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  • |Class=Heavy Infantry [[Image:Byzantine infantry thumbnail.png]] Byzantine infantry unit equipped with sword, shield and mail armour.
    2 KB (284 words) - 08:05, 30 May 2017
  • {{TW Unit|image=[[Image:Venetian heavy infantry info.png]] |Class=Heavy Infantry
    2 KB (269 words) - 08:04, 30 May 2017
  • |Class=Heavy Infantry ...e armed with a halberd and armoured in mail. They are expected to lead the infantry charge into battle with courage and honour.
    2 KB (271 words) - 08:02, 30 May 2017

Page text matches

  • {{M2TW Kingdoms}} ===Infantry===
    1 KB (217 words) - 05:21, 4 June 2017
  • #REDIRECT [[Janissary Heavy Infantry (M2TW Unit)]]
    50 bytes (7 words) - 06:49, 1 February 2014
  • |Class=Heavy Infantry ...n necessary. On foot, they fight as armoured swordsmen, and make effective infantry.
    2 KB (259 words) - 20:16, 28 April 2020
  • |Class=Heavy Infantry *[[Image: HRE Thumbnail.png]] [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]]
    891 bytes (125 words) - 11:27, 17 March 2022
  • {{M2TW Kingdoms}} ===Infantry===
    1,010 bytes (147 words) - 05:15, 4 June 2017
  • {{M2TW Kingdoms}} ...n in the [[The Crusades Campaign]]. Along with the [[Kingdom of Jerusalem (M2TW Kingdoms)]], they are a Catholic Crusader faction.
    3 KB (393 words) - 08:30, 15 February 2020
  • {{TW Unit|image=[[Image:Venetian heavy infantry info.png]] |Class=Heavy Infantry
    2 KB (269 words) - 08:04, 30 May 2017
  • |Class=Heavy Infantry ...foot when the situation demanded it. Dismounted they make excellent heavy infantry."''
    3 KB (486 words) - 22:18, 27 April 2020
  • |Class=Heavy Infantry [[Image:Byzantine infantry thumbnail.png]] Byzantine infantry unit equipped with sword, shield and mail armour.
    2 KB (284 words) - 08:05, 30 May 2017
  • |Class=Heavy Infantry ...plate armour and sword. Fighting on foot, these knights make capable heavy infantry.
    1 KB (209 words) - 08:06, 30 May 2017
  • |Class=Heavy Infantry ...e armed with a halberd and armoured in mail. They are expected to lead the infantry charge into battle with courage and honour.
    2 KB (271 words) - 08:02, 30 May 2017
  • |Class=Missile Infantry Aventuriers are elite crossbowmen who can also be used as melee infantry if needed. Unlike most missile units, they are armoured, which makes them h
    1 KB (213 words) - 08:00, 30 May 2017
  • {{M2TW Kingdoms}} *[[The Teutonic Order (M2TW Kingdoms)|The Teutonic Order:]] Has all round powerful units, including ter
    2 KB (375 words) - 21:54, 30 July 2012
  • |Class=Missile Infantry ...hold its own against many melee infantry, only being defeated by the heavy infantry units. While it is not as good as units such as the Janissary Archers or Lo
    2 KB (284 words) - 08:04, 30 May 2017
  • ...nded by armor upgrades. Nevertheless they should be replaced with stronger infantry units if given the opportunity. [[Category:M2TW Infantry]]
    2 KB (250 words) - 10:27, 17 February 2019
  • {{M2TW Kingdoms}} ...ing these new units, as it has happened. The Danish army consists of Heavy infantry that wield powerful swords and axes, such as Huscarls and Scandinavian Axem
    5 KB (780 words) - 04:20, 29 January 2019
  • |Class=Heavy Infantry ...r edge against other armored units. They are phenomenal flankers, the best infantry flankers around. They also excel against cavalry in melee although watch ou
    2 KB (317 words) - 13:56, 29 April 2020
  • ...Well armored Pikemen made up of Scottish nobles preferring to fight in the infantry. *[[Image:Scotland_Thumbnail.png‎|25px]] [[Scotland (M2TW Faction) |Scotland]]
    1 KB (213 words) - 08:05, 30 May 2017
  • |Class=Heavy Infantry *[[Image:Scotland_Thumbnail.png‎|25px]] [[Scotland (M2TW Faction) |Scotland]]
    1 KB (213 words) - 08:05, 30 May 2017
  • |Class=Heavy Infantry ...armour may be better than the armour worn by [[Dismounted Feudal Knights (M2TW Unit)|Dismounted Feudal Knights]], they do not have as high attack stats, m
    2 KB (320 words) - 15:55, 18 March 2022
  • |Class=Missile Infantry ...trained in the use of the composite bow. They are effective against light infantry and when grouped in large numbers can become a thorn in the side of any opp
    2 KB (273 words) - 08:03, 30 May 2017
  • [[The Mayans (M2TW Kingdoms)]] [[Category:M2TW Infantry]]
    860 bytes (132 words) - 08:06, 30 May 2017
  • |Class=Missile Infantry ...shower the enemy with arrows, weakening and breaking formations before the infantry move in.
    2 KB (311 words) - 08:02, 30 May 2017
  • |Class=Heavy Infantry ...eavily armoured foot troops who can cut a bloody swathe through nearly all infantry they will encounter. This unit is deployed by the Holy Roman Empire and oft
    2 KB (278 words) - 08:02, 30 May 2017
  • *Light Infantry **[[Peasants (M2TW Unit)|Peasants]]
    3 KB (444 words) - 14:56, 17 March 2022
  • |Class=Missile Infantry *[[Image:Sicily Thumbnail.png]] [[Sicily (M2TW Faction)|Sicily]]
    2 KB (238 words) - 08:06, 30 May 2017
  • {{M2TW Kingdoms}} ...gdoms are quite similar to the [[England (M2TW Faction)|English Faction in M2TW]].
    2 KB (290 words) - 11:46, 10 February 2020
  • ...ass able to afford excellent armour and swords, they can punish most other infantry. |Class= Heavy Infantry
    2 KB (231 words) - 08:00, 30 May 2017
  • |Class=Heavy Infantry ...n Hope have a much higher attack than their counterparts the [[Zweihander (M2TW Unit)|Zweihanders]], they have less armour and defence. While they are chea
    2 KB (305 words) - 11:30, 17 March 2022
  • |Class=Missile Infantry ...r melee, Byzantine Guard archers are competent in it, unless against heavy infantry or cavalry of any sorts.
    2 KB (260 words) - 08:05, 30 May 2017
  • ...)|Venice]] to the South and [[Rebels (M2TW Faction)|Rebels]] and [[Poland (M2TW Faction)|Poles]] to the East. They are surrounded by opposing factions. Tak *Light Infantry
    4 KB (539 words) - 11:03, 17 March 2022
  • |Class=Missile Infantry * [[Image:England_Thumbnail.png]] [[England (M2TW Faction)|England]]
    2 KB (260 words) - 08:03, 30 May 2017
  • {{M2TW Kingdoms}} ===Infantry===
    2 KB (285 words) - 05:14, 4 June 2017
  • |Class=Heavy Infantry ...piercing ability of their axe means that they are near unstoppable against infantry, heavy or light. They can stand up to most cavalry except for the most elit
    2 KB (349 words) - 20:12, 28 April 2020
  • |Class=Heavy Infantry ...situation. Overall, a fantastic unit, which can stand up to the most elite infantry units.
    2 KB (303 words) - 20:07, 28 April 2020
  • |Class=Light Infantry ...r. They should still be used as fodder, to hold siege weapons or to charge infantry that you don't want to attack a different unit. Additionally the enemy can
    2 KB (278 words) - 14:00, 29 April 2020
  • *Light Infantry *Heavy Infantry
    2 KB (274 words) - 05:46, 31 May 2017
  • [[Category:M2TW Infantry]] [[Category:M2TW Units]]
    1 KB (205 words) - 04:38, 23 April 2019
  • ...London and Nottingham. The campaign, starting in 1066, pits the [[England (M2TW Faction)|Normans]] against the Saxons for control of England. The Saxons ar ...aign, and have an extremely limited roster. They have some good early game Infantry and an interesting Bodyguard, which makes them decent in the beginning of t
    2 KB (323 words) - 15:00, 17 March 2022
  • *[[Image:Scotland_Thumbnail.png‎|25px]] [[Scotland (M2TW Faction) |Scotland]] [[Category: M2TW Infantry]]
    1 KB (196 words) - 08:05, 30 May 2017
  • Pike Militia is a late spearmen class infantry armed with pikes and swords as secondary equipment. They have the same dama [[Category:M2TW Infantry]]
    2 KB (299 words) - 13:10, 17 February 2019
  • |Class= Light Infantry ...with their tools of the trade, a large axe, they can hew down other light infantry, and inflict considerable damage on heavier foes. Especially dangerous amb
    2 KB (306 words) - 08:02, 30 May 2017
  • [[Image: Dismounted_polish_nobles.png]] Dismounted, they make solid infantry armed with light spears. ...would fight dismounted. With their light spears and mail, they are solid infantry, and useful for stiffening the comers who comprise the rest of the footmen.
    1 KB (219 words) - 08:06, 30 May 2017
  • *Light Infantry *Heavy Infantry
    2 KB (246 words) - 08:17, 30 May 2017
  • {{M2TW Kingdoms}} ...remains much the same as the [[Scotland (M2TW Faction)|Scottish Faction in M2TW]].
    3 KB (533 words) - 04:17, 19 May 2019
  • ...trained billmen can stab, hack, and drag down his enemies, including both infantry and cavalry. |Class= Heavy Infantry
    2 KB (251 words) - 08:05, 30 May 2017
  • *Light Infantry **[[Peasants (M2TW Unit)| Peasants]]
    2 KB (327 words) - 10:26, 17 February 2019
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, percentage [[Category:M2TW Scripting Condition]]
    715 bytes (87 words) - 15:28, 11 April 2009
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, Integer [[Category:M2TW Scripting Condition]]
    701 bytes (87 words) - 15:16, 11 April 2009
  • ...o two armor ranks, making it quite the cheap, mobile and useful early game infantry to plug gaps and bolsters armies, apart from the obvious settlement garriso [[Category:M2TW Infantry]]
    3 KB (399 words) - 12:07, 17 February 2019
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, percentage [[Category:M2TW Scripting Condition]]
    744 bytes (90 words) - 15:29, 11 April 2009
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, Integer [[Category:M2TW Scripting Condition]]
    729 bytes (90 words) - 15:16, 11 April 2009
  • ...''' unit_class (heavy, light, skirmish, spearmen, missile), unit_category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, percentage [[Category:M2TW Scripting Condition]]
    786 bytes (96 words) - 15:28, 11 April 2009
  • ...''' unit_class (heavy, light, skirmish, spearmen, missile), unit_category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, Integer [[Category:M2TW Scripting Condition]]
    772 bytes (96 words) - 15:13, 11 April 2009
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler) [[Category:M2TW Scripting Condition]]
    697 bytes (87 words) - 15:35, 11 April 2009
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler) [[Category:M2TW Scripting Condition]]
    692 bytes (87 words) - 15:35, 11 April 2009
  • ...n the Turks will rely on their horse archers to win most battles, as their infantry leaves a lot to be desired, only Saracen militia, dismounted cavalrymen and ...and Janissary infantry and the elite Janissary heavy infantry the Turkish infantry becomes much more formidable, especially as Janissary archers can deploy st
    2 KB (354 words) - 12:31, 30 May 2017
  • |Class=Missile Infantry [[Category: M2TW Infantry]]
    2 KB (280 words) - 08:02, 30 May 2017
  • ...''' unit_class (heavy, light, skirmish, spearmen, missile), unit_category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, percentage [[Category:M2TW Scripting Condition]]
    814 bytes (99 words) - 15:28, 11 April 2009
  • ...''' unit_class (heavy, light, skirmish, spearmen, missile), unit_category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, Integer [[Category:M2TW Scripting Condition]]
    800 bytes (99 words) - 15:14, 11 April 2009
  • ...lish army might do well to be entirely on Horseback and will probably want Infantry Mercenaries to help for sieges. *Light Infantry
    3 KB (461 words) - 00:45, 26 August 2020
  • *Short Campaign: Hold 20 regions and outlast or destroy [[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]] *Light Infantry
    4 KB (649 words) - 14:52, 17 March 2022
  • *Light Infantry *Heavy Infantry
    2 KB (267 words) - 06:59, 26 July 2017
  • *'''Parameters:''' category description (infantry, cavalry, siege, non_combatant, ship, handler) [[Category:M2TW Scripting Condition]]
    690 bytes (88 words) - 14:33, 11 April 2009
  • *'''Parameters:''' unit category (infantry, cavalry, siege, non_combatant, ship, handler), logic token, test value [[Category:M2TW Scripting Condition]]
    776 bytes (98 words) - 15:42, 11 April 2009
  • {{M2TW Kingdoms}} ...ghbours , [[The Aztec Empire (M2TW Kingdoms)]] and [[The Tarascans Tribes (M2TW Kingdoms)]]
    8 KB (1,145 words) - 05:15, 4 June 2017
  • *Light Infantry *Heavy Infantry
    3 KB (468 words) - 14:50, 17 March 2022
  • *Light Infantry *Heavy Infantry
    2 KB (301 words) - 08:17, 30 May 2017
  • *Infantry **[[Peasants (M2TW Unit)|Peasants]]
    2 KB (244 words) - 06:38, 17 February 2019
  • ...ly play a supporting role to heavier, more melee oriented units like heavy infantry. [[Category:M2TW Infantry]]
    2 KB (293 words) - 01:32, 29 August 2019
  • |Class=Light Infantry ...siles and as fodder, and when under a decent general they can tie up enemy infantry so they have trouble attacking other troops. They can be especially useful
    3 KB (464 words) - 16:39, 27 April 2020
  • ...via modding. For obvious reasons they start the game adjacent to [[Spain (M2TW Faction)|Spain]] and the [[Moors]] on the Iberian Peninsula, possessing Lis *Light Infantry
    3 KB (423 words) - 12:19, 10 July 2017
  • {{M2TW Kingdoms}} [[Category:M2TW Kingdoms Factions]]
    3 KB (545 words) - 04:09, 19 May 2019
  • ...en and conventional Pikemen. Early period Danish infantry are mostly heavy infantry, allowing the faction to compete with larger neighboring factions at a more ...ique units are featured early-game, late-game units can win against Danish infantry rather easily. Most of Denmark's unique units are attack-based such as the
    2 KB (369 words) - 12:30, 30 May 2017
  • |Class=Spear Infantry [[Category:M2TW Infantry]]
    2 KB (359 words) - 08:05, 30 May 2017
  • |Class=Spear Infantry ...ould come up against them. For these reasons this unit perhaps is the best Infantry in Medieval 2 Total War until Dismounted Feudal Knights start appearing in
    3 KB (512 words) - 16:20, 13 May 2020
  • {{M2TW Kingdoms}} '''Ireland''' are a new faction introduced in M2TW Kingdoms. They control half the island of Ireland due to an English invasio
    7 KB (1,073 words) - 08:40, 15 February 2020
  • The Aztecs' main strengths is large numbers of both melee and missile infantry, allowing them to swarm opposing armies and rain missles to whittle their n ...ange the infantry-based Aztec units, however it should be noted that Aztec infantry are quite fast.
    2 KB (309 words) - 12:29, 30 May 2017
  • *Light Infantry *Spearmen Infantry
    2 KB (338 words) - 17:41, 11 July 2013
  • *Light Infantry *Heavy Infantry
    2 KB (385 words) - 08:17, 30 May 2017
  • <u>Infantry</u> * Lithuanian Late Infantry
    4 KB (545 words) - 15:01, 30 May 2017
  • INVASIO BARBARORVM 2, is a series of modification for M2TW Kingdoms set in the late Roman Era, the mod is planned to be developed by s :infantry - gov't buildings
    4 KB (556 words) - 13:36, 18 February 2021
  • *Light Infantry *Spear and Pike Infantry
    2 KB (285 words) - 08:18, 30 May 2017
  • [[Category:M2TW Infantry]] [[Category:M2TW Units]]
    2 KB (229 words) - 01:31, 29 August 2019
  • DarthMod for M2TW is a mod that attempts to provide a more complete experience will still kee DarthMod for M2TW final version was released on the 5th of September 2007, It has had It's ow
    4 KB (690 words) - 17:49, 1 June 2021
  • ...use for Militia Cavalry is to harass missile units and chase down fleeing infantry and even then the Missile cavalry the Byzantine Empire can recruit can do a *[[Image:The Byzantium Empire Thumbnail.png]] [[Byzantine Empire (M2TW Faction)|The Byzantine Empire]]
    2 KB (310 words) - 07:49, 10 August 2023
  • The most important and useful difference is that in M2TW a faction can be made to emerge in a region which is in the middle of the m Factions other than the Mongols and Timurids can be made to emerge in M2TW, to do so they must be included in descr_strat.txt without settlements, arm
    4 KB (732 words) - 08:31, 19 June 2017
  • ...ps horses and other infantry apart and can only be stopped by the heaviest infantry. Somewhat secure starting position and some very good early melee infantry units.
    4 KB (643 words) - 12:31, 30 May 2017
  • {{RTW M2TW Modding Logo}} category infantry
    4 KB (630 words) - 12:31, 18 March 2021
  • {{M2TW Kingdoms}} '''Wales''' are a new faction introduced in M2TW Kingdoms.
    8 KB (1,213 words) - 05:33, 29 January 2019
  • ...factions, such as Portugal and Spain, that lack dedicated early game melee infantry, may rely more heavily on them on the field. However they suffer from the s [[Category:M2TW Infantry]]
    3 KB (489 words) - 16:11, 29 August 2019
  • *Light Infantry *Spear/Pike Infantry
    3 KB (430 words) - 14:55, 17 March 2022
  • {{RTW M2TW Modding Logo}}<br> ...onality will still prefer a very good light infantry unit over a bad heavy infantry one. These biases only come into full effect when units are of equal or sim
    5 KB (863 words) - 08:10, 23 October 2023
  • ...deliver a deadly charge and can survive in melee against nearly all heavy infantry. Their armour piercing mace means that no foe, whether armoured or not, can [[Category:M2TW Cavalry]]
    2 KB (312 words) - 08:01, 30 May 2017
  • ...can be used, in dire circumstances, to briefly fight hand-to-hand against infantry. [[Category:M2TW Units]]
    2 KB (287 words) - 08:03, 30 May 2017
  • ...an Empire began a steady decline.It is playable as the Byzantine Empire in M2TW. ...ire, are as brave, are available everywhere and are probably the strongest Infantry unit in the game. The Eastern Roman Empire also has access to some incredib
    6 KB (978 words) - 14:03, 27 October 2023
  • ...ovinces and outlast or destroy [[Moors (M2TW Faction)|Moors]] and [[Turks (M2TW Faction)|Turks]] *Infantry
    3 KB (523 words) - 06:50, 17 February 2019
  • {{M2TW Kingdoms}} -Losing what may be considered the best shock infantry in the campaign (Giltines chosen)
    7 KB (1,135 words) - 07:47, 15 February 2020
  • {{RTW M2TW Modding Logo}}<br> infantry
    5 KB (722 words) - 14:14, 13 March 2021
  • {{RTW M2TW Modding Logo}}<br> infantry
    5 KB (722 words) - 14:14, 13 March 2021

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