Scythia (RTW Faction)
Scythia s one of the factions in Rome: Total War designed to be non-playable. However they can be made playable by simple modifications to the game files (more information on which can be found here).
Contents
Game Play
Starting Position
Scythia starts game on the northern coast of Black Sea. They are bordered by Dacia and Thrace to the south, Armenia to the southeast, and Parthia to the east.
Their cities are:
- Campus Scythii: Scythian Capital; Region - Scythia
- Tanais: Scythian Town; Region - Maeotis
- Campus Samartae: Scythian Town; Region - Tribus Sarmatae
- Campurs Allani: Scythian Town; Region - Tribus Alanni
Victory Conditions
- Long Campaign: Hold 50 provinces including Rome.
- Short Campaign: Hold 15 provinces and outlast or destroy Dacia and Thrace.
Units
- Infantry
- Peasants
- Axemen (U)
- Cavalry
- Barbarian Cavalry
- Head Hunting Maidens (U)
- Scythian Nobles (U)
- Barbarian Warlord
- Scythian Horse Archers (U)
- Scythian Noble Women
- Scythian Noble Archers
- Missile
- Archer Warband
- Chosen Archer Warband
- Siege
- Onagers
Unique Units
Axemen: Axemen are steadfast and aggressive warriors, the 'infantry of the line' for barbarian warlords.
Head Hunting Maidens: Head hunting maidens are hot-headed light cavalry who are useful against skirmisher and missile troops. They also have armour piercing axes and can be used vs heavy troops exept head on.
Scythian Nobles: Scythian nobles are superb hit and run cav if you attack a unit in the flank or rear all enemy units will most likely rout. Hovever they are useless in prolonged combat.
Scythian Horse Archers: Deadly with a bow and highly mobile, horse archers are thorns in the side of many opponents.
Strategy guides
RTW Factions |
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Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels |