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  • == EASTERN EMPIRE MADE EASY == ...help those who seek to conquer the ancient world using the mighty Eastern Empire.
    1 KB (215 words) - 05:18, 4 June 2017
  • #REDIRECT [[Eastern Roman Empire (RTW:BI Faction)]]
    51 bytes (7 words) - 07:49, 31 May 2017
  • #REDIRECT [[Talk:Eastern Roman Empire (RTW:BI Faction)]]
    56 bytes (8 words) - 07:49, 31 May 2017
  • ...Roman Empire|Game=[[Barbarian Invasion]]|Religion=Christian/Pagan|Culture=Roman}} '''The Eastern Roman Empire''' is one of the playable factions in [[Rome: Total War]]'s expansion [[Bar
    6 KB (978 words) - 14:03, 27 October 2023
  • ...ppreciate it if someone could find and add a bigger version of the Eastern Roman faction symbol. :) [[User:Astaroth|Astaroth]] 19:29, 26 June 2009 (UTC)
    1 KB (183 words) - 07:49, 31 May 2017

Page text matches

  • ...astern Roman Rebels|Game=[[Barbarian Invasion]]|Religion=Christian|Culture=Roman}} ...Roman Rebels''' are the [[Eastern Roman Empire (BI Faction)|Eastern Roman Empire]]'s shadow faction in the [[Barbarian Invasion]] expansion for [[Rome: Tota
    2 KB (240 words) - 07:18, 5 May 2020
  • ...ts" section since neither the [[Eastern Roman Empire]] nor [[Western Roman Empire]] pages had them. Finally, please keep in mind that all the sections which
    566 bytes (86 words) - 07:50, 31 May 2017
  • ![[Eastern Roman Empire (BI Faction)|Eastern Roman Empire]] ![[Western Roman Empire (BI Faction)|Western Roman Empire]]
    2 KB (275 words) - 07:47, 31 May 2017
  • This mod aims to give the Greek factions the same sort of depth that the Roman factions have in vanilla RTW, to improve historical accuracy, and to improv ...ans have been integrated into a single faction. The Scipii have become the Roman Rebels, and the Brutii, the Independent Greek Cities. There are 16 playable
    3 KB (456 words) - 01:56, 19 February 2021
  • ...Roman Empire|Game=[[Barbarian Invasion]]|Religion=Christian/Pagan|Culture=Roman}} '''The Eastern Roman Empire''' is one of the playable factions in [[Rome: Total War]]'s expansion [[Bar
    6 KB (978 words) - 14:03, 27 October 2023
  • ...hat are only available in certain cultures, such as Race Tracks for Middle Eastern factions. *[[Holy Roman Empire (M2TW Faction)|Holy Roman Empire]]
    3 KB (388 words) - 02:49, 23 January 2021
  • ...divided Romans. Huge armies of Barbarian Horsemen threaten the once great Empire, as rivalry between the two weakens their borders. .... Paganism is still highly prevalent within the Barbarians and much of the Empire, especially in frontier towns and forts.
    5 KB (720 words) - 07:40, 2 June 2021
  • Timur Empire Eastern Roman Empire
    719 bytes (110 words) - 06:31, 10 November 2018
  • ===Roman=== ===Eastern===
    2 KB (257 words) - 03:21, 4 September 2017
  • =====Roman Factions===== =====Eastern Factions=====
    3 KB (488 words) - 01:55, 19 February 2021
  • |Name= Eastern Empires |Cultural Group= Eastern
    3 KB (501 words) - 09:12, 11 August 2020
  • ...]]|Name=Sassanids|Game=[[Barbarian Invasion]]|Religion=Zoroastrian|Culture=Eastern}} ...ons in the [[Barbarian Invasion]] for [[Rome: Total War]]. They are in the Eastern culture group.
    5 KB (754 words) - 08:56, 11 September 2020
  • ...Roman Empire|Game=[[Barbarian Invasion]]|Religion=Christian/Pagan|Culture=Roman}} The '''Western Roman Empire''' is one of the playable factions in [[Barbarian Invasion]].
    5 KB (809 words) - 16:47, 16 November 2023
  • The Burgundii have to invade the eastern regions of Gaul. ...ntually absorbed by the Visigoths, Franks and the fragmented Western Roman Empire.
    1 KB (193 words) - 07:51, 31 May 2017
  • ...n as '''Rio'S IBFD BRG II''' is based on the desperate situation the Roman Empire had to face from the barbarian invasions and their newly established kingdo ...With the addition of Beyond Roman Glory their are incentives to recapture Roman Glory and to even go Beyond. I have added new ancillaries, buildings and ha
    4 KB (637 words) - 01:44, 19 February 2021
  • |Era=Late Roman Empire ...in almost as much trouble, locked in a dire battle with the vast Sassanid Empire, the outcome of which might ultimately be decided by the Lakhmid Arabs choi
    4 KB (716 words) - 01:43, 19 February 2021
  • |Era=Roman Republic and High Roman Empire ...features to the game. The mod covers the Roman Republic and the High Roman Empire periods; the normal imperial campaign, named ''Rome Casus Belli'', begins i
    5 KB (783 words) - 01:54, 19 February 2021
  • |Era=Post-Roman Era Rome has fallen many years ago. However, the Roman Empire in the east is well prepared, its economy is still strong and the army is p
    5 KB (862 words) - 01:51, 19 February 2021
  • ...The fall of Byzantine Empire began and in the year 1453, the Eastern Roman Empire finally fell to the Ottoman Turks, It is also the end year of our mod and a *The Holy Roman Empire
    4 KB (698 words) - 13:38, 18 February 2021
  • ...ction|image=[[Image:Seleucid_Faction_Symbol-Vanilla.png]]|Name='''Seleucid Empire'''|Game=[[Rome: Total War]]|Culture=[[Greek]]}} ...by successfully completing either a long or short campaign with any of the Roman factions, by destroying them in the Imperial Campaign or by editing [[descr
    3 KB (483 words) - 16:43, 25 March 2023
  • ...s part of one of four broad Cultural Groups. Roman, Hellenic, Barbarian or Eastern. =Roman=
    15 KB (2,208 words) - 10:35, 20 August 2020
  • ...inus, Licinus, Maxentius, and Maximinus Daia control sections of the Roman Empire. ...members. It offers a new campaign that is set in 311 A.D. where the Roman Empire is controlled by four men. You are able to play as the controllers of Rome,
    5 KB (649 words) - 12:15, 18 February 2021
  • * Persian Empire * Chaldean Empire
    2 KB (348 words) - 12:49, 10 February 2020
  • |Era=Late Roman Era ...ding up to a final grand campaign set during the fall of the Western Roman Empire.
    4 KB (556 words) - 13:36, 18 February 2021
  • ...game, [[Rome: Total War]] , players would initially play one of the three Roman Factions. These were the Julii (red) , who were positioned north of Rome an The Senate is a non-playable (except custom battles) Roman faction which loosely represents the autonomy of the Senate and holds the p
    8 KB (1,225 words) - 18:17, 15 October 2023
  • ...but lacks good early infantry and missile troops. Has strong control over eastern areas of the map. *[[The Holy Roman Empire (M2TW Kingdoms)|The Holy Roman Empire]]: Starts in from the west, has good all round unit roster.
    2 KB (375 words) - 21:54, 30 July 2012
  • ...the relatively obscure back water that they were at the fall of the Roman Empire to the world dominating powers that they eventually became. :*Rampante-Cid - Eastern Faction Research
    3 KB (466 words) - 12:09, 18 February 2021
  • ...with the Holy Roman Empire which will almost entirely cover the potential eastern threats you can get. After that you can march on the Moors and southward e ...hnology. Strong starting standing armed forces. Starts with a medium sized empire with easily conquerable territories 1 or 2 turns journey from the nearest a
    5 KB (899 words) - 12:30, 30 May 2017
  • ...="text-align:left;"|'''Western European''': Burgundy | France | Holy Roman Empire |style="text-align:left"|'''Eastern European''': Bulgarian Empire | Croatia | Hungary | Poland | Serbia
    24 KB (3,314 words) - 13:29, 18 February 2021
  • Hungary is one of two central European Roman catholic powers in M2TW. ...n power during the late period, though, not to the extent of the Byzantine empire.
    4 KB (676 words) - 12:30, 30 May 2017
  • Vlad: Total War is a compilation of 2 overhauls; the first being "Roman Expansion", for [[Rome: Total War]], and the other (simply called "Barbaria The first mod came into existence when Vlad (the creator) released the Roman Expansion mod onto the TWCenter Forums in 2005. While the original version
    6 KB (937 words) - 01:48, 19 February 2021
  • European Peasants have far better stats than Middle Eastern Peasants, but are still very weak. *[[Image:HRE Thumbnail.png]] [[Holy_Roman_Empire_(M2TW_Faction) |Holy Roman Empire]]
    3 KB (464 words) - 16:39, 27 April 2020
  • ...n_Symbol-Vanilla.png]]|Name='''Parthia'''|Game=[[Rome: Total War]]|Culture=Eastern}} ...al War]]. They can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on w
    6 KB (991 words) - 12:18, 23 June 2023
  • ...re. They are likely to be caught between the Hunnic hammer and the Eastern Roman anvil. They have the ability to horde, which is vital if the Goths are to s ...l and cities like Massilia, Augusta Trevororum and the Roman cities on the eastern tier of Gaul. If you can sack these cities first, it leaves less for the V
    5 KB (761 words) - 05:21, 4 June 2017
  • ...ltural changes during the years 872-1071, when Byzantium and the Bulgarian Empire had conflicts between each other. The mod will explore the repercussions an ...he years 872-1071, primarily the struggles between Roman and the Bulgarian Empire. TGC adds numerous new factions as well. TGC includes new religions for the
    7 KB (1,034 words) - 13:42, 18 February 2021
  • ...rthage which would one day become Tunis. From Carthage, they attacked many Roman-controlled Mediterranean locations, even taking part in the Sack of Rome al ...As Rome was desperate and rapidly shrinking, they were given lands by the Empire. The Visigoths (West Goths) had a plan to invade, however, and they fought
    10 KB (1,695 words) - 13:25, 17 January 2018
  • ...tury, this modification will attempt to portray the migration period/ late Roman era as authentically as is possible within the confines of the computer gam ===Eastern Roman Empire===
    16 KB (2,697 words) - 06:41, 4 November 2018
  • ...elatively secure from surprise attacks from the more powerful [[Holy Roman Empire]] to the north or [[France]] to the west. Its weakness then is the other It ''Eastern Offensive''
    6 KB (1,105 words) - 12:30, 30 May 2017
  • *[[Drtad]] (European/Middle Eastern researcher) *Holy Roman Empire
    6 KB (886 words) - 11:52, 10 February 2020
  • ...at 395 AD. The campaign allows the player to take control of either of the Roman Empires, the Sassanid Persians, one of the various Germanic tribes, and mor Total War: Attila is set in the late Roman period starting in 395 AD, during the period now called Late Antiquity. At
    15 KB (2,287 words) - 18:48, 15 October 2023
  • |Era=Roman Republic ...e data directory. Extended Cultures sports nine culture specific barracks: Roman, Hellenic, Persian, Arabic, Punic, Nomadic, Thracian, Iberian, and Celto-Ge
    11 KB (1,790 words) - 01:56, 19 February 2021
  • == Some Seleucid Empire Details == ...pire, i.e. a successor state of Alexander the Great's empire. The Seleucid Empire was centered in the near East and at the height of its power included centr
    6 KB (1,020 words) - 12:32, 30 May 2017
  • ...of Late Antiquity, and especially, though not exclusively, the late Roman Empire centred on its capital at Constantinople. ...e's Empire in the previous century, nothing seemed to have "fallen"- still Roman aristocrats taxed flourishing towns and cities to support their luxurious l
    15 KB (2,423 words) - 13:29, 18 February 2021
  • ...s Spartacus a thracian soldier that deserted from a auxiliary force of the roman army, was captured, sold as a slave, and then made a gladiator due to his s ...ey have been defeated, some of them are always prompt to rebel against the Roman oppressor.
    18 KB (2,991 words) - 00:41, 15 May 2019
  • ...t in Britain, Ireland and northern Gaul during the "Dark Ages" of the Post-Roman 5th-7th centuries AD. The mod derives its name and inspiration from the Art ...sed by the Germanic Franks and remnants of the old Roman order. Beyond the Roman frontier, the Picts of Caledonia stir once more, and the introduction of Ch
    11 KB (1,696 words) - 01:43, 19 February 2021
  • ...l War]]. They can be played after successfully completing a campaign as a Roman faction or by simple modifications to the game files (more information on w Egypt is located in North-Eastern Africa, as well as holding some settlements around the Mediterranean, in Ju
    4 KB (549 words) - 05:18, 7 May 2023
  • ...ke control of the Roman Republic and, if they choose, transform it into an empire. ...mpire and its environs, features new territories stretching further to the eastern edge of the map.
    9 KB (1,243 words) - 10:43, 14 November 2021
  • ...f Hungary |Game=[[Medieval II: Total War]]|Religion=[[Catholic]]|Culture=[[Eastern European]]}} *Short Campaign: Hold 15 provinces and outlast/destroy The Holy Roman Empire and Poland.
    3 KB (468 words) - 14:50, 17 March 2022
  • ...imate double goal of both becoming Emperor and establishing the Holy Roman Empire as Europe's hegemonial power. This will be no easy task, as you have to wea ...Kingdoms focuses on a much more realistic representation of the Holy Roman Empire:
    8 KB (1,329 words) - 13:24, 18 February 2021
  • ...and an AOR (Area Of Recruitment) system . It is centered around the Middle Eastern warfare during the period between 1174 and 1400 AD. *The Roman Empire
    5 KB (787 words) - 13:17, 18 February 2021

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