Difference between revisions of "Scipii (RTW Faction)"
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The House of Scipii are one of the playable factions in [[Rome: Total War]], that are available the first time you play the campaign. | The House of Scipii are one of the playable factions in [[Rome: Total War]], that are available the first time you play the campaign. | ||
+ | |||
==Game Play== | ==Game Play== | ||
+ | Game play with Romans is not hard. They have most developed military and architecture. However they recieve special missions from SPQR ( Senate and People of Rome ) for wich they can be awarded or if not completed they can become disliked. | ||
+ | |||
===Starting Position=== | ===Starting Position=== | ||
+ | |||
+ | Scipii start in the west part of Italy controling two cities. | ||
+ | |||
+ | '''CAPUA'''- Capital city , good developed and safe inside Italy | ||
+ | |||
+ | '''MESSANA'''- Located on Sicily , Messana is good starting base for Scipii before capturing Sicily | ||
===Win Conditions=== | ===Win Conditions=== | ||
− | + | ||
+ | '''LONG CAMPAIGN''': Hold 50 provinces including Rome | ||
+ | |||
+ | '''SHORT CAMPAIGN''': Hold 15 provinces and destroy or outlast Carthage and Numidia | ||
+ | |||
===Units=== | ===Units=== | ||
− | Units are highly disciplined and trained in the art of warfare and consist mostly of powerful legionaries who throw pila before charging. | + | Units are highly disciplined and trained in the art of warfare and consist mostly of powerful legionaries who throw pila before charging. Romans also have good cavalry support but have week archers, only two types. |
====Unique Units==== | ====Unique Units==== | ||
+ | |||
+ | '''MIRMMILO GLADIATORS'''- each Roman faction has it's own gladiator. Gladiators are fighters that fight for glory and honor don't thinking of deafet. They are superb to other less trained soldiers. | ||
===Strategy guides=== | ===Strategy guides=== | ||
+ | |||
+ | Possible strategy with Scipii is to expand into Africa while intercepting the moves of other families and cuting their expansion. | ||
==History== | ==History== | ||
+ | |||
+ | More about ancient Roman history can be found here: | ||
+ | |||
+ | |||
+ | http://en.wikipedia.org/wiki/Ancient_Rome | ||
==See Also== | ==See Also== |
Revision as of 03:48, 2 August 2007
RTW Factions |
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Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels |
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The House of Scipii are one of the playable factions in Rome: Total War, that are available the first time you play the campaign.
Contents
Game Play
Game play with Romans is not hard. They have most developed military and architecture. However they recieve special missions from SPQR ( Senate and People of Rome ) for wich they can be awarded or if not completed they can become disliked.
Starting Position
Scipii start in the west part of Italy controling two cities.
CAPUA- Capital city , good developed and safe inside Italy
MESSANA- Located on Sicily , Messana is good starting base for Scipii before capturing Sicily
Win Conditions
LONG CAMPAIGN: Hold 50 provinces including Rome
SHORT CAMPAIGN: Hold 15 provinces and destroy or outlast Carthage and Numidia
Units
Units are highly disciplined and trained in the art of warfare and consist mostly of powerful legionaries who throw pila before charging. Romans also have good cavalry support but have week archers, only two types.
Unique Units
MIRMMILO GLADIATORS- each Roman faction has it's own gladiator. Gladiators are fighters that fight for glory and honor don't thinking of deafet. They are superb to other less trained soldiers.
Strategy guides
Possible strategy with Scipii is to expand into Africa while intercepting the moves of other families and cuting their expansion.
History
More about ancient Roman history can be found here:
http://en.wikipedia.org/wiki/Ancient_Rome