Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Germania (RTW Faction)"

From TWC Wiki
Jump to navigationJump to search
(Game Play)
(Unique Units)
Line 68: Line 68:
 
'''Berserkers:''' Berserkers are extremely ferocious, aggressive, indomitable warriors with no thought for personal safety once the rage of battle comes upon them.
 
'''Berserkers:''' Berserkers are extremely ferocious, aggressive, indomitable warriors with no thought for personal safety once the rage of battle comes upon them.
  
'''Gothic Cavalry:''' Gothic cavalry are an aristocratic - if such a word can be applied to barbarians - heavy cavalry elite of the German tribes.
+
'''Gothic Cavalry:''' Gothic cavalry are an aristocratic - if such a word can be applied to barbarians - heavy cavalry elite of the German tribes
  
 
==Strategy Guides==
 
==Strategy Guides==

Revision as of 10:00, 19 July 2009

Germania Faction Symbol.

Germania is one of the playable factions in Rome: Total War. They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing descr_strat.txt (more information on which can be found here).

Game Play

Starting Position

Germania Starting Position (Click to enlarge)

They start in the area south of Scandinavia with several villages and towns under their control. They are bordered by Gaul to the south.

Their cities are:

  • Damme: German Capital; Region - Tribus Chattii
  • Mogontiacum: German Large Town; Region - Agri Decumates
  • Trier: German Town; Region - Germania Superior
  • Batavordum: German Town; Region - Germania Inferior
  • Vicus Marcomanni: German Town; Region - Regnum Marcomannii

Victory Conditions

  • Long Campaign: Hold 50 provinces including Rome
  • Short Campaign: Hold 15 provinces and outlast or destroy Dacia and Scythia

Units

Germania General's Bodyguard.
  • Infantry
    • Barbarian Peasants
    • Spear Warband (U)
    • Swordsmen
    • Night Raiders (U)
    • Screeching Women (U)
    • Chosen Axemen(U)
    • Beserkers (U)
  • Cavalry
    • Barbarian Cavalry
    • Gothic Cavalry (U)
    • Noble Cavalry
  • Missile
    • Slingers
    • Skirmishers
    • Chosen Archers
  • General
    • Barbarian Warlord
  • Naval
    • Boats
    • War Boats
  • Mercenaries
    • Barbarian Mercenaries
    • Barbarian Mercenary Cavalry

Unique Units

Spear Warbands: The men of a spear warband are effective against cavalry and most infantry, but lack the discipline of more "civilized" troops.

Night Raiders: Night raiders are lightly armed shock troops whose appearance alone is fearful!

Screeching Women: German screeching women think nothing of participating in a battle, wailing encouragement to their own men as they fight, and screaming defiance at the enemy to unnerve them.

Chosen Axemen: Double-handed axes are intimidating weapons, especially in the hands of chosen axemen. These men can hack a hole in almost any enemy battle line.

Berserkers: Berserkers are extremely ferocious, aggressive, indomitable warriors with no thought for personal safety once the rage of battle comes upon them.

Gothic Cavalry: Gothic cavalry are an aristocratic - if such a word can be applied to barbarians - heavy cavalry elite of the German tribes

Strategy Guides


RTW Factions
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels