Difference between revisions of "Scythia (RTW Faction)"
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− | {{ | + | {{Faction|image=[[Image:Scythia_Faction_Symbol-Vanilla.png]]|Name='''Scythia'''|Game=[[Rome: Total War]]|Culture=[[Barbarian]]}} |
− | '''Scythia''' | + | |
+ | '''Scythia''' s one of the factions in [[Rome: Total War]] designed to be non-playable. However they can be made playable by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]). | ||
==Game Play== | ==Game Play== | ||
+ | |||
===Starting Position=== | ===Starting Position=== | ||
− | === | + | [[Image:Scythia_Starting_Position-Vanilla.jpg|thumb|Scythia Starting Position (Click to enlarge)]] |
+ | |||
+ | Scythia starts game on the northern coast of Black Sea. They are bordered by [[Dacia (RTW Faction)|Dacia]] and [[Thrace (RTW Faction)|Thrace]] to the south, [[Armenia (RTW Faction)|Armenia]] to the southeast, and [[Parthia (RTW Faction)|Parthia]] to the east. | ||
+ | |||
+ | Their cities are: | ||
+ | |||
+ | *Campus Scythii: Scythian Capital; Region - Scythia | ||
+ | |||
+ | *Tanais: Scythian Town; Region - Maeotis | ||
+ | |||
+ | *Campus Samartae: Scythian Town; Region - Tribus Sarmatae | ||
+ | |||
+ | *Campurs Allani: Scythian Town; Region - Tribus Alanni | ||
+ | |||
+ | ===Victory Conditions=== | ||
+ | |||
+ | *Long Campaign: Hold 50 provinces including Rome. | ||
+ | *Short Campaign: Hold 15 provinces and outlast or destroy [[Dacia (RTW Faction)|Dacia]] and [[Thrace (RTW Faction)|Thrace]]. | ||
===Units=== | ===Units=== | ||
+ | |||
+ | [[Image:Scythia_Generals_Bodyguard-Vanilla.jpg|thumb|right|Scythia General's Bodyguard.]] | ||
+ | |||
+ | Scythia is a heavily cavalry focused faction; their light and medium cavalry is among the best in the game, and they are strong early game like most barbarians. Scythia is unique in that it get a good horse archer from a simple level 1 barracks; Scythian Horse Archers. From a Stables they get the typical but powerful light Barbarian Cavalry. From the elite Warlords Stables they get Scythian Nobles, an excellent lancer, and Scythian Noble Archers, a strong long range Horse Archer that can fight in melee as well. Scythia also has Head Hunting Maidens, a light cavalry unit that is Armour Piercing and focuses on melee instead of a charge. Their only melee Infantry is Axemen, decent early on outdated later. Scythia gets Onagers and good Foot Archers as well, including Chosen Archers, who fight in melee about as well as Axemen while also having long range arrows. | ||
+ | |||
+ | *Infantry | ||
+ | **[[Peasants]] | ||
+ | **[[Axemen_(RTW_Unit)|Axemen]] | ||
+ | |||
+ | *Cavalry | ||
+ | **[[Barbarian Cavalry (RTW Unit)|Barbarian Cavalry]] | ||
+ | **[[Head Hunting Maidens (RTW Unit)|Head Hunting Maidens (U)]] | ||
+ | **[[Scythian Nobles (RTW Unit)|Scythian Nobles (U)]] | ||
+ | **[[Barbarian Warlord (RTW Unit)|Barbarian Warlord]] | ||
+ | **[[Scythian Horse Archers (RTW Unit)|Scythian Horse Archers (U]]) | ||
+ | **[[Scythian Noble Women (RTW Unit)|Scythian Noble Women (U)]] | ||
+ | **[[Scythian Noble Archers (RTW Unit)|Scythian Noble Archers (U)]] | ||
+ | |||
+ | *Missile | ||
+ | **[[Archer Warband (RTW Unit)|Archer Warband]] | ||
+ | **[[Chosen Archer Warband (RTW Unit)|Chosen Archer Warband]] | ||
+ | |||
+ | *Siege | ||
+ | **[[Onagers (RTW Unit)|Onagers]] | ||
+ | |||
====Unique Units==== | ====Unique Units==== | ||
− | + | '''Head Hunting Maidens:''' Head hunting maidens are hot-headed light cavalry who are useful against skirmisher and missile troops. | |
+ | They also have armour piercing axes and can be used vs heavy troops except head on. | ||
+ | |||
+ | '''Scythian Nobles:''' Scythian nobles are superb hit and run cav if you attack a unit in the flank or rear all enemy units will most likely rout. | ||
+ | Hovever they are useless in prolonged combat. | ||
+ | |||
+ | '''Scythian Horse Archers:''' Deadly with a bow and highly mobile, horse archers are thorns in the side of many opponents. | ||
− | + | '''Scythian Noble Women:''' Like the horse archers, noble women can be a thorn in the side of any infantry-based oponent; more so, as they can fight well in melee | |
− | + | '''Scythain Noble Archers:''' Deadly horse archers with a great missile attack and good melee attack | |
− | == | + | ==Strategy guides== |
− | *[ | + | *[http://forums.totalwar.org/vb/showthread.php?t=45351 Scythia Strategies at The Org] |
− | + | {{RTW Factions}} |
Latest revision as of 21:49, 19 August 2020
Scythia (RTW Faction) | |
---|---|
Name: | Scythia |
From Game: | Rome: Total War |
Culture: | Barbarian |
Playable: |
Scythia s one of the factions in Rome: Total War designed to be non-playable. However they can be made playable by simple modifications to the game files (more information on which can be found here).
Contents
Game Play
Starting Position
Scythia starts game on the northern coast of Black Sea. They are bordered by Dacia and Thrace to the south, Armenia to the southeast, and Parthia to the east.
Their cities are:
- Campus Scythii: Scythian Capital; Region - Scythia
- Tanais: Scythian Town; Region - Maeotis
- Campus Samartae: Scythian Town; Region - Tribus Sarmatae
- Campurs Allani: Scythian Town; Region - Tribus Alanni
Victory Conditions
- Long Campaign: Hold 50 provinces including Rome.
- Short Campaign: Hold 15 provinces and outlast or destroy Dacia and Thrace.
Units
Scythia is a heavily cavalry focused faction; their light and medium cavalry is among the best in the game, and they are strong early game like most barbarians. Scythia is unique in that it get a good horse archer from a simple level 1 barracks; Scythian Horse Archers. From a Stables they get the typical but powerful light Barbarian Cavalry. From the elite Warlords Stables they get Scythian Nobles, an excellent lancer, and Scythian Noble Archers, a strong long range Horse Archer that can fight in melee as well. Scythia also has Head Hunting Maidens, a light cavalry unit that is Armour Piercing and focuses on melee instead of a charge. Their only melee Infantry is Axemen, decent early on outdated later. Scythia gets Onagers and good Foot Archers as well, including Chosen Archers, who fight in melee about as well as Axemen while also having long range arrows.
- Cavalry
- Missile
- Siege
Unique Units
Head Hunting Maidens: Head hunting maidens are hot-headed light cavalry who are useful against skirmisher and missile troops. They also have armour piercing axes and can be used vs heavy troops except head on.
Scythian Nobles: Scythian nobles are superb hit and run cav if you attack a unit in the flank or rear all enemy units will most likely rout. Hovever they are useless in prolonged combat.
Scythian Horse Archers: Deadly with a bow and highly mobile, horse archers are thorns in the side of many opponents.
Scythian Noble Women: Like the horse archers, noble women can be a thorn in the side of any infantry-based oponent; more so, as they can fight well in melee
Scythain Noble Archers: Deadly horse archers with a great missile attack and good melee attack
Strategy guides
RTW Factions |
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Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels |