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[[Image:British General's Bodyguard.jpg|thumb|right|British General's Bodyguard.]]
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{{Faction|image=[[Image:Britannia_Faction_Symbol-Vanilla.png]]|Name='''Britannia'''|Game=[[Rome: Total War]]|Culture=Barbarian}}
  
Brittania are one of the playable factions in [[Rome: Total War]].  They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing [[descr_strat.txt]] (more information on which can be found [[HowTo:Unlock_All_Factions|here]].
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Britannia are one of the playable factions in [[Rome: Total War]].  They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing [[descr_strat.txt]] (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).
  
 
==Game Play==
 
==Game Play==
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===Starting Position===
 
===Starting Position===
  
The Britons start in the British Isles, controlling the entire island of Britain. However Ireland is controlled by the [[Rebels]]. They are quite safe on the island from most threats. They begin with control over Deva, Eburacum, Samarobriva and Londinium, their capital.
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[[Image:Brittania_Starting_Position-Vanilla.jpg|thumb|Brittania begins in the British Isles. (Click to enlarge)]]
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The Britons start in the British Isles, controlling the entire island of Britain. However Ireland is controlled by the [[Rebels]].
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Their cities are:
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*Londinium: Briton Capital; Region - Britannia Superior
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*Eburacum: Briton Town; Region - Brittania Inferior
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*Deva: Briton Town; Region - Tribus Silurii
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*Samarobriva: Briton Town; Region - Belgica
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===Victory Conditions===
  
===Win Conditions===
 
 
*Long Campaign: Hold 50 regions including Rome
 
*Long Campaign: Hold 50 regions including Rome
*Short Campaign: Hold 15 regions and outlast or destroy Gaul
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*Short Campaign: Hold 15 regions and outlast or destroy [[Gaul (RTW Faction)|Gaul]]
  
 
===Units===
 
===Units===
The Britons have a rather typical unit roster for a barbarian faction with the exception of chariots and several other unique units.
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[[Image:British General's Bodyguard.jpg|thumb|right|Briton General's Bodyguard.]]
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*Infantry
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**[[Peasants]]
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**[[Warband_(RTW_unit) |Warband]]
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**[[Swordsmen_(RTW_unit)|Swordsmen]]
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**[[Chosen_Swordsmen_(RTW_unit) |Chosen Swordsmen]]
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**[[Druids_(RTW_unit) |Druids]]
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**[[Woad_Warriors_(RTW_unit) |Woad Warriors (U)]]
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*Cavalry
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**Warhounds
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**British Light Chariots (U)
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**British Heavy Chariots (U)
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*Missile
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**[[Slingers (RTW Unit) |Slingers]]
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**[[Head Hurlers (RTW Unit) |Head Hurlers (U)]]
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*Naval
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**Boats
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**War Boats
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*Bodyguard
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**Barbarian Warlord
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*Mercenary
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**Barbarian Cavalry Mercenaries
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*Local Mercenaries
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**Barbarian Mercenaries
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====Unique Units====
 
====Unique Units====
  
'''BRITISH CHARIOTS''': There are 2 types of British chariots, light and heavy. Light chariots are great missile units but are destroyed very quickly in melee. Heavy chariots are great for cutting through enemy lines and have high attack but almost no defence which means they are dead if they stop. They are also very expensive. Both types of chariots can easily demolish enemy morale causing a rout if just one unit of chariots charges into the rear of a nearby enemy. But keep in mind that they can run over your own troops when charging.
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'''British Light Chariots''': Can be recruited from Blacksmith.
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These men are chariot archers, fast and mobile, and are deadly against enemy archers when in cantabrian circle.
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'''British Heavy Chariots''': Can be recruited from Weaponsmith.
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These units are the Briton's only recruitable non-general heavy cavalry unit. The fact that they are chariots means that they can shred enemy cavalry and demoralize other enemy units. Watch out for enemy phalanxes, however.
  
'''DRUIDS''' : Britons share this unit with Gauls. It can be recruited by building a certain shrine.
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'''Head Hurlers''' : Can be recruited from Sacred grove of Andrasta. Brutaly effective armour piercing missile attack. In a pinch their melee attack is good enough to charge them into an enemy line but said enemy should rout quickly as they have low defense. Highly mobile because they dont wear armour they are vulnerable to archers and must come close to the enemy if they want to throw missiles.  
Druids use chanting to raise morale of nearby allied troops while lowering it for enemies.
 
  
'''HEAD HURLERS''' : The Head Hurlers are a fierce unit who throw the heads of fallen foes at the enemy once dipped in quicklime. This not only causes damage, but massive amounts of damage to enemy morale.
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'''Woad Warriors''' : Can be recruited from Shrine to Andrasta.
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Woad warriors follow this simple rule: attack is the best defence.
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Excellent attack but very poor defence.
  
'''WOAD WARRIORS''' : Extra powerful swordsmen covered in war paint that causes fear in enemy troops.
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Very cheap unit that can disengage from an enemy if the enemy begins to surrond you.
  
===Strategy Guides===
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==Strategy Guides==
  
A campaign strategy guide for Britannia written by spork can be found [http://www.twcenter.net/forums/showthread.php?p=1004992#post1004992 here].
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*[https://www.twcenter.net/forums/showthread.php?p=1004992#post1004992 Brittania Guide by spork]
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*[http://forums.totalwar.org/vb/showthread.php?t=36870 Brittania Strategies at The Org]
  
 
{{RTW Factions}}
 
{{RTW Factions}}

Latest revision as of 01:41, 27 June 2023

Britannia (RTW Faction)
Britannia Faction Symbol-Vanilla.png
Name: Britannia
From Game: Rome: Total War
Culture: Barbarian
Playable:


Britannia are one of the playable factions in Rome: Total War. They can be played by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing descr_strat.txt (more information on which can be found here).

Game Play

Starting Position

Brittania begins in the British Isles. (Click to enlarge)

The Britons start in the British Isles, controlling the entire island of Britain. However Ireland is controlled by the Rebels.

Their cities are:

  • Londinium: Briton Capital; Region - Britannia Superior
  • Eburacum: Briton Town; Region - Brittania Inferior
  • Deva: Briton Town; Region - Tribus Silurii
  • Samarobriva: Briton Town; Region - Belgica

Victory Conditions

  • Long Campaign: Hold 50 regions including Rome
  • Short Campaign: Hold 15 regions and outlast or destroy Gaul

Units

Briton General's Bodyguard.

Unique Units

British Light Chariots: Can be recruited from Blacksmith. These men are chariot archers, fast and mobile, and are deadly against enemy archers when in cantabrian circle.

British Heavy Chariots: Can be recruited from Weaponsmith. These units are the Briton's only recruitable non-general heavy cavalry unit. The fact that they are chariots means that they can shred enemy cavalry and demoralize other enemy units. Watch out for enemy phalanxes, however.

Head Hurlers : Can be recruited from Sacred grove of Andrasta. Brutaly effective armour piercing missile attack. In a pinch their melee attack is good enough to charge them into an enemy line but said enemy should rout quickly as they have low defense. Highly mobile because they dont wear armour they are vulnerable to archers and must come close to the enemy if they want to throw missiles.

Woad Warriors : Can be recruited from Shrine to Andrasta. Woad warriors follow this simple rule: attack is the best defence. Excellent attack but very poor defence.

Very cheap unit that can disengage from an enemy if the enemy begins to surrond you.

Strategy Guides

RTW Factions
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels