Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Germania (RTW Faction)"

From TWC Wiki
Jump to navigationJump to search
m
Line 1: Line 1:
{{EIP}}
 
 
 
[[Image:Germania_Faction_Symbol-Vanilla.png|thumb|right|Germania Faction Symbol.]]
 
[[Image:Germania_Faction_Symbol-Vanilla.png|thumb|right|Germania Faction Symbol.]]
  
Germania are one of the playable factions in [[Rome: Total War]].  They can be played after successfully completing a campaign as a Roman faction or if unlocked by modding / cheats.
+
Germania is one of the playable factions in [[Rome: Total War]].  They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing [[descr_strat.txt]] (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).
  
 
==Game Play==
 
==Game Play==
Germans start below Scandinavia. They are bordered by [[Gaul]] to the west and are close to the House of Julii to the south. Dacia will also soon be coming knocking on the doors from the east.
+
 
 
 
===Starting Position===
 
===Starting Position===
  
[[Image:Germanicus_Africanus.JPG|thumb|right|Germania in Africa]]
+
[[Image:Germania_Starting_Position-Vanilla.jpg|thumb|Germania Starting Position (Click to enlarge)]]
  
They start below Scandiniavia with several villages and towns under their control.
+
They start in the area south of Scandiniavia with several villages and towns under their control. They are bordered by [[Gaul (RTW Faction)|Gaul]] to the south.
  
 
Their cities are:
 
Their cities are:
  
*Damme - Capital
+
*Damme: German Capital; Region - Tribus Chattii
  
*Vicus Marcomanni
+
*Mogontiacum: German Large Town; Region - Agri Decumates
  
*Trier
+
*Trier: German Town; Region - Germania Superior
  
*Mogontiacum
+
*Batavordum: German Town; Region - Germania Inferior
  
*Batavordum
+
*Vicus Marcomanni: German Town; Region - Regnum Marcomannii
  
 
===Victory Conditions===
 
===Victory Conditions===
  
 
*Long Campaign: Hold 50 provinces including Rome
 
*Long Campaign: Hold 50 provinces including Rome
 
+
*Short Campaign: Hold 15 provinces and outlast or destroy [[Dacia (RTW Faction)|Dacia]] and [[Scythia (RTW Faction)|Scythia]]
*Short Campaign: Hold 15 provinces and outlast or destroy [[Dacia]] and [[Scythia]]
 
  
 
===Units===
 
===Units===
Line 62: Line 58:
  
 
====Unique Units====
 
====Unique Units====
 +
'''Spear Warbands:''' The men of a spear warband are effective against cavalry and most infantry, but lack the discipline of more 'civilized' troops.
  
[[Image:Berserker.JPG|thumb|Berserkers]]
+
'''Night Raiders:''' Night raiders are lightly armed shock troops whose appearance alone is fearful!
  
'''Beserkers:''' Recruitable by building a shrine to Wotan.
+
'''Screeching Women:''' German screeching women think nothing of participating in a battle, wailing encouragement to their own men as they fight, and screaming defiance at the enemy to unnerve them.
  
'''Spear Warbands:''' Can be recruited by building a basic barracks.
+
'''Chosen Axemen:''' Double-handed axes are intimidating weapons, especially in the hands of chosen axemen. These men can hack a hole in almost any enemy battle line.
  
'''Screeching Women:''' Recruitable by building shrine to Freya.
+
'''Beserkers:''' Berserkers are extremely ferocious, aggressive, indomitable warriors with no thought for personal safety once the rage of battle comes upon them.
  
'''Gothic Cavalry:''' They can be recruited by building a certain shrine.
+
'''Gothic Cavalry:''' Gothic cavalry are an aristocratic - if such a word can be applied to barbarians - heavy cavalry elite of the German tribes.
 
 
'''Night Raiders:''' Can be recruited from a middle tier barracks.
 
 
 
'''Chosen Axemen:''' Can be recruited from Army barracks.
 
  
 
==Strategy Guides==
 
==Strategy Guides==
 +
*[http://www.twcenter.net/forums/showthread.php?t=107452&highlight=Germania+strategy Germania Guide at the Total War Center]
 +
*[http://forums.totalwar.org/vb/showthread.php?t=36869 Germania Guide at The Org]
  
*[http://forums.totalwar.org/vb/showthread.php?t=36869 Germania Guide at The Org]
 
*[http://www.twcenter.net/forums/showthread.php?t=107452&highlight=Germania+strategy Germania Guide at the Center]
 
  
 
{{RTW Factions}}
 
{{RTW Factions}}

Revision as of 03:12, 17 October 2008

Germania Faction Symbol.

Germania is one of the playable factions in Rome: Total War. They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing descr_strat.txt (more information on which can be found here).

Game Play

Starting Position

Germania Starting Position (Click to enlarge)

They start in the area south of Scandiniavia with several villages and towns under their control. They are bordered by Gaul to the south.

Their cities are:

  • Damme: German Capital; Region - Tribus Chattii
  • Mogontiacum: German Large Town; Region - Agri Decumates
  • Trier: German Town; Region - Germania Superior
  • Batavordum: German Town; Region - Germania Inferior
  • Vicus Marcomanni: German Town; Region - Regnum Marcomannii

Victory Conditions

  • Long Campaign: Hold 50 provinces including Rome
  • Short Campaign: Hold 15 provinces and outlast or destroy Dacia and Scythia

Units

Germania General's Bodyguard.
  • Infantry
    • Barbarian Peasants
    • Spear Warband (U)
    • Swordsmen
    • Night Raiders (U)
    • Screeching Women (U)
    • Chosen Axemen(U)
    • Beserkers (U)
  • Cavalry
    • Barbarian Cavalry
    • Gothic Cavalry (U)
    • Noble Cavalry
  • Missile
    • Slingers
    • Skirmishers
    • Chosen Archers
  • General
    • Barbarian Warlord
  • Naval
    • Boats
    • War Boats
  • Mercenaries
    • Barbarian Mercenaries
    • Barbarian Mercenary Cavalry

Unique Units

Spear Warbands: The men of a spear warband are effective against cavalry and most infantry, but lack the discipline of more 'civilized' troops.

Night Raiders: Night raiders are lightly armed shock troops whose appearance alone is fearful!

Screeching Women: German screeching women think nothing of participating in a battle, wailing encouragement to their own men as they fight, and screaming defiance at the enemy to unnerve them.

Chosen Axemen: Double-handed axes are intimidating weapons, especially in the hands of chosen axemen. These men can hack a hole in almost any enemy battle line.

Beserkers: Berserkers are extremely ferocious, aggressive, indomitable warriors with no thought for personal safety once the rage of battle comes upon them.

Gothic Cavalry: Gothic cavalry are an aristocratic - if such a word can be applied to barbarians - heavy cavalry elite of the German tribes.

Strategy Guides


RTW Factions
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels