Difference between revisions of "New Spain (M2TW:K Faction)"
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{{M2TW Kingdoms}} | {{M2TW Kingdoms}} | ||
== Starting area == | == Starting area == | ||
− | + | Cuba, containing Havana, and Vera Cruz, which is on the mainland, slightly south of the center of the map. The Spanish are the only starting Christian faction in the campaign. They are also the only ones initially able to recruit merchants. Their guides (spies) and emissaries (diplomats) will often come with movement boosting traits. | |
− | === The Map === | + | === The Starting Map === |
+ | http://i185.photobucket.com/albums/x228/Dordor333/0018-2.jpg | ||
− | http://i185.photobucket.com/albums/x228/Dordor333/ | + | ==== The Whole Map revealed ==== |
+ | http://i185.photobucket.com/albums/x228/Dordor333/0064.jpg | ||
− | |||
− | |||
=== Victory Conditions and starting agents === | === Victory Conditions and starting agents === | ||
− | Long : Hold 30 regions , Defeat the Aztec | + | Long : Hold 30 regions , Defeat the Aztec Empire , defeat the Mayans |
− | Short : Hold 20 regions | + | Short : Hold 20 regions |
+ | |||
+ | |||
+ | '''Starting Agents''' | ||
http://i185.photobucket.com/albums/x228/Dordor333/0020-2.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0020-2.jpg | ||
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Diplomat (3 influence) | Diplomat (3 influence) | ||
− | + | Merchant (1 finance) | |
− | + | Merchant (2 Finance) | |
Priest ( 1 Piety) | Priest ( 1 Piety) | ||
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Scout/Spy (1 Subterfuge) | Scout/Spy (1 Subterfuge) | ||
− | |||
− | |||
− | |||
− | + | === Prestige === | |
− | + | '''Prestige is necessary for advancing to higher technologies. There are several ways it is gained:''' | |
− | |||
− | + | '''Missions''' | |
+ | An "Easy" mission (Usually talking to another faction, or recruiting an agent): 2 Prestige points | ||
− | 10 prestige points | + | A "Moderate" mission (Usually an easy mission made harder by distance): 5 prestige points |
+ | |||
+ | A "Hard" mission (Taking a Region): 10 prestige points | ||
Failing a mission incurs the above prestige points subtracted instead of added | Failing a mission incurs the above prestige points subtracted instead of added | ||
− | + | '''Victories over your enemies''' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | Victory (When outpowering the enemy): 1 Prestige points | |
− | + | Victory (When odds are 0.50 - 1, i.e. the enemy slightly outpower you) 2 prestige points | |
− | When | + | Victory (When odds are <0. 50, i.e. your power ratio is 1 : 2 to the enemy ): 3 prestige points |
− | 3 | + | Defeat Penalty is incurred in reverse (-1 point when outpowered by 0.50, -3 points when you outpower them 2:1 etc) |
− | When | + | When capturing, sacking or exterminating a settlment 3 prestige points |
− | + | When you lose a settlement, penalty is incurred in reverse (-3 points) | |
− | 5 prestige points | + | Capturing a original capital of an enemy yields 5 prestige points |
− | (-3 prestige points (normal) penalty | + | (-3 prestige points (normal) penalty) |
− | Destroying a faction equals | + | Destroying a faction equals 10 prestige points |
− | |||
− | 10 prestige points | ||
The penalty for the reverse, obviously doesnt matter | The penalty for the reverse, obviously doesnt matter | ||
− | |||
+ | '''Other Ways''' | ||
− | + | Killing a enemy family member: 3 prestige points | |
− | 3 prestige points | + | Getting Trade rights: 3 prestige points |
− | + | Having a treasury over 50000: 1 point a turn | |
− | + | Having a treasure over 100000: 2 points a turn | |
− | + | You will receive 1 point per turn regardless of what you do. The AI recieves 2 | |
− | |||
− | + | === The Spanish Consulate === | |
− | + | The Spanish Consulate is located in Havana, and it has replaced the Knights of Santiago building. (What follows is uncertain) | |
− | + | In this campaign two sources of mission exist for New Spain; missions from the Council of Nobles, and missions from the Spanish Consulate. When the Spanish Consulate is destroyed you will no longer recieve missions and can therefore be lazy (and gain 1000 florins as well!). Spanish Consulate missions increase prestige if completed and reduce it if not, this will get rid of the missions so you cant fail them! | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | In this campaign two mission | ||
http://i185.photobucket.com/albums/x228/Dordor333/0017-3.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0017-3.jpg | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | === Ranks === | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == | ||
+ | ==== Lord ==== | ||
− | + | '''Requires 25 prestige points''' | |
+ | 5000 Florins will be added to your Treasury | ||
− | + | Your faction leader will receieve a trait 'Lord' which grants him +1 Authority and +1(?) Command against followers of the Sun God/Great Spirit. | |
− | + | Allows you to build: | |
− | + | Level 3 Walls (Swordsmen Militia, Pike Militia, Conquistadores, Dismounted Conquistadors) | |
− | + | Farms + 1 | |
Corn Exchange | Corn Exchange | ||
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Leather Tanner | Leather Tanner | ||
− | Bowyer ( Crossbow Militia ) | + | Bowyer (Crossbow Militia) |
− | Town Watch (Swordsmen Militia, Pike | + | Town Watch (Swordsmen Militia, Pike Militia ) |
− | === Baron 50 prestige points | + | |
+ | ==== Baron ==== | ||
+ | |||
+ | '''Requires 50 prestige points''' | ||
10000 Florins will be added to your Treasury | 10000 Florins will be added to your Treasury | ||
− | Your faction leader | + | Your faction leader will receieve the trait 'Baron': +2 Authority, +2 command when fighting followers of the Sun God/Great Spirit. |
− | Allows you to build | + | Allows you to build: |
− | + | Level 3 wall (Sword Militia, Pikemen Militia, Conquistadores, Dismounted Conquistadores) | |
− | Town | + | Town Guard (Swordsmen Militia, Pike Militia, Sword and Buckler Men) |
− | Archery Range ( Crossbow Militia, Crossbowmen) | + | Archery Range (Crossbow Militia, Crossbowmen) |
Blacksmith | Blacksmith | ||
− | + | Market | |
Farms + 2 | Farms + 2 | ||
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Inn | Inn | ||
− | === Viscount 100 prestige points | + | |
+ | ==== Viscount ==== | ||
+ | |||
+ | '''Requires 100 prestige points''' | ||
15000 Florins will be added to your Treasury | 15000 Florins will be added to your Treasury | ||
− | + | Your faction leader will receive the trait 'Viscount': +3 authority, + 3 command when fighting followers of the Sun God/Great Spirit. | |
− | Allows you to build | + | Allows you to build: |
− | City Watch ( Pike | + | City Watch (Pike Militia, Sword and Buckler Men, Swordsmen Militia) |
− | + | Archery Range (Crossbowmen, Crossbow Militia, Mounted Crossbowmen) | |
− | Gunsmith ( | + | Gunsmith (Musketeers) |
Armourer | Armourer | ||
− | Port ( | + | Port (War Galley) |
− | + | => Shipwright | |
+ | |||
+ | |||
+ | Merchants Wharf | ||
Fairground | Fairground | ||
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Council Chambers | Council Chambers | ||
− | === Count 150 prestige points | + | |
+ | ==== Count ==== | ||
+ | |||
+ | '''Requires 150 prestige points''' | ||
20000 florins will be added to your treasury | 20000 florins will be added to your treasury | ||
− | Your faction leader will | + | Your faction leader will recieve the trait 'Count': +4 authority, + 4 command when fighting followers of the Sun God/Great Spirit. |
− | Allows you to build | + | Allows you to build: |
− | Level 4 Walls( | + | Level 4 Walls(Swordsmen Militia, Pikemen Militia, Conquistadores, Dismounted Conquistadores) |
− | Milita Drill Square ( Tercio | + | Milita Drill Square (Tercio Pikemen, Conquistadors, Dismounted Conquistadores, Pike Milita, Sword and Buckler Men, Swordsmen Militia) |
− | Marksmen | + | Marksmen Range (Arquebusier, Musketeers, Mounted Crossbowmen, Crossbowmen, Crossbow Militia) |
− | Cannon | + | Cannon Maker (Bomard, Musketeers) |
Heavy Armorer | Heavy Armorer | ||
− | Dockyard ( | + | Dockyard (War Galley, Lantena, Caravel) |
Warehouse | Warehouse | ||
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Great Market | Great Market | ||
+ | Alchemist's Lab | ||
+ | |||
+ | Cathedral | ||
− | |||
− | + | ==== Marquis ==== | |
− | + | '''Requires 200 prestige points''' | |
25000 Florins will be added to your treasury | 25000 Florins will be added to your treasury | ||
− | Your faction leader | + | Your faction leader will recieve the trait 'Marquis': +5 authority, + 5 command when fighting against followers of the Sun God/Great Spirit. |
+ | |||
+ | Allows you to build: | ||
+ | |||
+ | Level 5 walls (Pike Militia, Swordsmen Militia, Dismounted Conquistadores, Conquistadores) | ||
− | + | Militia Barracks (Spanish Dragoons, Tercio Pikemen, Conquistadores, Dismounted Conquistadores, Sword and Buckler Men, pike militia, Swordsmen Militia) | |
− | + | => Army Barracks (Same as above) | |
− | + | => Royal Armory (Same as above) | |
− | |||
− | + | Cannon Foundry (Culverin, Musketeers, Bombards, Basilisk) | |
− | > | + | => Royal Arsenal (Same as above) |
− | |||
+ | Plate Armourer | ||
− | + | => Gothic Armourer | |
− | |||
− | + | Naval Drydock | |
+ | Merchant's Quarter | ||
− | + | Huge Cathedral | |
− | |||
− | + | === Unique Spanish trait === | |
− | + | '''Conquistador''', gained by capturing cities | |
+ | |||
+ | Adventurer: +1 loyalty and +5% looting income | ||
+ | |||
+ | Aspiring Conquistador: +2 loyalty +5% looting income | ||
+ | |||
+ | Conquistador: +3 loyalty +10% looting income | ||
+ | |||
+ | Great conquistador: +1 command +4 loyalty +10% looting income | ||
− | + | Famous Conquistador: +2 command +5 loyalty +15% looting income | |
− | |||
== Units == | == Units == | ||
− | === | + | === Starting Units === |
==== Infantry ==== | ==== Infantry ==== | ||
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http://i185.photobucket.com/albums/x228/Dordor333/0001-1.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0001-1.jpg | ||
− | ''' | + | ''' Peasants ''' |
http://i185.photobucket.com/albums/x228/Dordor333/0000-1.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0000-1.jpg | ||
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==== cavalry ==== | ==== cavalry ==== | ||
− | ''' | + | '''Conquistadores''' |
http://i185.photobucket.com/albums/x228/Dordor333/0009-1.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0009-1.jpg | ||
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http://i185.photobucket.com/albums/x228/Dordor333/0008-1.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0008-1.jpg | ||
− | === | + | === Units gained with rank === |
+ | ==== Lord ==== | ||
− | |||
− | + | ===== Ranged Infantry ===== | |
− | ==== Ranged Infantry ==== | ||
'''Crossbow Militia''' | '''Crossbow Militia''' | ||
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http://i185.photobucket.com/albums/x228/Dordor333/0016-3.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0016-3.jpg | ||
− | ==== | + | ==== Baron ==== |
− | ==== Infantry ==== | + | ===== Infantry ===== |
'''Sword and buckler men''' | '''Sword and buckler men''' | ||
Line 331: | Line 323: | ||
http://i185.photobucket.com/albums/x228/Dordor333/0002-1.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0002-1.jpg | ||
− | ==== Ranged Infantry ==== | + | ===== Ranged Infantry ===== |
'''Crossbowmen''' | '''Crossbowmen''' | ||
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http://i185.photobucket.com/albums/x228/Dordor333/0006-1.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0006-1.jpg | ||
− | ==== | + | ==== Viscount ==== |
===== Ranged Infantry ===== | ===== Ranged Infantry ===== | ||
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http://i185.photobucket.com/albums/x228/Dordor333/0010-2.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0010-2.jpg | ||
− | ==== | + | ==== Count ==== |
===== Infantry ===== | ===== Infantry ===== | ||
− | + | ''' Tercio Pikemen ''' | |
http://i185.photobucket.com/albums/x228/Dordor333/0004-1.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0004-1.jpg | ||
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http://i185.photobucket.com/albums/x228/Dordor333/0012-1.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0012-1.jpg | ||
− | ==== | + | ==== Marquis ==== |
===== Ranged Cavalry ===== | ===== Ranged Cavalry ===== | ||
− | ''' Spanish Dragoons | + | ''' Spanish Dragoons ''' |
http://i185.photobucket.com/albums/x228/Dordor333/0011-1.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0011-1.jpg | ||
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http://i185.photobucket.com/albums/x228/Dordor333/0013-2.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0013-2.jpg | ||
− | + | == Mercenery alliance units == | |
Native Merceneries Native warriors and Native archers are always available | Native Merceneries Native warriors and Native archers are always available | ||
− | + | === Mayan Alliance === | |
Regions of | Regions of | ||
+ | '''Chicken Itza, Uuxmal, Canpech, Chetumal, Althun''' | ||
− | |||
− | |||
− | |||
− | |||
+ | Hornet Throwers | ||
http://i185.photobucket.com/albums/x228/Dordor333/0070.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0070.jpg | ||
− | + | Jaguar Warriors | |
+ | http://i185.photobucket.com/albums/x228/Dordor333/0071.jpg | ||
− | |||
− | + | === Aztec Alliance === | |
Regions of | Regions of | ||
+ | '''Tenochitlan, Hauxtepec, Toulca, Tula, Danipagauche, Mitla , Tautupec, Tixta, Tuxpan, Tehauntepec.''' | ||
− | + | Arrow warriors | |
− | |||
− | |||
− | |||
http://i185.photobucket.com/albums/x228/Dordor333/0068.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0068.jpg | ||
− | + | Eagle warriors | |
+ | http://i185.photobucket.com/albums/x228/Dordor333/0069.jpg | ||
− | |||
− | === | + | === Tlaxcalan Alliance === |
Regions of | Regions of | ||
+ | '''Vera Cruz, Tlaxcala, Cholula, Tehucan''' | ||
− | |||
− | + | Tlaxcalan Merceneries | |
http://i185.photobucket.com/albums/x228/Dordor333/0077.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0077.jpg | ||
− | + | Tlaxcalan Archers | |
http://i185.photobucket.com/albums/x228/Dordor333/0076.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0076.jpg | ||
− | === | + | |
+ | === Apachean Alliance === | ||
Regions of | Regions of | ||
+ | '''Apache, Comanche, Coahulia, Aguapalam, Caddo, Choctaw, Alibamu, Chickasaw, Tongva, Navojoa, Pitic, Cochimi''' | ||
− | |||
− | + | Dog Soldiers | |
http://i185.photobucket.com/albums/x228/Dordor333/0072.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0072.jpg | ||
− | + | Apachean Braves | |
http://i185.photobucket.com/albums/x228/Dordor333/0073.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0073.jpg | ||
− | + | ||
+ | === Tarascan Alliance === | ||
Regions of | Regions of | ||
+ | '''Apatzignan, Zacapu, Ocotlan, Tecoman''' | ||
− | |||
− | + | Arrow Warriors | |
http://i185.photobucket.com/albums/x228/Dordor333/0068.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0068.jpg | ||
− | + | Eagle Warriors | |
+ | http://i185.photobucket.com/albums/x228/Dordor333/0069.jpg | ||
− | |||
− | + | === Chichemec Alliance === | |
Regions of | Regions of | ||
+ | '''Zacatecas, Colotan, Cuahtemoc, Culiacan, Chihuahua, Ahuacatlan''' | ||
− | + | Gauchichil Warriors | |
− | |||
− | |||
http://i185.photobucket.com/albums/x228/Dordor333/0074.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0074.jpg | ||
− | + | Zacatecos Raiders | |
http://i185.photobucket.com/albums/x228/Dordor333/0075.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0075.jpg | ||
+ | |||
== Expeditions == | == Expeditions == | ||
=== First Expedition === | === First Expedition === | ||
− | This will consist of a general landing in | + | This will consist of a general landing in Mayan territory (western Yucatan) around turn 10-20. He will have: |
− | 5 | + | 5 Conquistadores |
− | 3 | + | |
− | 2 | + | 3 Musketeers |
− | 2 | + | |
− | 1 | + | 2 Crossbowmen |
+ | |||
+ | 2 Sword and Buckler Men | ||
+ | |||
+ | 1 Culverin | ||
http://i185.photobucket.com/albums/x228/Dordor333/0066.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0066.jpg | ||
http://i185.photobucket.com/albums/x228/Dordor333/0067.jpg | http://i185.photobucket.com/albums/x228/Dordor333/0067.jpg | ||
+ | |||
=== Second Expedition === | === Second Expedition === | ||
− | This will consist of a general landing around | + | This will consist of a general landing around Aztec territory (Northern Mexico) around turn 20-40. He will have: |
+ | |||
+ | 4 Conquistadores | ||
+ | |||
+ | 5 Musketeers | ||
+ | |||
+ | 3 Sword and Buckler Men | ||
+ | |||
+ | 1 Culverin | ||
− | |||
− | |||
− | |||
− | |||
=== Third Expedition === | === Third Expedition === | ||
− | This will consist of a general landing around | + | This will consist of a general landing around Florida at around turn 30-60. He will have: |
− | + | 3 Conquistadores | |
− | |||
2 Spanish Dragoons | 2 Spanish Dragoons | ||
− | |||
− | |||
− | |||
+ | 4 Musketeers | ||
+ | 3 Dismounted Conquistadores | ||
− | + | 1 Culverin | |
[[Category:M2TW Kingdoms Factions]] | [[Category:M2TW Kingdoms Factions]] | ||
[[Category:M2TW Kingdoms Information]] | [[Category:M2TW Kingdoms Information]] |
Revision as of 05:15, 12 February 2008
M2TW Kingdoms: |
---|
Contents
Starting area
Cuba, containing Havana, and Vera Cruz, which is on the mainland, slightly south of the center of the map. The Spanish are the only starting Christian faction in the campaign. They are also the only ones initially able to recruit merchants. Their guides (spies) and emissaries (diplomats) will often come with movement boosting traits.
The Starting Map
The Whole Map revealed
Victory Conditions and starting agents
Long : Hold 30 regions , Defeat the Aztec Empire , defeat the Mayans
Short : Hold 20 regions
Starting Agents
Diplomat (3 influence)
Merchant (1 finance)
Merchant (2 Finance)
Priest ( 1 Piety)
Priest (2 Piety)
Scout/Spy (1 Subterfuge)
Prestige
Prestige is necessary for advancing to higher technologies. There are several ways it is gained:
Missions
An "Easy" mission (Usually talking to another faction, or recruiting an agent): 2 Prestige points
A "Moderate" mission (Usually an easy mission made harder by distance): 5 prestige points
A "Hard" mission (Taking a Region): 10 prestige points
Failing a mission incurs the above prestige points subtracted instead of added
Victories over your enemies
Victory (When outpowering the enemy): 1 Prestige points
Victory (When odds are 0.50 - 1, i.e. the enemy slightly outpower you) 2 prestige points
Victory (When odds are <0. 50, i.e. your power ratio is 1 : 2 to the enemy ): 3 prestige points
Defeat Penalty is incurred in reverse (-1 point when outpowered by 0.50, -3 points when you outpower them 2:1 etc)
When capturing, sacking or exterminating a settlment 3 prestige points
When you lose a settlement, penalty is incurred in reverse (-3 points)
Capturing a original capital of an enemy yields 5 prestige points (-3 prestige points (normal) penalty)
Destroying a faction equals 10 prestige points The penalty for the reverse, obviously doesnt matter
Other Ways
Killing a enemy family member: 3 prestige points
Getting Trade rights: 3 prestige points
Having a treasury over 50000: 1 point a turn
Having a treasure over 100000: 2 points a turn
You will receive 1 point per turn regardless of what you do. The AI recieves 2
The Spanish Consulate
The Spanish Consulate is located in Havana, and it has replaced the Knights of Santiago building. (What follows is uncertain)
In this campaign two sources of mission exist for New Spain; missions from the Council of Nobles, and missions from the Spanish Consulate. When the Spanish Consulate is destroyed you will no longer recieve missions and can therefore be lazy (and gain 1000 florins as well!). Spanish Consulate missions increase prestige if completed and reduce it if not, this will get rid of the missions so you cant fail them!
Ranks
Lord
Requires 25 prestige points 5000 Florins will be added to your Treasury
Your faction leader will receieve a trait 'Lord' which grants him +1 Authority and +1(?) Command against followers of the Sun God/Great Spirit.
Allows you to build:
Level 3 Walls (Swordsmen Militia, Pike Militia, Conquistadores, Dismounted Conquistadors)
Farms + 1
Corn Exchange
Leather Tanner
Bowyer (Crossbow Militia)
Town Watch (Swordsmen Militia, Pike Militia )
Baron
Requires 50 prestige points
10000 Florins will be added to your Treasury
Your faction leader will receieve the trait 'Baron': +2 Authority, +2 command when fighting followers of the Sun God/Great Spirit.
Allows you to build:
Level 3 wall (Sword Militia, Pikemen Militia, Conquistadores, Dismounted Conquistadores)
Town Guard (Swordsmen Militia, Pike Militia, Sword and Buckler Men)
Archery Range (Crossbow Militia, Crossbowmen)
Blacksmith
Market
Farms + 2
Mines
Church
Inn
Viscount
Requires 100 prestige points
15000 Florins will be added to your Treasury
Your faction leader will receive the trait 'Viscount': +3 authority, + 3 command when fighting followers of the Sun God/Great Spirit.
Allows you to build:
City Watch (Pike Militia, Sword and Buckler Men, Swordsmen Militia)
Archery Range (Crossbowmen, Crossbow Militia, Mounted Crossbowmen)
Gunsmith (Musketeers)
Armourer
Port (War Galley)
=> Shipwright
Merchants Wharf
Fairground
Paved Roads
Farms + 3
Mines + 1
Abbey
Tavern
Council Chambers
Count
Requires 150 prestige points
20000 florins will be added to your treasury
Your faction leader will recieve the trait 'Count': +4 authority, + 4 command when fighting followers of the Sun God/Great Spirit.
Allows you to build:
Level 4 Walls(Swordsmen Militia, Pikemen Militia, Conquistadores, Dismounted Conquistadores)
Milita Drill Square (Tercio Pikemen, Conquistadors, Dismounted Conquistadores, Pike Milita, Sword and Buckler Men, Swordsmen Militia)
Marksmen Range (Arquebusier, Musketeers, Mounted Crossbowmen, Crossbowmen, Crossbow Militia)
Cannon Maker (Bomard, Musketeers)
Heavy Armorer
Dockyard (War Galley, Lantena, Caravel)
Warehouse
Great Market
Alchemist's Lab
Cathedral
Marquis
Requires 200 prestige points
25000 Florins will be added to your treasury
Your faction leader will recieve the trait 'Marquis': +5 authority, + 5 command when fighting against followers of the Sun God/Great Spirit.
Allows you to build:
Level 5 walls (Pike Militia, Swordsmen Militia, Dismounted Conquistadores, Conquistadores)
Militia Barracks (Spanish Dragoons, Tercio Pikemen, Conquistadores, Dismounted Conquistadores, Sword and Buckler Men, pike militia, Swordsmen Militia)
=> Army Barracks (Same as above)
=> Royal Armory (Same as above)
Cannon Foundry (Culverin, Musketeers, Bombards, Basilisk)
=> Royal Arsenal (Same as above)
Plate Armourer
=> Gothic Armourer
Naval Drydock
Merchant's Quarter
Huge Cathedral
Unique Spanish trait
Conquistador, gained by capturing cities
Adventurer: +1 loyalty and +5% looting income
Aspiring Conquistador: +2 loyalty +5% looting income
Conquistador: +3 loyalty +10% looting income
Great conquistador: +1 command +4 loyalty +10% looting income
Famous Conquistador: +2 command +5 loyalty +15% looting income
Units
Starting Units
Infantry
dismounted conquistadors
Pikemen militia
Swordsmen militia,
Peasants
cavalry
Conquistadores
New World Bodyguard
Units gained with rank
Lord
Ranged Infantry
Crossbow Militia
Baron
Infantry
Sword and buckler men
Ranged Infantry
Crossbowmen
Viscount
Ranged Infantry
Ranged Cavalry
Count
Infantry
Tercio Pikemen
Ranged Infantry
Arquebusier
Artillery
Bombard
Marquis
Ranged Cavalry
Spanish Dragoons
Artillery
Basilisk
Culverin
Mercenery alliance units
Native Merceneries Native warriors and Native archers are always available
Mayan Alliance
Regions of Chicken Itza, Uuxmal, Canpech, Chetumal, Althun
Hornet Throwers
Jaguar Warriors
Aztec Alliance
Regions of Tenochitlan, Hauxtepec, Toulca, Tula, Danipagauche, Mitla , Tautupec, Tixta, Tuxpan, Tehauntepec.
Arrow warriors
Eagle warriors
Tlaxcalan Alliance
Regions of Vera Cruz, Tlaxcala, Cholula, Tehucan
Tlaxcalan Merceneries
Tlaxcalan Archers
Apachean Alliance
Regions of Apache, Comanche, Coahulia, Aguapalam, Caddo, Choctaw, Alibamu, Chickasaw, Tongva, Navojoa, Pitic, Cochimi
Dog Soldiers
Apachean Braves
Tarascan Alliance
Regions of Apatzignan, Zacapu, Ocotlan, Tecoman
Arrow Warriors
Eagle Warriors
Chichemec Alliance
Regions of Zacatecas, Colotan, Cuahtemoc, Culiacan, Chihuahua, Ahuacatlan
Gauchichil Warriors
Zacatecos Raiders
Expeditions
First Expedition
This will consist of a general landing in Mayan territory (western Yucatan) around turn 10-20. He will have:
5 Conquistadores
3 Musketeers
2 Crossbowmen
2 Sword and Buckler Men
1 Culverin
Second Expedition
This will consist of a general landing around Aztec territory (Northern Mexico) around turn 20-40. He will have:
4 Conquistadores
5 Musketeers
3 Sword and Buckler Men
1 Culverin
Third Expedition
This will consist of a general landing around Florida at around turn 30-60. He will have:
3 Conquistadores
2 Spanish Dragoons
4 Musketeers
3 Dismounted Conquistadores
1 Culverin