Difference between revisions of "Ireland (M2TW:K Faction)"
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{{M2TW Kingdoms}} | {{M2TW Kingdoms}} | ||
− | '''Ireland''' are a new faction introduced in M2TW Kingdoms. They | + | '''Ireland''' are a new faction introduced in M2TW Kingdoms. They control half the island of Ireland due to an English invasion, which started in 1171 under King Henry II with the support of a Papal Bull. |
==Starting Position== | ==Starting Position== | ||
− | At first glance, the Irish starting positions seams weak, the | + | |
+ | At first glance, the Irish starting positions seams weak, the English control half the settlements on Ireland and all 4 Irish settlements are spread out around these English settlements, however this is misleading, the culture of English controlled parts of the Island is still strongly Irish, the English themselves will be busy fighting the welsh for much of the early game so few elite units will be in Ireland. | ||
The Irish also start the game with their unique character, Brian O'Connor. | The Irish also start the game with their unique character, Brian O'Connor. | ||
− | Once the island of Ireland itself has been united, its a prosperous and secure base to build up to the stronger | + | Once the island of Ireland itself has been united, its a prosperous and secure base to build up to the stronger Irish units and plan further conquests. |
==Units== | ==Units== | ||
− | Ireland has a weak early game roster, which gets much stronger as time goes on, they are notably lacking in archers but this is | + | Ireland has a weak early game roster, which gets much stronger as time goes on, they are notably lacking in archers but this is compensated for by their excellent cavalry (such as lord's retinue and calivermen). |
− | Also of note is that Irish spearmen can only be recruited in towns, but as | + | Also of note is that Irish spearmen can only be recruited in towns, but as Irish cavalry is the best in the campaign, spearmen are not often a high priority for Irish generals. |
==Strategy Guides== | ==Strategy Guides== |
Revision as of 07:03, 6 October 2007
M2TW Kingdoms: |
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Ireland are a new faction introduced in M2TW Kingdoms. They control half the island of Ireland due to an English invasion, which started in 1171 under King Henry II with the support of a Papal Bull.
Starting Position
At first glance, the Irish starting positions seams weak, the English control half the settlements on Ireland and all 4 Irish settlements are spread out around these English settlements, however this is misleading, the culture of English controlled parts of the Island is still strongly Irish, the English themselves will be busy fighting the welsh for much of the early game so few elite units will be in Ireland. The Irish also start the game with their unique character, Brian O'Connor.
Once the island of Ireland itself has been united, its a prosperous and secure base to build up to the stronger Irish units and plan further conquests.
Units
Ireland has a weak early game roster, which gets much stronger as time goes on, they are notably lacking in archers but this is compensated for by their excellent cavalry (such as lord's retinue and calivermen). Also of note is that Irish spearmen can only be recruited in towns, but as Irish cavalry is the best in the campaign, spearmen are not often a high priority for Irish generals.
Strategy Guides
- Britannia Campaign: Ireland on Org
AAR's
- For Ireland! A Brittania AAR on TWC