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Difference between revisions of "Gaul (RTW Faction)"

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(Game Play)
(Added various details to the Gauls Faction page including adding description of level of initial gallic settlement and a image of the gauls starting location.)
 
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{{Faction|image=[[Image:Gaul General's Bodyguard.jpg|Gaul General's Bodyguard.]]<br>Gaul General's Bodyguard|Name='''The Gauls'''|Game=[[Rome: Total War]]|Culture=Barbarian}}
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{{Faction|image=[[Image:Gaul_Faction_Symbol-Vanilla.png]]|Name='''Gaul'''|Game=[[Rome: Total War]]|Culture=[[Barbarian]]}}  
  
The Gauls are one of the playable factions in [[Rome: Total War]]. They can be played after successfully completing a campaign as a Roman faction or if unlocked by modding / cheats.
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Gaul is one of the playable factions in [[Rome: Total War]]. It can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).
  
{{EIP}}
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==Gameplay==
==Game Play==
 
  
Gauls are barbarian civilization, it is very hard playing them because they start just above The House of Julii which seeks expansion.
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Gaul is a 'barbarian' civilization, and thus are unable to build stone walls and access many of the types of buildings and units that the Roman and Greek cultures are able to. However this does mean that they get their Elite troops much quicker than "civilised" factions.
  
 
===Starting Position===
 
===Starting Position===
  
Gauls start in modern France and upper Italy. they control few cities in France and two of them are bordered by House of Julii in Italy, they are also bordered by Spain to the east and Britons to the north.
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[[Image:Gauls start location.jpeg|thumb|Gauls Starting Position (Click to enlarge)]]
  
Their cities are:
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Gaul starts in what is now France, as well as Northern Italy. They are bordered by the Julii to the south, Spain to the West and the Britons to the North,
  
*Alesia - Capital
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At the beginning of the campaign, they hold the following settlements:
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*Alesia (Gallic Capital) Region - Central Gaul
  
*Condate Rodonum - Safe inside  empire, located deep inside modern France
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*Condate Redonum (Gallic Town) Region - Armorica
  
*Patavium - High population growth , bordered by Julii, upper Italy
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*Patavium (Gallic Large Town) Region - Venetia
  
*Lemonum - Safe inside  empire, located deep inside modern France
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*Lemonum (Gallic Town) Region - Aquitania
  
*Medolanium - Located in upper Italy , bordered by Julii
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*Medolanium (Gallic Large Town) Region - Cisalpine Gaul
  
*Narbo Maritus - Bordered by Spain to south west
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*Narbo Martius (Gallic Town) Region - Narbonensis
  
*Numanthia - Located near modern day Madrid
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*Numantia (Gallic Large Town) Region - Celtiberia
  
 
===Victory Conditions===
 
===Victory Conditions===
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*Long Campaign: Hold 50 regions including Rome
 
*Long Campaign: Hold 50 regions including Rome
  
*Short Campaign: Hold 15 regions and outlast or destroy Julii and SPQR
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*Short Campaign: Hold 15 regions and outlast or destroy the [[Julii]] and [[Senate (RTW Faction)|the Senate]]
  
 
===Units===
 
===Units===
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Gaul is a well rounded faction that gets it's powerful troops early in the game, usually well before other factions. This is their greatest strength. Their basic spear armed Warband are quite strong for how early they come in. They have several strong units of Sword Infantry, decent cavalry and a very strong archer unit that is uniquely armed with a spear. The Gauls also have Druids, who help their morale. However they have no siege weapons besides the basics, and in the late game their troops will have trouble against elite armies of more civilized powers.
  
 
*Infantry
 
*Infantry
**Barbarian Peasants
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**[[Peasants]]
**Swordsmen
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**[[Warband_(RTW_unit) |Warband]]
**Chosen Swordsmen
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**[[Swordsmen_(RTW_unit) |Swordsmen]]
**Druids (U)
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**[[Chosen_Swordsmen_(RTW_unit) |Chosen Swordsmen]]
**Naked Fanatics
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**[[Druids_(RTW_unit) |Druids]]
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**[[Naked_Fanatics_(RTW_unit) |Naked Fanatics]]
 
*Cavalry
 
*Cavalry
 
**Warhounds
 
**Warhounds
**Gallic Light Cavalry
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**[[Barbarian Cavalry (RTW Unit) |Barbarian Cavalry]]
**Noble Cavalry
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**[[Barbarian Noble Cavalry (RTW Unit) | Barbarian Noble Cavalry]]
 
*Missile
 
*Missile
**Slingers
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**[[Skirmisher Warband (RTW Unit) | Skirmisher Warband]]
**Skirmishers
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**[[Forester Warband (RTW Unit) |Forester Warband (U)]]
**Forester Warband (U)
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*General
 
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**Barbarian Warlord
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*Mercenaries
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**Barbarian Mercenaries
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**Barbarian Mercenary Cavalry
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*Naval
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**Boats
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**War Boats
  
 
====Unique Units====
 
====Unique Units====
  
*Naked fanatics: Can be recruited by building certain shrines, have high attack damage, they are specific to barbarian factions including Spain.
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*[[Forester Warband (RTW Unit) |Forester Warband]]: Become available after the player builds a higher-tier Archery Range.
  
*Druids: Can be recruited by building certain shrines, Gauls share this units with Britons. They chant to raise morale of nearby troops and lower it for enemies.
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==Strategy Guides==
 
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*[https://www.twcenter.net/forums/showthread.php?p=1004994#post1004994 Strategy Guide for Gaul] by Morble.
*Forester Warband: Can be recruited by building either a certain shrine or an archery range. They can hide anywhere and can slug it out with some light, medium and even some heavy infantry.
 
  
==Strategy Guides==
 
*[http://forums.totalwar.org/vb/showthread.php?t=36868 Gaul guide at The Org]
 
  
 
{{RTW Factions}}
 
{{RTW Factions}}

Latest revision as of 11:05, 11 April 2023

Gaul (RTW Faction)
Gaul Faction Symbol-Vanilla.png
Name: Gaul
From Game: Rome: Total War
Culture: Barbarian
Playable:


Gaul is one of the playable factions in Rome: Total War. It can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on which can be found here).

Gameplay

Gaul is a 'barbarian' civilization, and thus are unable to build stone walls and access many of the types of buildings and units that the Roman and Greek cultures are able to. However this does mean that they get their Elite troops much quicker than "civilised" factions.

Starting Position

Gauls Starting Position (Click to enlarge)

Gaul starts in what is now France, as well as Northern Italy. They are bordered by the Julii to the south, Spain to the West and the Britons to the North,

At the beginning of the campaign, they hold the following settlements:

  • Alesia (Gallic Capital) Region - Central Gaul
  • Condate Redonum (Gallic Town) Region - Armorica
  • Patavium (Gallic Large Town) Region - Venetia
  • Lemonum (Gallic Town) Region - Aquitania
  • Medolanium (Gallic Large Town) Region - Cisalpine Gaul
  • Narbo Martius (Gallic Town) Region - Narbonensis
  • Numantia (Gallic Large Town) Region - Celtiberia

Victory Conditions

  • Long Campaign: Hold 50 regions including Rome
  • Short Campaign: Hold 15 regions and outlast or destroy the Julii and the Senate

Units

Gaul is a well rounded faction that gets it's powerful troops early in the game, usually well before other factions. This is their greatest strength. Their basic spear armed Warband are quite strong for how early they come in. They have several strong units of Sword Infantry, decent cavalry and a very strong archer unit that is uniquely armed with a spear. The Gauls also have Druids, who help their morale. However they have no siege weapons besides the basics, and in the late game their troops will have trouble against elite armies of more civilized powers.

Unique Units

  • Forester Warband: Become available after the player builds a higher-tier Archery Range.

Strategy Guides


RTW Factions
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels