Difference between revisions of "Britannia (RTW Faction)"
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*Infantry | *Infantry | ||
**[[Peasants]] | **[[Peasants]] | ||
− | **Warband | + | **[[Warband_(RTW_unit) |Warband]] |
− | **Swordsmen | + | **[[Swordsmen_(RTW_unit)|Swordsmen]] |
− | **Chosen Swordsmen | + | **[[Chosen_Swordsmen_(RTW_unit) |Chosen Swordsmen]] |
− | **Druids | + | **[[Druids_(RTW_unit) |Druids]] |
− | **Woad Warriors (U) | + | **[[Woad_Warriors_(RTW_unit) |Woad Warriors (U)]] |
*Cavalry | *Cavalry | ||
**Warhounds | **Warhounds |
Revision as of 16:35, 2 February 2014
Britannia (RTW Faction) | |
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Name: | Britannia |
From Game: | Rome: Total War |
Culture: | Barbarian |
Playable: |
Britannia are one of the playable factions in Rome: Total War. They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing descr_strat.txt (more information on which can be found here).
Contents
Game Play
Starting Position
The Britons start in the British Isles, controlling the entire island of Britain. However Ireland is controlled by the Rebels.
Their cities are:
- Londinium: Briton Capital; Region - Britannia Superior
- Eburacum: Briton Town; Region - Brittania Inferior
- Deva: Briton Town; Region - Tribus Silurii
- Samarobriva: Briton Town; Region - Belgica
Victory Conditions
- Long Campaign: Hold 50 regions including Rome
- Short Campaign: Hold 15 regions and outlast or destroy Gaul
Units
- Infantry
- Cavalry
- Warhounds
- British Light Chariots (U)
- British Heavy Chariots (U)
- Missile
- Slingers
- Head Hurlers (U)
- Naval
- Boats
- War Boats
- Bodyguard
- Barbarian Warlord
- Mercenary
- Barbarian Cavalry Mercenaries
- Local Mercenaries
- Barbarian Mercenaries
Unique Units
British Light Chariots: Can be recruited from Blacksmith. These men are chariot archers, fast and mobile, and are deadly against enemy archers when in cantabrian circle.
British Heavy Chariots: Can be recruited from Weaponsmith. These units are the Briton's only recruitable non-general heavy cavalry unit. The fact that they are chariots means that they can shred enemy cavalry and demoralize other enemy units. Watch out for enemy phalanxes, however.
Head Hurlers : Can be recruited from Sacred grove of Andrasta.
The Head hurlers have an armour piercing missile attack and are also good in melee. Highly mobile because they dont wear armour they are vulnerble to archers and must come close to the enemy if they want to throw missiles.
Woad Warriors : Can be recruited from Shrine to Andrasta. Woad warriors follow this simple rule: attack is the best defence. Excellent attack but very poor defence.
Very cheap unit that can disengage from an enemy if the enemy begins to surrond you.
Strategy Guides
RTW Factions |
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Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels |