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Difference between revisions of "Britannia (RTW Faction)"

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(Unique Units: It's not unique if another faction has access to it.)
(Unique Units)
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'''British Chariots''': Can be recruited from Blacksmith.
 
'''British Chariots''': Can be recruited from Blacksmith.
 +
These men are like chariot archers fast mobile and deadly kill enemy archers or make the enemy archers waste ammo so that they dont target your head hurlers or woad warriors.
  
 
'''British Heavy Chariots''': Can be recruited from Weaponsmith.
 
'''British Heavy Chariots''': Can be recruited from Weaponsmith.
 +
The Britions dosent have spearmen and its infantry are vulnerble to a heavy cavalry charge these men are able to annahilate enemy cavalry and are also higly mobile able to catch heavy cavalry.
  
 
'''Head Hurlers''' : Can be recruited from Shrine to Andrasta. Scare enemy troops with heads and are also pretty good in attack.
 
'''Head Hurlers''' : Can be recruited from Shrine to Andrasta. Scare enemy troops with heads and are also pretty good in attack.
 +
 +
The Head hurlers have an armour piercing missile attack and are also good in melee.
 +
Higly mobile because they dont wear armour they are vulnerble to archers and must come close to the enemy if they want to trow missiles.
  
 
'''Woad Warriors''' : Can be recruited from Sacred Grove of Andrasta.
 
'''Woad Warriors''' : Can be recruited from Sacred Grove of Andrasta.
 +
Woad warriors follow this simple rule attack is the best defence.
 +
Exellent attack but very poor defence.
 +
 +
Very cheap unit that can disengege from an enemy if the enemy begins to surrond you.
  
 
==Strategy Guides==
 
==Strategy Guides==

Revision as of 09:48, 8 December 2009

Britannia Faction Symbol.

Britannia are one of the playable factions in Rome: Total War. They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing descr_strat.txt (more information on which can be found here).

Game Play

Starting Position

Brittania Starting Position (Click to enlarge)

The Britons start in the British Isles, controlling the entire island of Britain. However Ireland is controlled by the Rebels.

Their cities are:

  • Londinium: Briton Capital; Region - Britannia Superior
  • Eburacum: Briton Town; Region - Brittania Inferior
  • Deva: Briton Town; Region - Tribus Silurii
  • Samarobriva: Briton Town; Region - Belgica

Victory Conditions

  • Long Campaign: Hold 50 regions including Rome
  • Short Campaign: Hold 15 regions and outlast or destroy Gaul

Units

Briton General's Bodyguard.
  • Infantry
    • Barbarian Peasants
    • Swordsmen
    • Chosen Swordsmen
    • Druids (U)
    • Woad Warriors (U)
  • Cavalry
    • Warhounds
    • British Light Chariots (U)
    • British Heavy Chariots (U)
  • Missile
    • Slingers
    • Head Hurlers (U)
  • Naval
    • Boats
    • War Boats
  • Bodyguard
    • Barbarian Warlord
  • Mercenary
    • Barbarian Cavalry Mercenaries
  • Local Mercenaries
    • Barbarian Mercenaries

Unique Units

British Chariots: Can be recruited from Blacksmith. These men are like chariot archers fast mobile and deadly kill enemy archers or make the enemy archers waste ammo so that they dont target your head hurlers or woad warriors.

British Heavy Chariots: Can be recruited from Weaponsmith. The Britions dosent have spearmen and its infantry are vulnerble to a heavy cavalry charge these men are able to annahilate enemy cavalry and are also higly mobile able to catch heavy cavalry.

Head Hurlers : Can be recruited from Shrine to Andrasta. Scare enemy troops with heads and are also pretty good in attack.

The Head hurlers have an armour piercing missile attack and are also good in melee. Higly mobile because they dont wear armour they are vulnerble to archers and must come close to the enemy if they want to trow missiles.

Woad Warriors : Can be recruited from Sacred Grove of Andrasta. Woad warriors follow this simple rule attack is the best defence. Exellent attack but very poor defence.

Very cheap unit that can disengege from an enemy if the enemy begins to surrond you.

Strategy Guides

RTW Factions
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels