | ~ | Income from Commerce +10% | ~ | ~ | Currency Inspector Office Government Workshops Craftsmen Workshops |
~ |
Reforms Unlocked:
| Icon | Reform | No* | Previous Reforms Required | Effect Faction | Effect Character | Unlocked Units | Unlocked Buildings | Required Buildings |
|---|---|---|---|---|---|---|---|---|
| Silk Road Expeditions | 6 | Private Tutors Foreign Envoys Currency-Based Economy Diplomatic Missions Sino-Roman Embassy Mercantile Regulation |
Trade Agreements Available +1 Income from Silk +40% Income from Spice +40% |
~ | Onyx Dragons Imperial Palace Cavalry Imperial Palace Crossbowmen |
Industrial Cargo Trade Port Industrial Grand Silk Road Market Spice Trading Port City Industrial Grand Spice Market Coastal Trading Town |
~ | |
| Trade Associations | 2 | Currency-Based Economy Mercantile Regulation |
Income from Commerce +20% | ~ | ~ | Master Lacquerware Artisans Master Artisans |
~ |
| Total War: Three Kingdoms - Yellow Turban Rebellion | |
|---|---|
|
The Yellow Turbans of Runan | The Yellow Turbans of Yan | The Yellow Turbans of The West | |
|
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