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Difference between revisions of "User:Makanyane/sandbox"

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(reverting to old version in mid-experiment)
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The descr_model_battle.txt file controls how a unit should look on the battle map.
+
{|class="wikitable sortable" border="1" cellpadding="4" cellspacing="0"
It controls which skins and models are used for each unit.
+
|+ style="background:#bfc0f7;" |'''Released Mods for Rome: Total War and Expansions'''
 +
! style="background:#bfc0f7;" |Modification Name!!style="background:#bfc0f7;" |Platform!!style="background:#bfc0f7;" |Type!!style="background:#bfc0f7;" |Mod-Folder!!style="background:#bfc0f7;" |Campaign Map!!style="background:#bfc0f7;" |Era
 +
|-
 +
|[[77 BC - Twilight of the Republic]]||BI 1.6||Historic||<span style="display:none">yes</span>[[Image:Modfolder_yes.png|Totally contained in mod-folder]]||Yes: European||<span style="display:none">40</span>Roman Empire
 +
|-
 +
|[[Arthurian Total War]]||BI 1.6||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||<span style="display:none">yes</span>[[Image:ATW_heights.png|Britain]]||<span style="display:none">55</span>Dark Ages
 +
|-
 +
|[[Crusader Total War]]||BI 1.6||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||No||<span style="display:none">60</span>Medieval
 +
|-
 +
|[[The Crusades]]||BI 1.6||Historic||[[Image:Modfolder_no.png|Mod folder version not available]]||Yes: European||<span style="display:none">60</span>Medieval
 +
|-
 +
|[[Chivalry: Total War]]||BI 1.6||Historic||<span style="display:none">yes</span>[[Image:Modfolder_yes.png|Totally contained in mod-folder]]||Yes: European||<span style="display:none">60</span>Medieval
 +
|-
 +
|[[End of Days]]||BI 1.6||Fantasy||<span style="display:none">yeah but</span>[[Image:Modfolder_yeahbut.png|Contained in mod folder except for intro video]]||<span style="display:none">yes</span>[[Image:Eod_heights.png|European extended]]||<span style="display:none">55</span>Dark Ages
 +
|-
 +
|[[The Fourth Age: Total War]]||BI 1.6||Fantasy||<span style="display:none">yes</span>[[Image:Modfolder_yes.png|Totally contained in mod-folder]]||<span style="display:none">yes</span>[[Image:Fatw_heights.png|Middle-earth]]||<span style="display:none">00</span>Fourth Age of Middle-earth
 +
|-
 +
|[[Invasio_Barbarorum| Invasio Barbarorum (IBFD7)]] ||BI 1.6||Historic||<span style="display:none">yes</span>[[Image:Modfolder_yes.png|Totally contained in mod-folder]]||Yes: European||<span style="display:none">50</span>Fall of Roman Empire
 +
|-
 +
|[[Ogniem i Mieczem: Total War]]||BI 1.6||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||No ||<span style="display:none">60</span>Medieval
 +
|-
 +
|[[Three Kingdoms Total War]]||BI 1.6||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Yes: New ||<span style="display:none">45</span>China AD 190
 +
|-
 +
|[[Troy total war| Troy Total War]]||BI 1.6||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Yes: Greece ||<span style="display:none">10</span>Bronze Age
 +
|-
 +
|[[Vlad: Total War]]||BI 1.6||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Yes: European ||<span style="display:none">50</span>Fall of Roman Empire
 +
|-
 +
|[[BareBonesWars]]||RTW 1.5||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Yes: Various||<span style="display:none">35</span>Roman Republic to Empire
 +
|-
 +
|[[Blue Lotus]]||RTW 1.5||Fantasy||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Yes: Fantasy||<span style="display:none">25</span>Eastern Mythology
 +
|-
 +
|[[Chivalry: Total War]]||RTW 1.5||Historic||<span style="display:none">yes</span>[[Image:Modfolder_yes.png|Totally contained in mod-folder]]||Yes: European||<span style="display:none">60</span>Medieval
 +
|-
 +
|[[DarthMod]]||RTW 1.5||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Yes: European||<span style="display:none">35</span>Roman Republic to Empire
 +
|-
 +
|[[Extended Greek Mod]] ||RTW 1.5||Historic||<span style="display:none">yes</span>[[Image:Modfolder_yes.png|Totally contained in mod-folder]]||<span style="display:none">yes</span>[[Image:Xgm_heights.png|Extended European]]||<span style="display:none">35</span>Roman Republic to Empire
 +
|-
 +
|[[Europa Barbarorum|Europa Barbarorum v0.8]]||RTW 1.5||Historic||<span style="display:none">yeah but</span>[[Image:Modfolder_yeahbut.png|Mainly in mod folder but with some over-writes]]||Yes: European||<span style="display:none">35</span>Roman Republic to Empire
 +
|-
 +
|[[Iberia: Total War]]||RTW 1.5||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Uses JSME mod switcher program instead]]||Yes: European||<span style="display:none">35</span>Roman Republic
 +
|-
 +
|[[Terrae Expugnandae| Lusted's Terrae Expugnandae]]||RTW 1.5||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Yes: European||<span style="display:none">35</span>Roman Republic to Empire
 +
|-
 +
|[[Napoleonic Total War 2]]||RTW 1.5||Historic||<span style="display:none">yes</span>[[Image:Modfolder_yes.png|Totally contained in mod-folder]]||No||<span style="display:none">70</span>Napoleonic
 +
|-
 +
|[[Res Gestae Total War]]||RTW 1.5||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Unit changes only||<span style="display:none">35</span>Punic wars
 +
|-
 +
|[[Rise of Persia]]||RTW 1.5||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Yes||<span style="display:none">20</span>Persia BC 559
 +
|-
 +
|[[Roma Surrectum]]||RTW 1.5||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Yes: European||<span style="display:none">35</span>Roman Republic to Empire
 +
|-
 +
|[[Rome: Total Gameplay]]||RTW 1.5||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Yes: European||<span style="display:none">35</span>Roman Republic to Empire
 +
|-class="sortbottom"
 +
|-
 +
|[[Rome Total Realism]]||RTW 1.2||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Yes: European||<span style="display:none">35</span>Roman Republic to Empire
 +
|-
 +
|[[Rome Total Realism |RTR Platimum Edition]]||RTW 1.5||Historic||<span style="display:none">yes</span>[[Image:Modfolder_yes.png|Totally contained in mod-folder]]||Yes: European||<span style="display:none">35</span>Roman Republic to Empire
 +
|-
 +
|[[SPQR Total War]]||RTW 1.5||Historic||<span style="display:none">no</span>[[Image:Modfolder_no.png|Mod folder version not available]]||Yes: European||<span style="display:none">35</span>Roman Republic to Empire
 +
|-class="sortbottom"
 +
|Modification Name||Platform||Type||Mod-folder||Campaign Map||Era
 +
|}
  
==Structure of the descr_model_battle.txt file==
+
----
=== An Individual Unit Listing===
 
'''type''':indicates the new model type
 
  
'''skeleton''':which animation the Unit will use
+
factions table experiment
:''but remember:the animation weapon must be the same as the weapons in export_descr_unit''
 
 
'''indiv_range''':indicates at what point we start rendering men individually  even if we can group render       
 
  
'''texture''':at the beginning you need the faction name of the Unit and then you write there the path of the texture(.tga)file
 
  
'''models_flexi''' and '''models_flexi_m''':location of the models of the unit 
+
List of factions from [[Medieval 2: Total War]] with culture, religion and playable status. <br>''Information taken from [[descr_sm_factions.txt]] and [[descr_strat.txt]]:''
 +
{|class="wikitable sortable" border="1" cellpadding="4" cellspacing="0"
 +
|+ style="border: 2px solid grey;background:#d7c7c7;"|'''Sortable Factions List'''
 +
! |Faction Name!! |Culture!! |Religion!!|Playable!!class="unsortable"|Colours*
 +
|-
 +
|[[England]]|| [[Northern European]] || [[Catholic]]||Yes ||style="background:#d70000; color:#ffd200" | '''________'''
 +
|-
 +
|[[France]] ||[[Northern European]] || [[Catholic]]||Yes ||'''________'''
 +
|-
 +
|[[Holy Roman Empire]] || [[Northern European]] || [[Catholic]]||Yes||
 +
|-
 +
|[[Spain]] || [[Southern European]] || [[Catholic]] || Yes||
 +
|-
 +
|[[Venice]] || [[Southern European]] || [[Catholic]] || Yes||
 +
|-
 +
|[[Sicily]] || [[Southern European]] || [[Catholic]] || Unlockable||
 +
|-
 +
|[[Milan]] || [[Southern European]] || [[Catholic]] || Unlockable||
 +
|-
 +
|[[Scotland]] || [[Northern European]] || [[Catholic]] || Unlockable ||
 +
|-
 +
|[[Byzantium]] || [[Greek]] || [[Orthodox]] || Unlockable||
 +
|-
 +
|[[Russia]] || [[Eastern European]] || [[Orthodox]] || Unlockable||
 +
|-
 +
|[[Moors]] || [[Middle Eastern]] || [[Islam]] || Unlockable||
 +
|-
 +
|[[Turks]] || [[Middle Eastern]] || [[Islam]] || Unlockable||
 +
|-
 +
|[[Egypt]] || [[Middle Eastern]] || [[Islam]] || Unlockable||
 +
|-
 +
|[[Denmark]] || [[Northern European]] || [[Catholic]] || Unlockable||
 +
|-
 +
|[[Portugal]] || [[Southern European]] || [[Catholic]] || Unlockable||
 +
|-
 +
|[[Hungary]] || [[Eastern European]] || [[Catholic]] || Unlockable||
 +
|-
 +
|[[Papal States]] || [[Southern European]] || [[Catholic]] || No||
 +
|-
 +
|[[Aztecs]] || [[Mesoamerican]] || [[Pagan]] || No||
 +
|-
 +
|[[Mongols]] || [[Middle Eastern]] || [[Islam]] || No||
 +
|-
 +
|[[Timurids]] || [[Middle Eastern]] || [[Islam]] || No||
 +
|-
 +
|[[Slave]] || [[Northern European]] || [[Heretic]] || No||
 +
|}
  
'''models_sprite''':Location of the sprites of the Unit     
+
*colours used on campaign map
 
 
 
 
'''model_tri''':(optional) indicates that this model can be represented by a single triangle
 
 
 
=== Order of Listing ===
 
The order in which the units are listed in the descr_model_battle.txt is not important, but for reference the order in the RTW [[vanilla]] file is as follows:
 
 
 
*Peasants seen in the city view
 
*Mounts and Animals
 
*Generals and officers
 
*Units of each Culture:
 
**Barbarians
 
**Carthaginians
 
**Easterners
 
**Egyptians
 
**Greeks
 
**Romans
 
**Mercenaries
 
 
 
==How to edit the file==
 
===Changing textures(.tga files)===
 
 
 
İf you have only a texture file which needs to be changed, go to the texture file of your Unit:
 
 
 
Example:
 
 
 
type barb_scythian_noblewoman
 
skeleton fs_hc_archer, fs_hc_swordsman
 
indiv_range 40
 
'''texture seleucid, data/models_unit/textures/AR_unit_persian_median_cavalry.tga'''
 
model_flexi_m data/models_unit/AR_unit_persian_median_cavalry_lod1.cas, 8
 
model_flexi_m data/models_unit/AR_unit_persian_median_cavalry_lod1.cas, 15
 
model_flexi data/models_unit/AR_unit_persian_median_cavalry_lod1.cas, 30
 
model_flexi data/models_unit/AR_unit_persian_median_cavalry_lod1.cas, max
 
model_sprite scythia, 60.0, data/sprites/scythia_barb_scythian_noblewoman_sprite.spr
 
model_tri 400, 0.5f, 0.5f, 0.5f
 
 
 
'''And change it to the name of your .tga file:'''
 
 
 
texture seleucid, data/models_unit/textures/'''your unit.tga'''
 
 
 
NOTE:  Although the actual file name for your texture will be '''your unit.tga.dds''' you must not include the .dds part in the DMB file, it will cause a CTD!
 
 
 
don't forget to put the texture file into the textures folder in data/models_unit/textures
 
 
 
But notice that the texture file must match with the model file,if not,you will get an Unit like an Alien
 
 
 
İf there is no texture file,create one
 
 
 
This changes the Skin of the Unit now
 
 
 
 
 
===Now how to change the Unit completely===
 
 
 
Now you need to change the models and textures.They are marked here bold:
 
 
 
type barb_scythian_noblewoman
 
skeleton fs_hc_archer, fs_hc_swordsman
 
indiv_range 40
 
'''texture seleucid,      data/models_unit/textures/AR_unit_persian_median_cavalry.tga
 
model_flexi_m data/models_unit/AR_unit_persian_median_cavalry_lod1.cas, 8
 
model_flexi_m data/models_unit/AR_unit_persian_median_cavalry_lod1.cas, 15
 
model_flexi data/models_unit/AR_unit_persian_median_cavalry_lod1.cas, 30
 
model_flexi data/models_unit/AR_unit_persian_median_cavalry_lod1.cas, max'''
 
model_sprite scythia, 60.0, data/sprites/scythia_barb_scythian_noblewoman_sprite.spr
 
model_tri 400, 0.5f, 0.5f, 0.5f
 
 
 
Change the model_flexi and models_flexi_m to the model file(.cas) which you want.
 
 
 
And of course the texture like posted before.
 
 
 
'''Change the models and textures to this:'''
 
 
 
type barb_scythian_noblewoman
 
skeleton fs_hc_archer, fs_hc_swordsman
 
indiv_range 40
 
'''texture seleucid, data/models_unit/textures/your unit.tga
 
model_flexi_m data/models_unit/'''your unit.cas''', 8
 
model_flexi_m data/models_unit/'''your unit.cas''', 15
 
model_flexi data/models_unit/'''your unit.cas''', 30
 
model_flexi data/models_unit/'''your unit.cas''', max'''
 
model_sprite scythia, 60.0, data/sprites/scythia_barb_scythian_noblewoman_sprite.spr
 
model_tri 400, 0.5f, 0.5f, 0.5f
 
 
 
 
 
İf you changed the name to your models(.cas) and your texture(.tga) file then you need to put
 
your models into data/models_unit and texture to  data/models_unit/textures folder
 

Revision as of 14:13, 6 September 2007

Released Mods for Rome: Total War and Expansions
Modification Name Platform Type Mod-Folder Campaign Map Era
77 BC - Twilight of the Republic BI 1.6 Historic yesTotally contained in mod-folder Yes: European 40Roman Empire
Arthurian Total War BI 1.6 Historic noMod folder version not available yesBritain 55Dark Ages
Crusader Total War BI 1.6 Historic noMod folder version not available No 60Medieval
The Crusades BI 1.6 Historic Mod folder version not available Yes: European 60Medieval
Chivalry: Total War BI 1.6 Historic yesTotally contained in mod-folder Yes: European 60Medieval
End of Days BI 1.6 Fantasy yeah butContained in mod folder except for intro video yesEuropean extended 55Dark Ages
The Fourth Age: Total War BI 1.6 Fantasy yesTotally contained in mod-folder yesMiddle-earth 00Fourth Age of Middle-earth
Invasio Barbarorum (IBFD7) BI 1.6 Historic yesTotally contained in mod-folder Yes: European 50Fall of Roman Empire
Ogniem i Mieczem: Total War BI 1.6 Historic noMod folder version not available No 60Medieval
Three Kingdoms Total War BI 1.6 Historic noMod folder version not available Yes: New 45China AD 190
Troy Total War BI 1.6 Historic noMod folder version not available Yes: Greece 10Bronze Age
Vlad: Total War BI 1.6 Historic noMod folder version not available Yes: European 50Fall of Roman Empire
BareBonesWars RTW 1.5 Historic noMod folder version not available Yes: Various 35Roman Republic to Empire
Blue Lotus RTW 1.5 Fantasy noMod folder version not available Yes: Fantasy 25Eastern Mythology
Chivalry: Total War RTW 1.5 Historic yesTotally contained in mod-folder Yes: European 60Medieval
DarthMod RTW 1.5 Historic noMod folder version not available Yes: European 35Roman Republic to Empire
Extended Greek Mod RTW 1.5 Historic yesTotally contained in mod-folder yesExtended European 35Roman Republic to Empire
Europa Barbarorum v0.8 RTW 1.5 Historic yeah butMainly in mod folder but with some over-writes Yes: European 35Roman Republic to Empire
Iberia: Total War RTW 1.5 Historic noUses JSME mod switcher program instead Yes: European 35Roman Republic
Lusted's Terrae Expugnandae RTW 1.5 Historic noMod folder version not available Yes: European 35Roman Republic to Empire
Napoleonic Total War 2 RTW 1.5 Historic yesTotally contained in mod-folder No 70Napoleonic
Res Gestae Total War RTW 1.5 Historic noMod folder version not available Unit changes only 35Punic wars
Rise of Persia RTW 1.5 Historic noMod folder version not available Yes 20Persia BC 559
Roma Surrectum RTW 1.5 Historic noMod folder version not available Yes: European 35Roman Republic to Empire
Rome: Total Gameplay RTW 1.5 Historic noMod folder version not available Yes: European 35Roman Republic to Empire
Rome Total Realism RTW 1.2 Historic noMod folder version not available Yes: European 35Roman Republic to Empire
RTR Platimum Edition RTW 1.5 Historic yesTotally contained in mod-folder Yes: European 35Roman Republic to Empire
SPQR Total War RTW 1.5 Historic noMod folder version not available Yes: European 35Roman Republic to Empire
Modification Name Platform Type Mod-folder Campaign Map Era

factions table experiment


List of factions from Medieval 2: Total War with culture, religion and playable status.
Information taken from descr_sm_factions.txt and descr_strat.txt:

Sortable Factions List
Faction Name Culture Religion Playable Colours*
England Northern European Catholic Yes ________
France Northern European Catholic Yes ________
Holy Roman Empire Northern European Catholic Yes
Spain Southern European Catholic Yes
Venice Southern European Catholic Yes
Sicily Southern European Catholic Unlockable
Milan Southern European Catholic Unlockable
Scotland Northern European Catholic Unlockable
Byzantium Greek Orthodox Unlockable
Russia Eastern European Orthodox Unlockable
Moors Middle Eastern Islam Unlockable
Turks Middle Eastern Islam Unlockable
Egypt Middle Eastern Islam Unlockable
Denmark Northern European Catholic Unlockable
Portugal Southern European Catholic Unlockable
Hungary Eastern European Catholic Unlockable
Papal States Southern European Catholic No
Aztecs Mesoamerican Pagan No
Mongols Middle Eastern Islam No
Timurids Middle Eastern Islam No
Slave Northern European Heretic No
  • colours used on campaign map