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Difference between revisions of "Reforms (TW3K)"

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| [[Register of Land & Population (TW3K Reform)|Register of Land & Population]]
 
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| [[Civil Service Recommendations (TW3K Reform)|Civil Service Recommendations]]
 
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| [[Iron & Salt Agencies (TW3K Reform)|Iron & Salt Agencies]]
 
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| [[Merchant Tax Exemption (TW3K Reform)|Merchant Tax Exemption]]
 
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| [[Coin Minting (TW3K Reform)|Coin Minting]]
 
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| [[Master of Ceremonies (TW3K Reform)|Master of Ceremonies]]
 
| [[Master of Ceremonies (TW3K Reform)|Master of Ceremonies]]
 
| [[Earth (TW3K Wu Xing)|Earth]]
 
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| [[Confucian Temple (TW3K Building)|Confucian Temple]]
 
| [[Confucian Temple (TW3K Building)|Confucian Temple]]
 
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| [[Principles of Wu Wei (TW3K Reform)|Principles of Wu Wei]]
 
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| [[Eunuch Secretaries (TW3K Reform)|Eunuch Secretaries]]
 
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| [[Earth (TW3K Wu Xing)|Earth]]
 
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| [[Small City (TW3K Building)|Small City]]
 
| [[Small City (TW3K Building)|Small City]]
 
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| [[Regular Palace Attendeants (TW3K Reform)|Regular Palace Attendeants]]
 
| [[Regular Palace Attendeants (TW3K Reform)|Regular Palace Attendeants]]
 
| [[Earth (TW3K Wu Xing)|Earth]]
 
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| [[Eunuch Regional Inspectors (TW3K Reform)|Eunuch Regional Inspectors]]
 
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| [[Earth (TW3K Wu Xing)|Earth]]
 
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| [[Metropolitan Superintendents (TW3K Reform)|Metropolitan Superintendents]]
 
| [[Metropolitan Superintendents (TW3K Reform)|Metropolitan Superintendents]]
 
| [[Earth (TW3K Wu Xing)|Earth]]
 
| [[Earth (TW3K Wu Xing)|Earth]]
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| [[Selling of Titles (TW3K Reform)|Selling of Titles]]
 
| [[Selling of Titles (TW3K Reform)|Selling of Titles]]
 
| [[Earth (TW3K Wu Xing)|Earth]]
 
| [[Earth (TW3K Wu Xing)|Earth]]
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| [[Bureau of Banditry (TW3K Reform)|Bureau of Banditry]]
 
| [[Bureau of Banditry (TW3K Reform)|Bureau of Banditry]]
 
| [[Earth (TW3K Wu Xing)|Earth]]
 
| [[Earth (TW3K Wu Xing)|Earth]]
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| [[Rural Tax Collector (TW3K Building)|Rural Tax Collector]]
 
| [[Rural Tax Collector (TW3K Building)|Rural Tax Collector]]
 
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| [[The Five Punishments (TW3K Reform)|The Five Punishments]]
 
| [[The Five Punishments (TW3K Reform)|The Five Punishments]]
 
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| [[Commissioners of Passage (TW3K Reform)|Commissioners of Passage]]
 
| [[Commissioners of Passage (TW3K Reform)|Commissioners of Passage]]
 
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| [[Officer Relocation (TW3K Reform)|Officer Relocation]]
 
| [[Officer Relocation (TW3K Reform)|Officer Relocation]]
 
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| [[Six Bureaus of Bureaucracy (TW3K Reform)|Six Bureaus of Bureaucracy]]
 
| [[Six Bureaus of Bureaucracy (TW3K Reform)|Six Bureaus of Bureaucracy]]
 
| [[Earth (TW3K Wu Xing)|Earth]]]
 
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| [[Mandate of Heaven (TW3K Reform)|Mandate of Heaven]]
 
| [[Mandate of Heaven (TW3K Reform)|Mandate of Heaven]]
 
| [[Earth (TW3K Wu Xing)|Earth]]
 
| [[Earth (TW3K Wu Xing)|Earth]]

Revision as of 04:19, 8 July 2019

Reforms are the technology tree learning system for Total War: Three Kingdoms, players are able to learn a new reform every five turns.

The Unlocked Buildings shown are from the common building trees, leaders with custom building trees may have different options available.


Icon Reform Wu Xing Prev. Previous Reforms Required Effect Faction Effect Character Unlocked Units Unlocked Buildings Required Buildings
3K reform water philosophy.png Private Tutors Water 0 ~ ~ Character Experience +10% Archers ~ County School
3K reform water merchants.png Market Administration Water 1 Private Tutors Income from Commerce +30% ~ ~ Salt Shaft Mine
Jade Trading Village
Merchant Warehouses
Dock Warehouse
~
3K reform water philosophy.png Annual Proficiency Reports Water 1 Private Tutors ~ Character Salary -10% ~ Academy Complex ~
3K reform water philosophy.png Handbook of Excellence Water 2 Private Tutors
Annual Proficiency Reports
~ Character Salary -10%
Satisfaction Strategists +8
~ Grand Academy ~
3K reform water merchants.png Economic Stimulation Water 4 Private Tutors
Annual Proficiency Reports
Market Administration
Handbook of Excellence
Trade Influence +50% ~ ~ Jade Trading Town
Port Trading Association
Salt Mining Town
Bureau of Trading Associations
~
3K reform water merchants.png Liu Bo Water 0 ~ Trade Influence +25% ~ Repeating Crossbowmen Guest House
Tea House
Horse Exchange
3K reform water merchants.png Weiqi Water 3 Liu Bo
Private Tutors
Market Administration
Trade Influence +25% Satisfaction Strategists +12 Heavy Repeating Crossbowmen ~ ~
3K reform water philosophy.png Treatise on Human Beings Water 3 Private Tutors
Annual Proficiency Reports
Handbook of Excellence
Assignments Available +1 Character Experience +10% ~ ~ ~
3K reform water espionage.png Masterful Disguise Techniques Water 1 Private Tutors Spy Positions Available +1
Enemy Spies Cover Cost +4
Enemy Spies Network Cost +2
~ ~ Market Officer
Port Officer
~
3K reform water espionage.png Dedicated Spy Network Water 3 Private Tutors
Masterful Disguise Techniques
Annual Proficiency Reports
Spy Positions Available +1
New Spies Upkeep Cost -10%
Enemy Spies Network Cost +5
~ ~ Drum & Bell Tower
Port Inspector
~
3K reform water espionage.png Divine Manipulation of Threads Water 4 Private Tutors
Masterful Disguise Techniques
Annual Proficiency Reports
Dedicated Spy Network
Spy Positions Available +1
New Spies Upkeep Cost -15%
Enemy Spies Network Cost +5
~ ~ ~ ~
3K reform water trade and diplomacy.png Diplomatic Missions Water 1 Private Tutors Trade Influence +25% ~ ~ Silk Road Market
Spice Route Market
~
3K reform water trade and diplomacy.png Way of Great Peace Water 4 Private Tutors
Annual Proficiency Reports
Diplomatic Missions
Handbook of Excellence
Diplomatic Relations with all Factions +10 Satisfaction All +10% ~ ~ ~
3K reform water trade and diplomacy.png Foreign Envoys Water 0 ~ Trade Agreements Available +1 ~ ~ Trading Port
Fishing Port
Coastal Trading Village
~
3K reform water merchants.png Sino-Roman Embassy Water 1 Foreign Envoys Trade Agreements Available +1 ~ ~ Silk Expedition Trading Post
Grand Fishing Port
Spice Trading Port
Grand Trading Port
~
3K reform water merchants.png Silk Road Expeditions Water 6 Private Tutors
Foreign Envoys
Currency-Based Economy
Diplomatic Missions
Sino-Roman Embassy
Mercantile Regulation
Trade Agreements Available +1
Income from Silk +40%
Income from Spice +40%
~ Onyx Dragons Industrial Cargo Trade Port
Industrial Grand Silk Road Market
Spice Trading Port City
Industrial Grand Spice Market
Coastal Trading Town
~
3K reform metal labour.png Pottery Bricks Metal 0 ~ Building Upkeep -25% ~ ~ ~ State Workshops
3K reform metal labour.png Rammed Earth Metal 1 Pottery Bricks Building Upkeep -25% ~ ~ ~ ~
3K reform metal commerce.png Currency-Based Economy Metal 0 ~ Income from Commerce +10% ~ ~ Currency Inspector Office
Government Workshops
Craftsmen Workshops
~
3K reform metal industry.png Mercantile Regulation Metal 1 Currency-Based Economy Income from Commerce +15% ~ ~ Artisan Workshops ~
3K reform metal labour.png Government Enterprises Metal 1 Currency-Based Economy Income from Industry +10% ~ ~ Industrial Tool Depot
Artisan Tool Depot
~
3K reform metal industry.png Trade Associations Metal 2 Currency-Based Economy
Mercantile Regulation
Income from Commerce +20% ~ ~ Master Lacquerware Artisans
Master Artisans
~
3K reform metal labour.png Office of Arts & Crafts Metal 2 Currency-Based Economy
Government Enterprises
~ Satisfaction Sentinels +8 Sabre Infantry Grand Treasury Mint
Government Provincial Workshops
Permanent Labour Housing
Coin Maker
~
3K reform metal commerce.png Guide to Estate Management Metal 2 Currency-Based Economy
Government Enterprises
Income from Commerce +10%
Income from Industry +10%
~ ~ Artisan Tool Manufacturer
Industrial Tool Manufacturer
~
3K reform metal labour.png Corvee Labour Metal 3 Currency-Based Economy
Government Enterprises
Guide to Estate Management
Construction Time -1
DISABLES REFORM: Tax Commutation
~ ~ ~ ~
3K reform metal commerce.png Tax Commutation Metal 3 Currency-Based Economy
Government Enterprises
Guide to Estate Management
Income from Industry +10%
DISABLES REFORM: Corvee Labour
~ ~ ~ ~
3K reform metal labour.png Horse Magnates Metal 3 Currency-Based Economy
Government Enterprises
Guide to Estate Management
Population Growth +4K
Trade Influence +20%
~ ~ ~ ~
3K reform metal industry.png Shaft Mining Metal 0 ~ Construction Cost (mines) -20% ~ ~ Jade Artisans
Bureau of Mining Subsidiaries
Iron Craftwork Village
Copper Mining Village
Open Iron Veins
3K reform metal labour.png Slave Mobilisation Metal 0 ~ Construction Time -1 ~ Axe Band ~ Labourer Conscripted Housing
3K reform metal labour.png Convict Workforce Metal 2 Shaft Mining
Slave Mobilisation
Income from Industry +20% ~ ~ ~ ~
3K reform metal industry.png Carburettor Chambers Metal 3 Shaft Mining
Slave Mobilisation
Convict Workforce
Income from Industry +25% ~ ~ Bureau of State Mining Expeditions
Jade Master Artisans
Iron Craftwork Town
Copper Mining Town
~
3K reform metal labour.png State Monopolies Metal 6 Currency-Based Economy
Government Enterprises
Office of Arts & Crafts
Register of Land & Population
Civil Service Recommendations
Iron & Salt Agencies
Income +15% (all sources) ~ ~ Grand State Workshops
Office of Works
~
3K reform metal industry.png State Blast Furnaces Metal 7 Currency-Based Economy
Government Enterprises
Office of Arts & Crafts
Register of Land & Population
Civil Service Recommendations
Iron & Salt Agencies
State Monopolies
Income from Industry +15% Satisfaction Sentinels +12 Pearl Dragons ~ ~
3K reform earth administration.png Register of Land & Population Earth 0 ~ Income from Peasantry +15% ~ ~ ~ ~
3K reform earth law.png Civil Service Recommendations Earth 1 Register of Land & Population Income +10% (all sources) ~ ~ ~ ~
3K reform earth law.png Iron & Salt Agencies Earth 2 Register of Land & Population
Civil Service Recommendations
Income from Industry +15% ~ ~ ~ ~
3K reform earth law.png Merchant Tax Exemption Earth 3 Register of Land & Population
Civil Service Recommendations
Iron & Salt Agencies
Income from Industry +15%
Income from Silk +40%
Income from Spice +40%
~ ~ ~ ~
3K reform earth law.png Coin Minting Earth 3 Register of Land & Population
Civil Service Recommendations
Iron & Salt Agencies
Corrruption -8% ~ ~ Copper Coin Mint ~
3K reform earth religion.png Master of Ceremonies Earth 0 ~ Public Order +3 ~ ~ ~ Confucian Temple
3K reform earth religion.png Principles of Wu Wei Earth 1 Master of Ceremonies ~ Satisfaction Commanders +8
Character Salary -20%
~ Grand Temple of Confucius ~
3K reform earth administration.png Eunuch Secretaries Earth 0 ~ Administrator Positions +1 ~ ~ Court Small City
3K reform earth administration.png Regular Palace Attendeants Earth 1 Eunuch Secretaries ~ ~ Sabre Cavalry Judiciary
Directorate of the Commandery
~
3K reform earth administration.png Eunuch Regional Inspectors Earth 2 Eunuch Secretaries
Regular Palace Attendeants
Assignments Available +1 ~ ~ ~ ~
3K reform earth administration.png Metropolitan Superintendents Earth 2 Eunuch Secretaries
Regular Palace Attendeants
Construction Cost (settlement administration) -10% ~ ~ ~ ~
3K reform earth administration.png Selling of Titles Earth 3 Eunuch Secretaries
Regular Palace Attendeants
Eunuch Regional Inspectors
Corruption +5% Satisfaction All -5
Character Salary -25%
~ ~ ~
3K reform earth law.png Bureau of Banditry Earth 0 ~ Public Order +2 ~ ~ Rural County Administration Rural Tax Collector
3K reform earth law.png The Five Punishments Earth 1 Bureau of Banditry Corruption -5% ~ ~ Rural Commandery Administration ~
3K reform earth administration.png Commissioners of Passage Earth 2 Bureau of Banditry
The Five Punishments
Public Order +3 ~ ~ Rural Province Administration ~
3K reform earth administration.png Officer Relocation Earth 3 Bureau of Banditry
Commissioners of Passage
Commissioners of Passage
Corruption -6% ~ ~ ~ ~
3K reform earth administration.png Six Bureaus of Bureaucracy Earth] 6 Eunuch Secretaries
Regular Palace Attendeants
Metropolitan Superintendents
Regional Commissioners
Military Markets
Retainer Armies
Administrator Positions +1 Satisfaction Commanders +12 ~ Grand Judiciary
Office for Archives and Seals
~
3K reform earth religion.png Mandate of Heaven Earth 13 Register of Land & Population
Civil Service Recommendations
Iron & Salt Agencies
Coin Minting
Mastery of Ceremonies
Principles of Wu Wei
Eunuch Secretaries
Regular Palace Attendeants
Metropolitan Superintendents
Regional Commissioners
Military Markets
Retainer Armies
Six Bureaus of Bureaucracy
~ Satisfaction All +10 Yellow Dragons Palace ~
Regional Commissioners Fire 0 ~ Recruitment Cost -8% ~ ~ ~ ~
Military Markets Fire 1 Regional Commissioners Military Supplies +8 ~ ~ ~ ~
Garrison Conscripts Fire 1 Regional Commissioners Construction Cost (Military) -25% ~ ~ Training Camp ~
Provincial Military Forces Fire 2 Regional Commissioners
Military Markets
Seasonal Retinue Deployments +1
Redeployment Cost -20%
~ ~ Military Forge
Military Supply Village
~
Supply Canals Fire 2 Regional Commissioners
Military Markets
Armies Available +1
Seasonal Retinue Deployments +2
~ ~ Watchtower Garrisons
Police Headquarters
~
Retainer Armies Fire 2 Regional Commissioners
Military Markets
Recruitment Cost Melee Infantry -8% Satisfaction Vanguards +8 ~ ~ ~
Convict Drafts Fire 2 Regional Commissioners
Garrison Conscripts
Mustering Turns -2
Starting Rank Peasant Recruits +2
~ Peasant Raiders ~ ~
Green Dragon Supply Ships Fire] 4 Regional Commissioners
Military Markets
Provincial Military Forces
Supply Canals
Armies Available +1
Redeployment Cost -20%
Campaign Movement Range (starting in friendly sea regions) +25% ~ Military Armourer
Military Supply Town
Military Bow-Makers
Military Weaponsmith
~
Strategic Fortresses Fire 3 Regional Commissioners
Military Markets
Supply Canals
Military Supplies +8 Satisfaction Vanguards +8 ~ Strategic Fortresses
Fortified Garrison
~
Swiftness is the Key Fire 4 Regional Commissioners
Military Markets
Supply Canals
Strategic Fortresses
~ Campaign Map Movement Range +15% Mounted Archers White Horse Fellows Raiding Parties ~
Shock Warfare Fire 3 Regional Commissioners
Military Markets
Retainer Armies
~ ~ Lance Cavalry Tribal Horse Herders ~
Hereditary Buqu Fire 3 Regional Commissioners
Military Markets
Retainer Armies
Mustering Turns -2
Starting Rank Melee Cavalry +1
~ ~ ~ ~
Barded Mounts Fire 4 Regional Commissioners
Military Markets
Retainer Armies
Shock Warfare
Recruitment Cost Cavalry -8%
Starting Rank Shock Cavalry +1
~ ~ Tribal Horse Post ~
Regional Levy Fire 5 Regional Commissioners
Military Markets
Retainer Armies
Garrison Conscripts
Convict Drafts
Replenishment +10% ~ ~ ~ ~
Extended Conscription Period Fire 6 Regional Commissioners
Military Markets
Retainer Armies
Garrison Conscripts
Convict Drafts
Regional Levy
Recruitment Cost Spear Infantry -8%
Starting Rank Melee Infantry +1
~ ~ ~ ~
Hierarchical Enfeoffments Fire 8 Regional Commissioners
Military Markets
Retainer Armies
Hereditary Buqu
Provinical Iron Tool Forges
Disaster Relief Systems
Ever-Level Granaries
Agricultural Garrisons
Armies Available +1
Retinue Upkeep -10%
~ Jade Dragons ~ ~
Permission to Forage Wood 0 ~ Military Supplies +4 ~ ~ ~ Patrols
Ever-Level Granaries Wood 0 ~ Military Supplies +4 ~ Ji Infantry Granary Grain Silo
Provincial Iron Tool Forges Wood 0 ~ ~ ~ ~ Farm Tool Distribution Farm Labourer Camp
Disaster Relief Systems Wood 1 Provincial Iron Tool Forges Replenishment +2% ~ ~ ~ ~
Agricultural Garrisons Wood 3 Ever-Level Granaries
Provincial Iron Tool Forges
Disaster Relief Systems
~ Satisfaction Champions +12 Heavy Ji Infantry Grand Granary ~
Transverse Bulkheads Wood 1 Provincial Iron Tool Forges Food from Fishing +50% ~ ~ Fishing Fleet Wharf ~
Junks Wood 2 Provincial Iron Tool Forges
Transverse Bulkheads
Food from Fishing +50% ~ ~ Grand Fishing Expedition Shipyard
Grand Fishing Wharf
~
Winnowing Machines Wood 1 Provincial Iron Tool Forges Food Production +25% ~ ~ Winnowing Machine Workshop ~
Irrigation Systems Wood 2 Provincial Iron Tool Forges
Winnowing Machines
Income from Peasantry +15% ~ ~ Commandery Irrigation Works ~
Treatise of Agriculture Wood 2 Provincial Iron Tool Forges
Winnowing Machines
Food from Farming +25% ~ ~ Tea Garden
Food Market
Tea Plantation
~
Intensive Cultivation Techniques Wood 4 Provincial Iron Tool Forges
Winnowing Machines
Treatise of Agriculture
Construction Cost (agriculture) -10% ~ ~ Grand Tea Plantation
Grand Tea Garden
Livestock Market of the Commandery Capital
Grand Food Market
Grand Irrigation Canals
~
Government Tool Distribution Wood 1 Provincial Iron Tool Forges ~ Satisfaction Champions +8 Spear Warriors Bamboo Timber Storehouse ~
Resettlement Incentives Wood 0 ~ Population Growth +3K ~ ~ Livestock Estate ~
Agricultural Tax Relief Wood 1 Resettlement Incentives ~ ~ Peasant Band Irrigated Paddy Fields
Grain Estates
~
Sharecropping Wood 4 Provincial Iron Tool Forges
Government Tool Distribution
Resettlement Incentives
Agricultural Tax Relief
Population Growth +6K ~ ~ Pine Trader Camp
Bamboo Timber Warehouse
Composite Wood Maker Camp
Farming Estates
~
Feudal Magnates Wood 5 Pine Trader Camp
Bamboo Timber Warehouse
Composite Wood Maker Camp
Farming Estates
Sharecropping
Income from Peasantry +15% ~ Azure Dragons Grand Rice Paddies
Grand Livestock Estate
Livestock Farmstead
Magnate Estates
Grand Grain Estates
~
Reform Wu Xing Prev. Previous Reforms Required Effect Faction Effect Character Unlocked Units Unlocked Buildings Required Buildings

Total War: Three Kingdoms Portal

Total War: Three Kingdoms

Factions:

Wei | Zhou | Yan | Heishan | Qi | Chu | Shu-Han | Liang | Wu | Zhong | Song | Tai

Characters:

Cai Mao | Cao Cao | Dong Zhuo | Gongsun Zan | Guan Yu | Han Sui | Huang Zhong | Huang Zu | Kong Rong | Li Damu | Liu Bei | Liu Biao | Liu Cong | Liu Qi | Lu Bu | Ma Chao | Ma Teng | Sun Ce | Sun Jian | Sun Quan | Sun Ren | Taishi Ci | Xiahou Dun | Xiahou Yuan | Yu Du | Yuan Shao | Yuan Shu | Zhang Fei | Zhang Yan | Zhao Yun | Zheng Jiang

Character Types:

Champion | Commander | Sentinel | Strategist | Vanguard

Units:

Ji Militia | Ji Infantry | Heavy Ji Infantry | Sabre Militia | Sabre Infantry | Axe Band | Spear Guard | Heavy Spear Guard | Archer Militia | Archers | Mounted Lancer Militia | Lance Cavalry | Mounted Sabre Militia | Sabre Cavalry | Crossbowmen | Heavy Crossbowmen | Trebuchet | Jian Sword Guard Cavalry | Jian Sword Guard | Raider Cavalry | Peasant Raiders | Repeating Crossbowmen | Heavy Repeating Crossbowmen | Peasant Band | Spear Warriors | Mounted Archers | Azure Dragons | Jade Dragons | Yellow Dragons | Onyx Dragons | Pearl Dragons | Defenders of Earth | Protectors of Heaven | Cataphracts | Heavy Cataphracts | Heavy Mounted Archers | Mounted Crossbows

Faction Units:

Xiliang Cavalry | Heavy Xiliang Cavalry | Tiger and Leopard Cavalry | Heavy Tiger and Leopard Cavalry | White Horse Fellows | White Horse Raiders | Mercenary Infantry | Mercenary Archers | Mercenary Cavalry | Qiang Marauders | Qiang Hunters | Qiang Raiders | Black Mountain Marauders | Black Mountain Outlaws | Black Mountain Hunters | Fury of Beihai | Thunder of Jian'an | Infantry of Jing | Imperial Defenders | Rapid Tiger Infantry | Warriors of the Left | Warriors of Ye | Defenders of Hebei | Hidden Axes | Fists of the Bandit Queen | Yi Archers | Yi Marskmen

Gameplay and Features:

Buildings | Building Chains | Reforms | Traits | Units | Wu Xing

Total War: Three Kingdoms - Yellow Turban Rebellion

DLC Factions:

The Yellow Turbans of Runan | The Yellow Turbans of Yan | The Yellow Turbans of The West

Units:

Faction Units:

Gameplay and Features:

On the forum: Three Kingdoms Discussion | Three Kingdoms Review | Three Kingdoms Mods | Mod Workshop