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Difference between revisions of "Armenia (RTW Faction)"

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[[Image:Armenian_Generals_Bodyguard-Vanilla.jpg|thumb|right|Armenia General's Bodyguard.]]
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{{Faction|image=[[Image:Armenia_Faction_Symbol-Vanilla.png]]|Name='''Armenia'''|Game=[[Rome: Total War]]|Culture=Eastern}}
  
'''Armenia''' is one of the factions in [[Rome: Total War]] designed to be non-playable.  However they can be made playable by simple modifications to the game files.
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'''Armenia''' is one of the factions in [[Rome: Total War]] designed to be non-playable.  However they can be made playable by simple modifications to the game files (more information on which can be found [[HowTo:Unlock_All_Factions|here]]).
  
 
==Game Play==
 
==Game Play==
 
Since Armenia is an initially non-playable faction, you should expect some diminished focus on playability since they aren't intended for player use.  You can still find a fun challenge and some unique surprises in an Armenian campaign, however.
 
  
 
===Starting Position===
 
===Starting Position===
  
[[Image:Armenia_Starting_Position-Vanilla.jpg|thumb|Armenia Starting Position (Click to enlarge)]]
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[[Image:Armenia_Starting_Position-Vanilla.jpg|thumb|Armenia starts in modern day Amrenia and Georgia. (Click to enlarge)]]
  
 
Armenia begin in modern day Armenia and Georgia, north-east of [[Pontus (RTW Faction)|Pontus]], south-west of the [[Scythia (RTW Faction)|Scythians]] and to the west of [[Parthia (RTW Faction)|Parthia]].
 
Armenia begin in modern day Armenia and Georgia, north-east of [[Pontus (RTW Faction)|Pontus]], south-west of the [[Scythia (RTW Faction)|Scythians]] and to the west of [[Parthia (RTW Faction)|Parthia]].
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*Long Campaign: Hold 50 provinces including Rome.
 
*Long Campaign: Hold 50 provinces including Rome.
*Short Campaign: Hold 15 provinces and outlast or destroy Seleucid Empire
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*Short Campaign: Hold 15 provinces and outlast or destroy the [[Seleucid Empire (RTW Faction)|Seleucid Empire]]
  
 
===Units===
 
===Units===
Generally speaking, Armenian armies are made up of Parthian-style armies, with both horse archers and cataphracts. They have weak early infantry with the exception of the heavy spearmen unit, who can make a surprisingly effective phalanx for troops that hail from such hilly terrain. They also have imitation Legions for their late armies.
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[[Image:Armenian_Generals_Bodyguard-Vanilla.jpg|thumb|right|Armenia General's Bodyguard.]]
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Armenia is a heavy cavalry focused faction. They get some very good missile cavalry choices, including long ranged Cathaphract Archers! They also get regular Cataphracts as well, however, they don't have a light cavalry unit that can fight in Melee. Their starting infantry is similar to Parthia, meaning it is terrible, but they get some better choices later on. Their foot archers and siege weapons are average. Armenia is a very good faction with unmatched Armoured Horsemen, along with decent infantry support.
  
 
*Infantry
 
*Infantry
**Eastern Infantry
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**[[Peasants (RTW Unit) |Peasants]]
**Hillmen
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**[[Eastern Infantry (RTW Unit) |Eastern Infantry]]
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**[[Hillmen (RTW Unit) |Hillmen]]
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**[[Heavy Spearmen (RTW Unit) | Heavy Spearmen]] (U)
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**[[Armenian Legionaries (RTW unit) |Armenian Legionaries]] (U)
  
 
*Cavalry
 
*Cavalry
**Horse Archers
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**[[Horse Archers (RTW Unit) |Horse Archers]]
**Cataphract Archers
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**[[Cataphract Archers (RTW Unit) |Cataphract Archers]]
**Cataphracts
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**[[Cataphracts (RTW Unit) |Cataphracts]]
  
 
*Missile
 
*Missile
**Peltasts
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**[[Peltasts (RTW Unit) |Peltasts]]
**Archers
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**[[Archers (RTW Unit) |Archers]]
**Onagers
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**[[Onagers (RTW Unit) |Onagers]]
  
 
*Naval
 
*Naval
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====Unique Units====
 
====Unique Units====
'''Heavy Spearmen:''' Can be recruited from City Barracks and Army Barracks. Effective, if expensive, phalanx unit.
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'''[[Heavy Spearmen]]:''' Can be recruited from City Barracks.
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Useful to pin the enemy if their formation is deep since they are not in the same class as hoplites or phalangites.
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The deeper the formation the more time you give your cavalry to deliver a decisive blow.
  
'''Armenian Legionaries:''' Can be recruited from Army Barracks. Similar in effect to the Roman Hastati and other Legion units.
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'''[[Armenian Legionaries]]:''' Can be recruited from Army Barracks.
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If you want to avoid your Heavy spearmen to become pila fodder send these guys forward to take pila fire and give the Romans a taste of their own medicine with volleys of pila.
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Can delay infantry trying to flank Heavy spearmen but cannot win on their own.
  
 
==Strategy guides==
 
==Strategy guides==
*[[Armenians - RTW guide]]
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*[https://www.twcenter.net/forums/showthread.php?p=1004990#post1004990 Armenians - guide in Scriptorium]
 
*[http://forums.totalwar.org/vb/showthread.php?t=37268 Armenia Strategies at The Org]
 
*[http://forums.totalwar.org/vb/showthread.php?t=37268 Armenia Strategies at The Org]
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*[https://wiki.twcenter.net/index.php?title=Armenia_Details_(RTW_Faction) Armenia Faction Details]
  
  
 
{{RTW Factions}}
 
{{RTW Factions}}

Latest revision as of 13:00, 10 February 2021

Armenia (RTW Faction)
Armenia Faction Symbol-Vanilla.png
Name: Armenia
From Game: Rome: Total War
Culture: Eastern
Playable:


Armenia is one of the factions in Rome: Total War designed to be non-playable. However they can be made playable by simple modifications to the game files (more information on which can be found here).

Game Play

Starting Position

Armenia starts in modern day Amrenia and Georgia. (Click to enlarge)

Armenia begin in modern day Armenia and Georgia, north-east of Pontus, south-west of the Scythians and to the west of Parthia.

Their cities are:

  • Artaxarta: Armenian Capital; Region - Armenia
  • Koltais: Armenian Large Town; Region - Colchis

Victory Conditions

  • Long Campaign: Hold 50 provinces including Rome.
  • Short Campaign: Hold 15 provinces and outlast or destroy the Seleucid Empire

Units

Armenia General's Bodyguard.

Armenia is a heavy cavalry focused faction. They get some very good missile cavalry choices, including long ranged Cathaphract Archers! They also get regular Cataphracts as well, however, they don't have a light cavalry unit that can fight in Melee. Their starting infantry is similar to Parthia, meaning it is terrible, but they get some better choices later on. Their foot archers and siege weapons are average. Armenia is a very good faction with unmatched Armoured Horsemen, along with decent infantry support.

  • Naval
    • Bireme
    • Trireme
    • Quinquireme
  • Bodyguard
    • Armoured Eastern General
  • Mercenary
    • Arab Cavalry
    • Bedouin Warriors
    • Bedouin Archers
  • Local Mercenaries
    • Eastern Infantry
    • Horse Archers
    • Sarmatian Cavalry

Unique Units

Heavy Spearmen: Can be recruited from City Barracks. Useful to pin the enemy if their formation is deep since they are not in the same class as hoplites or phalangites. The deeper the formation the more time you give your cavalry to deliver a decisive blow.

Armenian Legionaries: Can be recruited from Army Barracks. If you want to avoid your Heavy spearmen to become pila fodder send these guys forward to take pila fire and give the Romans a taste of their own medicine with volleys of pila. Can delay infantry trying to flank Heavy spearmen but cannot win on their own.

Strategy guides


RTW Factions
Armenia | Britannia | Carthage | Dacia | Egypt | Gaul | Germania | Greek Cities | The House of Brutii | The House of Julii | The House of Scipii | Macedon | Numidia | Parthia | Pontus | Scythia | Seleucid Empire | Senate | Spain | Thrace | Rebels