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Difference between revisions of "Reforms (TW3K)"

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| [[Private Tutors (TW3K Reform)|Private Tutors]]<br>[[Annual Proficiency Reports (TW3K Reform)|Annual Proficiency Reports]]
 
| [[Private Tutors (TW3K Reform)|Private Tutors]]<br>[[Annual Proficiency Reports (TW3K Reform)|Annual Proficiency Reports]]
 
| ~
 
| ~
| Character Salary -10%
+
| Character Salary -10% <br>Satisfaction Strategists +8
 
| ~
 
| ~
 
| [[Grand Academy (TW3K Building)|Grand Academy]]
 
| [[Grand Academy (TW3K Building)|Grand Academy]]

Revision as of 08:33, 7 July 2019

Reforms are the technology tree learning system for Total War: Three Kingdoms, players are able to learn a new reform every five turns.


Reform Wu Xing Prev. Previous Reforms Required Effect Faction Effect Character Unlocked Units Unlocked Buildings Required Buildings
Private Tutors Water 0 ~ ~ Character Experience +10% Archers ~ County School
Market Administration Water 1 Private Tutors Commerce Income +30% ~ ~ Salt Shaft Mine
Jade Trading Village
Merchant Warehouses
Dock Warehouse
~
Annual Proficiency Reports Water 1 Private Tutors ~ Character Salary -10% ~ Academy Complex ~
Handbook of Excellence Water 2 Private Tutors
Annual Proficiency Reports
~ Character Salary -10%
Satisfaction Strategists +8
~ Grand Academy ~
Economic Stimulation Water 4 Private Tutors
Annual Proficiency Reports
Market Administration
Handbook of Excellence
Trade Influence +50% ~ ~ Jade Trading Town
Port Trading Association
Salt Mining Town
Bureau of Trading Associations
~
Liu Bo Water 0 ~ Trade Influence +25% ~ Repeating Crossbowmen Guest House
Tea House
Horse Exchange
Weiqi Water 3 Liu Bo
Private Tutors
Market Administration
Trade Influence +25% Satisfaction Strategists +12 Heavy Repeating Crossbowmen ~ ~
Treatise on Human Beings Water 3 Private Tutors
Annual Proficiency Reports
Handbook of Excellence
Assignments Available +1 Character Experience +10% ~ ~ ~
Masterful Disguise Techniques Water 1 Private Tutors Spy Positions Available +1
Enemy Spies Cover Cost +4
Enemy Spies Network Cost +2
~ ~ Market Officer
Port Officer
~
Dedicated Spy Network Water 3 Private Tutors
Masterful Disguise Techniques
Annual Proficiency Reports
Spy Positions Available +1
New Spies Upkeep Cost -10%
Enemy Spies Network Cost +5
~ ~ Drum & Bell Tower
Port Inspector
~
Divine Manipulation of Threads Water 4 Private Tutors
Masterful Disguise Techniques
Annual Proficiency Reports
Dedicated Spy Network
Spy Positions Available +1
New Spies Upkeep Cost -15%
Enemy Spies Network Cost +5
~ ~ ~ ~
Diplomatic Missions Water 1 Private Tutors Trade Influence +25% ~ ~ Silk Road Market
Spice Route Market
~
Way of Great Peace Water 4 Private Tutors
Annual Proficiency Reports
Diplomatic Missions
Handbook of Excellence
Diplomatic Relations with all Factions +10 Satisfaction All +10% ~ ~ ~
Foreign Envoys Water 0 ~ Trade Agreements Available +1 ~ ~ Trading Port
Fishing Port
Coastal Trading Village
~
Sino-Roman Embassy Water 1 Foreign Envoys Trade Agreements Available +1 ~ ~ Silk Expedition Trading Post
Grand Fishing Port
Spice Trading Port
Grand Trading Port
~
Silk Road Expeditions Water 6 Private Tutors
Foreign Envoys
Currency-Based Economy
Diplomatic Missions
Sino-Roman Embassy
Mercantile Regulation
Trade Agreements Available +1
Income from Silk +40%
Income from Spice +40%
~ Onyx Dragons Industrial Cargo Trade Port
Industrial Grand Silk Road Market
Spice Trading Port City
Industrial Grand Spice Market
Coastal Trading Town
~
Pottery Bricks Metal 0 ~ Building Upkeep -25% ~ ~ ~ State Workshops
Rammed Earth Metal 1 Pottery Bricks Building Upkeep -25% ~ ~ ~ ~
Currency-Based Economy Metal 0 ~ Commerce Income +10% ~ ~ Currency Inspector Office
Government Workshops
Craftsmen Workshops
~
Mercantile Regulation Metal 1 Currency-Based Economy Commerce Income +15% ~ ~ Artisan Workshops ~
Government Enterprises Metal 1 Currency-Based Economy Industry Income +10% ~ ~ Industrial Tool Depot
Artisan Tool Depot
~
Trade Associations Metal 2 Currency-Based Economy
Mercantile Regulation
Commerce Income +20% ~ ~ Master Lacquerware Artisans
Master Artisans
~
Office of Arts & Crafts Metal 2 Currency-Based Economy
Government Enterprises
~ Satisfaction Sentinels +8 Sabre Infantry Grand Treasury Mint
Government Provincial Workshops
Permanent Labour Housing
Coin Maker
~
Guide to Estate Management Metal 2 Currency-Based Economy
Government Enterprises
Commerce Income +20%
Industry Income +20%
~ ~ Artisan Tool Manufacturer
Industrial Tool Manufacturer
~
Corvee Labour Metal 3 Currency-Based Economy
Government Enterprises
Guide to Estate Management
Construction Time -1
DISABLES REFORM: Tax Commutation
~ ~ ~ ~
Tax Commutation Metal 3 Currency-Based Economy
Government Enterprises
Guide to Estate Management
Industry Income +10%
DISABLES REFORM: Corvee Labour
~ ~ ~ ~
Horse Magnates Metal 3 Currency-Based Economy
Government Enterprises
Guide to Estate Management
Population Growth +4K
Trade Influence +20%
~ ~ ~
Shaft Mining Metal 0 ~ Mine Construction Cost -20% ~ ~ Jade Artisans
Bureau of Mining Subsidiaries
Iron Craftwork Village
Copper Mining Village
Open Iron Veins
Slave Mobilisation Metal 0 ~ Construction Time -1 ~ Axe Band ~ Labourer Conscripted Housing
Convict Workforce Metal 2 Shaft Mining
Slave Mobilisation
Industry Income +20% ~ ~ ~ ~
Carburettor Chambers Metal 3 Shaft Mining
Slave Mobilisation
Convict Workforce
Industry Income +25% ~ ~ Bureau of State Mining Expeditions
Jade Master Artisans
Iron Craftwork Town
Copper Mining Town
~
State Monopolies Metal 6 Currency-Based Economy
Government Enterprises
Office of Arts & Crafts
Register of Land & Population
Civil Service Recommendations
Iron & Salt Agencies
Income +15% (all sources) ~ ~ Grand State Workshops
Office of Works
~
State Blast Furnaces Metal 7 Currency-Based Economy
Government Enterprises
Office of Arts & Crafts
Register of Land & Population
Civil Service Recommendations
Iron & Salt Agencies
State Monopolies
Industry Income +15% Satisfaction Sentinels +12 Pearl Dragons ~ ~
Register of Land & Population Earth 0 ~ Peasantry Income +15% ~ ~ ~ ~
Civil Service Recommendations Earth 1 Register of Land & Population Income +10% (all sources) ~ ~ ~ ~
Iron & Salt Agencies Earth 2 Register of Land & Population
Civil Service Recommendations
Industry Income +15% ~ ~ ~ ~
Merchant Tax Exemption Earth 3 Register of Land & Population
Civil Service Recommendations
Iron & Salt Agencies
Industry Income +15%
Income from Silk +40%
Income from Spice +40%
~ ~ ~ ~
Coin Minting Earth 3 Register of Land & Population
Civil Service Recommendations
Iron & Salt Agencies
Corrruption -8% ~ ~ Copper Coin Mint ~
Master of Ceremonies Earth 0 ~ Public Order +3 ~ ~ ~ Confucian Temple
Principles of Wu Wei Earth 1 Master of Ceremonies ~ Satisfaction Commanders +8
Character Salary -20%
~ Grand Temple of Confucius ~
Eunuch Secretaries Earth 0 ~ Administrator Positions +1 ~ ~ Court Small City
Regular Palace Attendeants Earth 1 Eunuch Secretaries ~ ~ Sabre Cavalry Judiciary
Directorate of the Commandery
~
Eunuch Regional Inspectors Earth 2 Eunuch Secretaries
Regular Palace Attendeants
Assignments Available +1 ~ ~ ~ ~
Metropolitan Superintendents Earth 2 Eunuch Secretaries
Regular Palace Attendeants
Construction Cost -10% ~ ~ ~ ~
Selling of Titles Earth 3 Eunuch Secretaries
Regular Palace Attendeants
Eunuch Regional Inspectors
Corruption +5% Satisfaction All -5
Character Salary -25%
~ ~ ~
Bureau of Banditry Earth 0 ~ Public Order +2 ~ ~ Rural County Administration Rural Tax Collector
The Five Punishments Earth 1 Bureau of Banditry Corruption -5% ~ ~ Rural Commandery Administration ~
Commissioners of Passage Earth 2 Bureau of Banditry
Commissioners of Passage
Public Order +3 ~ ~ Rural Province Administration ~
Officer Relocation Earth 3 Bureau of Banditry
Commissioners of Passage
Commissioners of Passage
Corruption -6% ~ ~ ~ ~
Six Bureaus of Bureaucracy Earth] 6 Eunuch Secretaries
Regular Palace Attendeants
Metropolitan Superintendents
Regional Commissioners
Military Markets
Retainer Armies
Administrator Positions +1 Satisfaction Commanders +12 ~ Grand Judiciary
Office for Archives and Seals
~
Mandate of Heaven Earth 13 Register of Land & Population
Civil Service Recommendations
Iron & Salt Agencies
Coin Minting
Mastery of Ceremonies
Principles of Wu Wei
Eunuch Secretaries
Regular Palace Attendeants
Metropolitan Superintendents
Regional Commissioners
Military Markets
Retainer Armies
Six Bureaus of Bureaucracy
~ Satisfaction All +10 Yellow Dragons Palace ~
Regional Commissioners Fire 0 ~ Recruitment Cost -8% ~ ~ ~ ~
Military Markets Fire 1 Regional Commissioners Military Supplies +8 ~ ~ ~ ~
Garrison Conscripts Fire 1 Regional Commissioners Construction Cost (Military) -25% ~ ~ Training Camp ~
Provincial Military Forces Fire 2 Regional Commissioners
Military Markets
Seasonal Retinue Deployments +1
Redeployment Cost -20%
~ ~ Military Forge
Military Supply Village
~
Supply Canals Fire 2 Regional Commissioners
Military Markets
Available Armies +1
Seasonal Retinue Deployments +2
~ ~ Watchtower Garrisons
Police Headquarters
~
Retainer Armies Fire 2 Regional Commissioners
Military Markets
Recruitment Cost Melee Infantry -8% Satisfaction Vanguards +8 ~ ~ ~
Convict Drafts Fire 2 Regional Commissioners
Garrison Conscripts
Mustering Turns -2
Starting Rank Peasant Recruits +2
~ Peasant Raiders ~ ~
Green Dragon Supply Ships Fire] 4 Regional Commissioners
Military Markets
Provincial Military Forces
Supply Canals
Available Armies +1
Redeployment Cost -20%
Campaign Movement Range (starting in friendly sea regions) +25% ~ Military Armourer
Military Supply Town
Military Bow-Makers
Military Weaponsmith
~
Strategic Fortresses Fire 3 Regional Commissioners
Military Markets
Supply Canals
Military Supplies +8 Satisfaction Vanguards +8 ~ Strategic Fortresses
Fortified Garrison
~
Swiftness is the Key Fire 4 Regional Commissioners
Military Markets
Supply Canals
Strategic Fortresses
~ Campaign Map Movement Range +15% Mounted Archers White Horse Fellows Raiding Parties ~
Shock Warfare Fire 3 Regional Commissioners
Military Markets
Retainer Armies
~ ~ Lance Cavalry Tribal Horse Herders ~
Hereditary Buqu Fire 3 Regional Commissioners
Military Markets
Retainer Armies
Mustering Turns -2
Starting Rank Melee Cavalry +1
~ ~ ~ ~
Barded Mounts Fire 4 Regional Commissioners
Military Markets
Retainer Armies
Shock Warfare
Recruitment Cost Cavalry -8%
Starting Rank Shock Cavalry +1
~ ~ Tribal Horse Post ~
Reform Wu Xing Prev. Previous Reforms Required Effect Faction Effect Character Unlocked Units Unlocked Buildings Required Buildings

Total War: Three Kingdoms Portal

Total War: Three Kingdoms

Factions:

Wei | Zhou | Yan | Heishan | Qi | Chu | Shu-Han | Liang | Wu | Zhong | Song | Tai

Characters:

Cai Mao | Cao Cao | Dong Zhuo | Gongsun Zan | Guan Yu | Han Sui | Huang Zhong | Huang Zu | Kong Rong | Li Damu | Liu Bei | Liu Biao | Liu Cong | Liu Qi | Lu Bu | Ma Chao | Ma Teng | Sun Ce | Sun Jian | Sun Quan | Sun Ren | Taishi Ci | Xiahou Dun | Xiahou Yuan | Yu Du | Yuan Shao | Yuan Shu | Zhang Fei | Zhang Yan | Zhao Yun | Zheng Jiang

Character Types:

Champion | Commander | Sentinel | Strategist | Vanguard

Units:

Ji Militia | Ji Infantry | Heavy Ji Infantry | Sabre Militia | Sabre Infantry | Axe Band | Spear Guard | Heavy Spear Guard | Archer Militia | Archers | Mounted Lancer Militia | Lance Cavalry | Mounted Sabre Militia | Sabre Cavalry | Crossbowmen | Heavy Crossbowmen | Trebuchet | Jian Sword Guard Cavalry | Jian Sword Guard | Raider Cavalry | Peasant Raiders | Repeating Crossbowmen | Heavy Repeating Crossbowmen | Peasant Band | Spear Warriors | Mounted Archers | Azure Dragons | Jade Dragons | Yellow Dragons | Onyx Dragons | Pearl Dragons | Defenders of Earth | Protectors of Heaven | Cataphracts | Heavy Cataphracts | Heavy Mounted Archers | Mounted Crossbows

Faction Units:

Xiliang Cavalry | Heavy Xiliang Cavalry | Tiger and Leopard Cavalry | Heavy Tiger and Leopard Cavalry | White Horse Fellows | White Horse Raiders | Mercenary Infantry | Mercenary Archers | Mercenary Cavalry | Qiang Marauders | Qiang Hunters | Qiang Raiders | Black Mountain Marauders | Black Mountain Outlaws | Black Mountain Hunters | Fury of Beihai | Thunder of Jian'an | Infantry of Jing | Imperial Defenders | Rapid Tiger Infantry | Warriors of the Left | Warriors of Ye | Defenders of Hebei | Hidden Axes | Fists of the Bandit Queen | Yi Archers | Yi Marskmen

Gameplay and Features:

Buildings | Building Chains | Reforms | Traits | Units | Wu Xing

Total War: Three Kingdoms - Yellow Turban Rebellion

DLC Factions:

The Yellow Turbans of Runan | The Yellow Turbans of Yan | The Yellow Turbans of The West

Units:

Faction Units:

Gameplay and Features:

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