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Difference between revisions of "Julii (RTW Faction)"

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(quality update - saving progress - still have to fix up the strategy guide part.)
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[[Image:Copy of ROMAN GENERALS GUARD CAVALRY INFO.jpg|thumb|right|House of Julii General's Bodyguard.]]
 
[[Image:Copy of ROMAN GENERALS GUARD CAVALRY INFO.jpg|thumb|right|House of Julii General's Bodyguard.]]
  
The House of Julii are one of the playable factions in [[Rome: Total War]], that are available the first time you play the campaign. Named after the powerful Julii family, and most arguably the most famous Roman of all.
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The Julii are one of the three playable factions in [[Rome: Total War]] that are playable from the beginning (the other two, of course, being the other Roman Houses, the Brutii and Scipii).  
  
==Game Play==
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==Gameplay==
 
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Being one of the three Roman families, the House of the Julii will receive missions from the Senate, and will be forced to deal with the consequences of not completing them.
The House of the Julii are one of three powerful Roman families. They must obey SPQR for some time before becoming powerful enough to challenge Rome herself.
 
  
 
===Starting Position===
 
===Starting Position===
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[[Image:Julii start.jpg|thumb|Julii Starting Position (Click to enlarge)]]
 
[[Image:Julii start.jpg|thumb|Julii Starting Position (Click to enlarge)]]
  
The Julii start at the north of Italian peninsula and their prime objective is to expand towards Gauls and other barbarians.
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The Julii are originally based in northern Italy. They hold two settlements, Ariminium and Arretium (their capital city).
 
 
*Aretium: Capital city located in the west part of Julii regions.
 
*Arminium: City located to the east isn't so developed as Capital but it is good too.
 
  
===Win Conditions===
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===Victory Conditions===
  
 
*Long Campaign: Hold 50 provinces including Rome.
 
*Long Campaign: Hold 50 provinces including Rome.
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===Units===
 
===Units===
  
All Roman factions share the same units. However, at a certain point in the game, the unit roster changes radically with the [[Marian reforms]], which occurs when you build an Imperial Palace in one of your settlements in Italy. The Marian Reforms introduce more powerful units such as the Legionary Cohort replacing the old-style legions.
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All of the Roman factions share the same unit roster. The Roman factions are unique, however, in that once you construct an Imperial Palace in any of your Italian cities you will receive a message informing you that the Marian reforms have taken place. The Marian Reforms introduce a more powerful roster of heavy infantry units (such as the Legionary Cohort), which replace your older-style legions. Any older units will not be automatically replaced, they will simply continue to exist, but you are not able to train any more.
  
 
*Pre-Marian Units
 
*Pre-Marian Units
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====Unique Units====
 
====Unique Units====
  
'''Samnite Gladiators''': Every Roman faction has its own variant of gladiator. Samnites are recruitable with amphitheater and are perhaps the most powerful gladiators.
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'''Samnite Gladiators''': Every Roman faction has its own unique type of gladiator. Samnite Gladiators are can be recruited once you build an Amphitheatre in a settlement.
  
'''Arcani''': Unique unit for the Julii faction, can be recruited from a certain pantheon. Arcani are mostly soldiers and spies, on the battlefield expert at ambushing because they can hide everywhere and they use terrifying masks that scare the enemy soldiers.
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'''Arcani''': The Arcani are a unit unique to the Julii. They are able to hide anywhere on the battlefield and can have a frightening effect on enemy units. They are also powerful warriors, though units of Arcani include very few soldiers, as a result.
  
===Strategy guides===
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===Strategy Guides===
  
 
One possible Julii strategy is to expand to the north and destroy Gaul while intercepting other Roman factions' moves and possibly conquering parts of Africa and Greece.
 
One possible Julii strategy is to expand to the north and destroy Gaul while intercepting other Roman factions' moves and possibly conquering parts of Africa and Greece.
  
 
*See [[House of Julii - RTW guide]] for a comprehensive guide.
 
*See [[House of Julii - RTW guide]] for a comprehensive guide.
 
==History==
 
 
The Julii faction are based on the Julius one of the most powerful patrician families of ancient Rome.
 
 
Gaius Julius Caesar was the most famous member of the family and one of the most most influential men in world history.  His military conquests expanded the Roman Empire as far as Britain, but conflicts with Pompey and the Roman Senate led to a civil war which began in 49 BC when Caesar led his legions across the Rubicon river.  The Rubicon was the border line between Cisalpine Gaul and Italy which Roman generals where prohibited from crossing with their armies, Caesar's decision to cross constituted an act of war.
 
 
Many other famous Romans also bear the same family name.
 
 
==External Links==
 
*[http://en.wikipedia.org/wiki/House_of_Julii House of Julii on Wikipedia]
 
*[http://en.wikipedia.org/wiki/Julius Julius]
 
  
 
{{RTW Factions}}
 
{{RTW Factions}}

Revision as of 03:58, 8 October 2008

House of Julii General's Bodyguard.

The Julii are one of the three playable factions in Rome: Total War that are playable from the beginning (the other two, of course, being the other Roman Houses, the Brutii and Scipii).

Gameplay

Being one of the three Roman families, the House of the Julii will receive missions from the Senate, and will be forced to deal with the consequences of not completing them.

Starting Position

Julii Starting Position (Click to enlarge)

The Julii are originally based in northern Italy. They hold two settlements, Ariminium and Arretium (their capital city).

Victory Conditions

  • Long Campaign: Hold 50 provinces including Rome.
  • Short Campaign: Hold 15 provinces and outlast or destroy Gauls.

Units

All of the Roman factions share the same unit roster. The Roman factions are unique, however, in that once you construct an Imperial Palace in any of your Italian cities you will receive a message informing you that the Marian reforms have taken place. The Marian Reforms introduce a more powerful roster of heavy infantry units (such as the Legionary Cohort), which replace your older-style legions. Any older units will not be automatically replaced, they will simply continue to exist, but you are not able to train any more.

  • Pre-Marian Units
    • Infantry
      • Peasants
      • Town Watch
      • Hastati
      • Principes
      • Triarii
      • Samnite Gladiators
    • Missile
      • Velites
      • Roman Archers
      • Ballistas
      • Scorpions
      • Onagers
      • Heavy Onagers
      • Repeating Ballistas
    • Cavalry
      • Equites
      • Cavalry Auxilia
    • Special Units
      • Arcani
      • Wardogs
      • Incendiary Pigs
  • Post-Marian Units
    • Infantry
      • Auxilia
      • Early Legionary Cohort
      • Legionary Cohort
      • Praetorian Guard
      • Urban Cohorts
      • Early Legionary First Cohort
      • Legionary First Cohort
      • Arcani
    • Missile
      • Light Auxilia
      • Archer Auxilia
    • Cavalry
      • Roman Cavalry
      • Legionary Cavalry
      • Praetorian Cavalry
      • Armoured General's Bodyguard


Unique Units

Samnite Gladiators: Every Roman faction has its own unique type of gladiator. Samnite Gladiators are can be recruited once you build an Amphitheatre in a settlement.

Arcani: The Arcani are a unit unique to the Julii. They are able to hide anywhere on the battlefield and can have a frightening effect on enemy units. They are also powerful warriors, though units of Arcani include very few soldiers, as a result.

Strategy Guides

One possible Julii strategy is to expand to the north and destroy Gaul while intercepting other Roman factions' moves and possibly conquering parts of Africa and Greece.

RTW Factions
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels