Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Gaul (RTW Faction)"

From TWC Wiki
Jump to navigationJump to search
(Units)
(Added various details to the Gauls Faction page including adding description of level of initial gallic settlement and a image of the gauls starting location.)
 
(16 intermediate revisions by 8 users not shown)
Line 1: Line 1:
[[Image:Gaul_Faction_Symbol-Vanilla.png|thumb|right|Gaul Faction Symbol.]]
+
{{Faction|image=[[Image:Gaul_Faction_Symbol-Vanilla.png]]|Name='''Gaul'''|Game=[[Rome: Total War]]|Culture=[[Barbarian]]}}
  
 
Gaul is one of the playable factions in [[Rome: Total War]]. It can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).
 
Gaul is one of the playable factions in [[Rome: Total War]]. It can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).
Line 8: Line 8:
  
 
===Starting Position===
 
===Starting Position===
 +
 +
[[Image:Gauls start location.jpeg|thumb|Gauls Starting Position (Click to enlarge)]]
  
 
Gaul starts in what is now France, as well as Northern Italy. They are bordered by the Julii to the south, Spain to the West and the Britons to the North,
 
Gaul starts in what is now France, as well as Northern Italy. They are bordered by the Julii to the south, Spain to the West and the Britons to the North,
  
 
At the beginning of the campaign, they hold the following settlements:
 
At the beginning of the campaign, they hold the following settlements:
*Alesia (Capital)
+
*Alesia (Gallic Capital) Region - Central Gaul
  
*Condate Rodonum
+
*Condate Redonum (Gallic Town) Region - Armorica
  
*Patavium  
+
*Patavium (Gallic Large Town) Region - Venetia
  
*Lemonum  
+
*Lemonum (Gallic Town) Region - Aquitania
  
*Medolanium
+
*Medolanium (Gallic Large Town) Region - Cisalpine Gaul
  
*Narbo Maritus
+
*Narbo Martius (Gallic Town) Region - Narbonensis
  
*Numanthia
+
*Numantia (Gallic Large Town) Region - Celtiberia
  
 
===Victory Conditions===
 
===Victory Conditions===
Line 33: Line 35:
  
 
===Units===
 
===Units===
 +
Gaul is a well rounded faction that gets it's powerful troops early in the game, usually well before other factions. This is their greatest strength. Their basic spear armed Warband are quite strong for how early they come in. They have several strong units of Sword Infantry, decent cavalry and a very strong archer unit that is uniquely armed with a spear. The Gauls also have Druids, who help their morale. However they have no siege weapons besides the basics, and in the late game their troops will have trouble against elite armies of more civilized powers.
 +
 
*Infantry
 
*Infantry
**Barbarian Peasants
+
**[[Peasants]]
**Spear Warband
+
**[[Warband_(RTW_unit) |Warband]]
**Swordsmen
+
**[[Swordsmen_(RTW_unit) |Swordsmen]]
**Chosen Swordsmen
+
**[[Chosen_Swordsmen_(RTW_unit) |Chosen Swordsmen]]
**Druids (U)
+
**[[Druids_(RTW_unit) |Druids]]
**Naked Fanatics
+
**[[Naked_Fanatics_(RTW_unit) |Naked Fanatics]]
 
*Cavalry
 
*Cavalry
 
**Warhounds
 
**Warhounds
**Barbarian Cavalry
+
**[[Barbarian Cavalry (RTW Unit) |Barbarian Cavalry]]
**Noble Cavalry
+
**[[Barbarian Noble Cavalry (RTW Unit) | Barbarian Noble Cavalry]]
 
*Missile
 
*Missile
**Skirmishers
+
**[[Skirmisher Warband (RTW Unit) | Skirmisher Warband]]
**Forester Warband (U)
+
**[[Forester Warband (RTW Unit) |Forester Warband (U)]]
 
*General
 
*General
 
**Barbarian Warlord
 
**Barbarian Warlord
Line 58: Line 62:
 
====Unique Units====
 
====Unique Units====
  
*Forester Warband: Become available after the player builds a higher-tier Archery Range.
+
*[[Forester Warband (RTW Unit) |Forester Warband]]: Become available after the player builds a higher-tier Archery Range.
 
 
Druids: inspires other warriors to figth for their freedom and families by holding the line even when they are losing the fight.
 
 
 
Chosen swordsmen is your elite melee unit dont let them become pila fodder and you will be fine.
 
  
 
==Strategy Guides==
 
==Strategy Guides==
*[http://www.twcenter.net/forums/showthread.php?p=1004994#post1004994 Strategy Guide for Gaul] by Morble.
+
*[https://www.twcenter.net/forums/showthread.php?p=1004994#post1004994 Strategy Guide for Gaul] by Morble.
  
  
 
{{RTW Factions}}
 
{{RTW Factions}}

Latest revision as of 11:05, 11 April 2023

Gaul (RTW Faction)
Gaul Faction Symbol-Vanilla.png
Name: Gaul
From Game: Rome: Total War
Culture: Barbarian
Playable:


Gaul is one of the playable factions in Rome: Total War. It can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on which can be found here).

Gameplay

Gaul is a 'barbarian' civilization, and thus are unable to build stone walls and access many of the types of buildings and units that the Roman and Greek cultures are able to. However this does mean that they get their Elite troops much quicker than "civilised" factions.

Starting Position

Gauls Starting Position (Click to enlarge)

Gaul starts in what is now France, as well as Northern Italy. They are bordered by the Julii to the south, Spain to the West and the Britons to the North,

At the beginning of the campaign, they hold the following settlements:

  • Alesia (Gallic Capital) Region - Central Gaul
  • Condate Redonum (Gallic Town) Region - Armorica
  • Patavium (Gallic Large Town) Region - Venetia
  • Lemonum (Gallic Town) Region - Aquitania
  • Medolanium (Gallic Large Town) Region - Cisalpine Gaul
  • Narbo Martius (Gallic Town) Region - Narbonensis
  • Numantia (Gallic Large Town) Region - Celtiberia

Victory Conditions

  • Long Campaign: Hold 50 regions including Rome
  • Short Campaign: Hold 15 regions and outlast or destroy the Julii and the Senate

Units

Gaul is a well rounded faction that gets it's powerful troops early in the game, usually well before other factions. This is their greatest strength. Their basic spear armed Warband are quite strong for how early they come in. They have several strong units of Sword Infantry, decent cavalry and a very strong archer unit that is uniquely armed with a spear. The Gauls also have Druids, who help their morale. However they have no siege weapons besides the basics, and in the late game their troops will have trouble against elite armies of more civilized powers.

Unique Units

  • Forester Warband: Become available after the player builds a higher-tier Archery Range.

Strategy Guides


RTW Factions
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels