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[[Image:German General's Bodyguard.jpg|thumb|right|Germania General's Bodyguard.]]
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{{Faction|image=[[Image:Germania_Faction_Symbol-Vanilla.png]]|Name='''Germania'''|Game=[[Rome: Total War]]|Culture=[[Barbarian]]}}
  
Germania are one of the playable factions in [[Rome: Total War]].  They can be played after successfully completing a campaign as a Roman faction or if unlocked by modding / cheats.
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Germania is one of the playable factions in [[Rome: Total War]].  They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing [[descr_strat.txt]] (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).
  
 
==Game Play==
 
==Game Play==
Germans start below Scandinavia. They are bordered by Gaul to the west and are close to the House of Julii to the south. Dacia will also soon be coming knocking on the doors from the east.
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===Starting Position===
 
===Starting Position===
[[Image:Germanicus_Africanus.JPG|thumb|right|Germania in Africa]]
 
They start below Scandiniavia with several villages and towns under their control:
 
  
'''DAMME'''-CAPITAL
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[[Image:Germania_Starting_Position-Vanilla.jpg|thumb|Germania Starting Position (Click to enlarge)]]
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They start in the area south of Scandinavia with several villages and towns under their control. They are bordered by [[Gaul (RTW Faction)|Gaul]] to the west.
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Their cities are:
  
'''VICUS MARCOMANNI'''
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*Damme: German Capital; Region - Tribus Chattii
  
'''TRIER'''
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*Mogontiacum: German Large Town; Region - Agri Decumates
  
'''MOGONTIACUM'''
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*Trier: German Town; Region - Germania Superior
  
'''BATAVORDUM'''
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*Batavordum: German Town; Region - Germania Inferior
  
===Win Conditions===
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*Vicus Marcomanni: German Town; Region - Regnum Marcomannii
  
'''LONG CAMPAIGN''': Hold 50 provinces including Rome
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===Victory Conditions===
  
'''SHORT CAMPAIGN''':Hold 15 provinces and outlast or destroy Dacia and Scythia
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*Long Campaign: Hold 50 provinces including Rome
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*Short Campaign: Hold 15 provinces and outlast or destroy [[Dacia (RTW Faction)|Dacia]] and [[Scythia (RTW Faction)|Scythia]]
  
 
===Units===
 
===Units===
  
Units are barbarian and include powerful infantry, the spear warband, slow but strong and the only barbarian unit able to form a phalanx, a more than adequate cavalry, including, at level three, the Gothic cavalry, which is really very good, and good long range Chosen archers. Axemen are also recruitable, which work well in hacking into enemy lines and causing a dent in their defences.
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[[Image:German General's Bodyguard.jpg|thumb|right|Germania General's Bodyguard.]]
  
Your early army would include four or five spear warbands, a couple of axemen posted behind and just inside the outermost spears (to guard the flanks), a couple of barbarian cavalry (to guard the flanks and run down routing opponents) posted behind the axeman, and your general. Roll these guys into the enemy and watch them melt away.
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The Germans have a unique roster that is very aggressive and is good particularly in the early game. They have excellent cavalry, the best of any barbarian faction except (arguably) Scythia which has horse archers. Their archers are pretty good, decent at firing, long range and can fight in a melee in a pinch. Their infantry is unlike that of any other faction. Their first infantry, Spear Warband, form a Hoplite like Phalanx and is the best tier 1 infantry in the whole game; they also have 240 men. They even have good morale, and are one of the only units available that early that still should be used on a battlefield in the late game, being a good anvil to your roster. All of the other German infantry is very aggressive, with a high attack stat and high morale but always a rather poor defense. German infantry do not wear any armour, which is unfortunate. The two most aggressive infantry units in the game are Berserkers and Chosen Axemen; both are exclusive to the Germans. The Germans also have a number of frightening units, such as Screeching Women, Night Raiders, and Berserkers. The German roster is geared towards using fear and brute strength to break the enemy before they can do much damage, and if this fails they take lots of casualties.  
 
 
A later full stack army would include 7 spears, three Chosen axemen (2 posted as above to guard the flanks and one behind the center of the line to prevent breaks and guard the archers), five Chosen archers in the center, four Gothic cavs (posted behind the Chosen axemen on the flanks) and your general. These guys will beat the best Roman army straight up.  Be careful to protect the flanks, and when you have done that, loose the axemen and Gothic cavs behind enemy lines and chase down the routers.
 
  
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*Infantry
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**[[Barbarian Peasants (RTW Unit)| Barbarian Peasants]]
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**[[Spear Warband (RTW Unit) |Spear Warband]] (U)
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**[[Axemen (RTW Unit) |Axemen]]
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**[[Night Raiders (RTW Unit) |Night Raiders]] (U)
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**[[Screeching Women (RTW Unit) |Screeching Women]] (U)
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**[[Chosen_Axemen_(RTW_unit) |Chosen Axemen]] (U)
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**[[Berserkers_(RTW_unit) |Beserkers]] (U)
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*Cavalry
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**[[Barbarian Cavalry (RTW Unit) |Barbarian Cavalry]]
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**[[Gothic Cavalry (RTW Unit) |Gothic Cavalry]] (U)
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**[[Barbarian Noble Cavalry (RTW Unit) |Barbarian Noble Cavalry]]
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*Missile
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**[[Skirmisher Warband (RTW Unit) |Skirmisher Warband]]
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**[[Chosen Archer Warband (RTW Unit) |Chosen Archer Warband]]
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*General
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**Barbarian Warlord
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*Naval
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**Boats
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**War Boats
  
 
====Unique Units====
 
====Unique Units====
[[Image:Berserker.JPG|thumb|Berserkers]]
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'''[[Spear Warband (RTW Unit)|Spear Warbands]]:''' The men of a spear warband are effective against cavalry and most infantry, but lack the discipline of more "civilized" troops. They are the only barbarian troops that can form a phalanx.
'''Beserkers''': Deadly infantry with huge pick like maces, huge morale and the ability to fall into a savage berserk rage, cutting down enemies in droves and becoming heroic and unable to rout.
 
 
 
'''Spear Warbands''' The only barbarian phalanx troops, they can form a phalanx with their pikes, making them a very useful unit for Germania
 
 
 
'''Screeching Women''': Women with cleavers that have the Screech special ability, that lowers enemy morale and raises the morale of nearby troops. Recruitable by building shrine to Freya.
 
 
 
'''Gothic Cavalry''': The best cavalry able to be recruited by the barbarians, they're well armoured and have great charge capabilities. They can be recruited by building a certain shrine.
 
 
 
'''Night Raiders''': These troops are excellent in attack and defence and frighten enemy infantry near them. They have armour piercing axes.
 
 
 
'''Chosen Axemen''' Deadly Germanian two handed axemen they have the highest attack of any unit in the game and will absolutely shred just about anything with armour on.
 
  
===Strategy guides===
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'''Night Raiders:''' Night raiders are lightly armed shock troops whose appearance alone is fearful!
Possible strategy with Germanics is to expand into Gaul territory before being ready to conquer Italy.
 
Also it is possible to conquer Britain before challenging Romans.
 
  
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'''Screeching Women:''' German screeching women think nothing of participating in a battle, wailing encouragement to their own men as they fight, and screaming defiance at the enemy to unnerve them.
  
When I play as Germania I start off taking out Britain. Even if it is the short campaign mode. The reason for this is Britain is almost always going to do the same to you, so you might as well take advantage of the land and strategic potential of the island (It's a good staging point for gaul).  
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'''Chosen Axemen:''' Double-handed axes are intimidating weapons, especially in the hands of chosen axemen. These men can hack a hole in almost any enemy battle line.  
  
Now, you should never commit your entire force to one enemy when others are waiting for an opportunity to strike. And more so you should never open up two fronts at once if it is avoidable (Hitler learned that the hard way). So while you send armies from your cities closest to britain those that are further away should fortify their positions and capture rebel settlements in the area. Note: Dacia will probably attack you before you take britain, unless you make them allies first. However germania seems to have a harder time forging alliances than others. Anyways making enemies friends quickly is always a good strategy especially when it can by you time. After britania is taken care of make for dacia and loop around your new territories and head for.....
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Chosen Axemen are usually the backbone of german armies in multiplayer. They have an armor-piercing attack and can thus wreak havoc on legionary cohorts and even Urban cohorts, provided that the cohorts have already used up their pila.
  
Greece, I know weird right? But if anyone who has played rome a bunch should already know that whoever controls the agean sea (or the golden circle as I call it) controlls most of the wealth in the game. Try and capture as many coastal cities as you can. Unfortuately most of them will be taken by the brutii already, so unless your ready for war with rome stick to ones that are owned by remaining thracians, macedonians, or greeks.  
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'''Berserkers:''' Berserkers are extremely ferocious, aggressive, indomitable warriors with no thought for personal safety once the rage of battle comes upon them. Once they go berserk they are capable of beating most standard infantry units one on one, their small unit size being the only limiting factor. But you have no control over them and they are also very expensive so be careful with them.
  
Something else I love to do with the germans, since they are so good at it, is setting up ambushes throughout gaul and germania. All of the germans foot soldiers are adept at hiding in the woods and will almost always suceed in ambushes, if you set up enough throughout the woods eventually even the romans will be cautious about just marching their troops into your lands.
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'''Gothic Cavalry:''' Gothic cavalry are an aristocratic - if such a word can be applied to barbarians - heavy cavalry elite of the German tribes.
  
==History==
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They are the fourth most powerful cavalry in the game, but do not have a secondary attack.
  
More about German history can be seen here:
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==Strategy Guides==
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*[https://www.twcenter.net/forums/showthread.php?t=107452&highlight=Germania+strategy Germania Guide at the Total War Center]
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*[http://forums.totalwar.org/vb/showthread.php?t=36869 Germania Guide at The Org]
  
http://en.wikipedia.org/wiki/Germania
 
  
 
{{RTW Factions}}
 
{{RTW Factions}}

Latest revision as of 15:12, 19 October 2023

Germania (RTW Faction)
Germania Faction Symbol-Vanilla.png
Name: Germania
From Game: Rome: Total War
Culture: Barbarian
Playable:


Germania is one of the playable factions in Rome: Total War. They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing descr_strat.txt (more information on which can be found here).

Game Play

Starting Position

Germania Starting Position (Click to enlarge)

They start in the area south of Scandinavia with several villages and towns under their control. They are bordered by Gaul to the west.

Their cities are:

  • Damme: German Capital; Region - Tribus Chattii
  • Mogontiacum: German Large Town; Region - Agri Decumates
  • Trier: German Town; Region - Germania Superior
  • Batavordum: German Town; Region - Germania Inferior
  • Vicus Marcomanni: German Town; Region - Regnum Marcomannii

Victory Conditions

  • Long Campaign: Hold 50 provinces including Rome
  • Short Campaign: Hold 15 provinces and outlast or destroy Dacia and Scythia

Units

Germania General's Bodyguard.

The Germans have a unique roster that is very aggressive and is good particularly in the early game. They have excellent cavalry, the best of any barbarian faction except (arguably) Scythia which has horse archers. Their archers are pretty good, decent at firing, long range and can fight in a melee in a pinch. Their infantry is unlike that of any other faction. Their first infantry, Spear Warband, form a Hoplite like Phalanx and is the best tier 1 infantry in the whole game; they also have 240 men. They even have good morale, and are one of the only units available that early that still should be used on a battlefield in the late game, being a good anvil to your roster. All of the other German infantry is very aggressive, with a high attack stat and high morale but always a rather poor defense. German infantry do not wear any armour, which is unfortunate. The two most aggressive infantry units in the game are Berserkers and Chosen Axemen; both are exclusive to the Germans. The Germans also have a number of frightening units, such as Screeching Women, Night Raiders, and Berserkers. The German roster is geared towards using fear and brute strength to break the enemy before they can do much damage, and if this fails they take lots of casualties.

Unique Units

Spear Warbands: The men of a spear warband are effective against cavalry and most infantry, but lack the discipline of more "civilized" troops. They are the only barbarian troops that can form a phalanx.

Night Raiders: Night raiders are lightly armed shock troops whose appearance alone is fearful!

Screeching Women: German screeching women think nothing of participating in a battle, wailing encouragement to their own men as they fight, and screaming defiance at the enemy to unnerve them.

Chosen Axemen: Double-handed axes are intimidating weapons, especially in the hands of chosen axemen. These men can hack a hole in almost any enemy battle line.

Chosen Axemen are usually the backbone of german armies in multiplayer. They have an armor-piercing attack and can thus wreak havoc on legionary cohorts and even Urban cohorts, provided that the cohorts have already used up their pila.

Berserkers: Berserkers are extremely ferocious, aggressive, indomitable warriors with no thought for personal safety once the rage of battle comes upon them. Once they go berserk they are capable of beating most standard infantry units one on one, their small unit size being the only limiting factor. But you have no control over them and they are also very expensive so be careful with them.

Gothic Cavalry: Gothic cavalry are an aristocratic - if such a word can be applied to barbarians - heavy cavalry elite of the German tribes.

They are the fourth most powerful cavalry in the game, but do not have a secondary attack.

Strategy Guides


RTW Factions
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels