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Scipii (RTW Faction)

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ROMAN GENERALS GUARD CAVALRY INFO.jpg

The House of Scipii are one of the playable factions in Rome: Total War, that are available the first time you play the campaign.

Game Play

Game play with Romans is not hard. They have a most developed military and architecture. However they receive special missions from SPQR ( Senate and People of Rome ) for which they can be rewarded if successfully completed, or if missions are not completed they can become disliked.

Starting Position

RTW Factions
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels

Scipii start in the west part of Italy controlling two cities.

CAPUA- Capital city , good developed and safe inside Italy

MESSANA- Located on Sicily , Messana is good starting base for Scipii before capturing Sicily

Win Conditions

LONG CAMPAIGN: Hold 50 provinces including Rome

SHORT CAMPAIGN: Hold 15 provinces and destroy or outlast Carthage and Numidia


Units

Units are highly disciplined and trained in the art of warfare and consist mostly of powerful legionaries who throw pila before charging. Romans also have good cavalry support but have weak archers, only two types.

Unique Units

MIRMMILO GLADIATORS- each Roman faction has it's own gladiator. Gladiators are fighters that fight for glory and honour never thinking of defeat. They are superb in comparison to other less trained soldiers.

Strategy guides

A possible strategy is for the Scipii to take the island of Sicily as quickly as possible, and possibly Corsica. After Carthage is eliminated, Egypt will be the biggest problem for the entire game, as they send a seemingly endless stream of armies across the desert.

History

More about ancient Roman history can be found here: http://en.wikipedia.org/wiki/Ancient_Rome

See Also

External Links

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