Difference between revisions of "Britannia (RTW Faction)"
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===Starting Position=== | ===Starting Position=== | ||
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The Britons start in the British Isles, controlling the entire island of Britain. However Ireland is controlled by the [[Rebels]]. They are quite safe on the island from most threats. | The Britons start in the British Isles, controlling the entire island of Britain. However Ireland is controlled by the [[Rebels]]. They are quite safe on the island from most threats. | ||
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*Local Mercenaries | *Local Mercenaries | ||
**Barbarian Mercenaries | **Barbarian Mercenaries | ||
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====Unique Units==== | ====Unique Units==== |
Revision as of 01:23, 10 October 2008
Brittania are one of the playable factions in Rome: Total War. They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing descr_strat.txt (more information on which can be found here.
Contents
Game Play
Starting Position
The Britons start in the British Isles, controlling the entire island of Britain. However Ireland is controlled by the Rebels. They are quite safe on the island from most threats.
Their cities are:
- Londinium: Briton Capital; Region - Britannia Superior
- Eburacum: Briton Town; Region - Brittania Inferior
- Deva: Briton Town; Region - Tribus Silurii
- Samarobriva: Briton Town; Region - Belgica
Victory Conditions
- Long Campaign: Hold 50 regions including Rome
- Short Campaign: Hold 15 regions and outlast or destroy Gaul
Units
The Britons have a rather typical unit roster for a barbarian faction with the exception of chariots and several other unique units.
- Infantry
- Barbarian Peasants
- Swordsmen
- Chosen Swordsmen
- Druids (U)
- Woad Warriors (U)
- Cavalry
- Warhounds
- British Light Chariots (U)
- British Heavy Chariots (U)
- Missile
- Slingers
- Head Hurlers (U)
- Naval
- Boats
- War Boats
- Bodyguard
- Barbarian Warlord
- Mercenary
- Barbarian Cavalry Mercenaries
- Local Mercenaries
- Barbarian Mercenaries
Unique Units
British Chariots: Can be recruited from Blacksmith. Light chariots are great missile units but are destroyed very quickly in melee.
British Heavy Chariots: Can be recruited from Weaponsmith. Heavy chariots are great for cutting through enemy lines and have high attack but almost no defence which means they are dead if they stop. They are also very expensive.
Both types of chariots can easily demolish enemy morale causing a rout if just one unit of chariots charges into the rear of a nearby enemy. But keep in mind that they can run over your own troops when charging.
Druids : Can be recruited from Sacred Circle of Brigantia. Britons share this unit with Gauls. It can be recruited by building a certain shrine. Druids use chanting to raise morale of nearby allied troops while lowering it for enemies.
Head Hurlers : Can be recruited from Shrine to Andrasta. The Head Hurlers are a fierce unit who throw the heads of fallen foes at the enemy once dipped in quicklime. This not only causes damage, but massive amounts of damage to enemy morale.
Woad Warriors : Can be recruited from Sacred Grove of Andrasta. Extra powerful swordsmen covered in war paint that causes fear in enemy troops.
Strategy Guides
RTW Factions |
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Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels |