Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "The Teutonic Campaign"

From TWC Wiki
Jump to navigationJump to search
(Special Features)
(Initial Playable Factions: Ritterbrüder is already the plural, no 's' required)
Line 10: Line 10:
 
==Factions==
 
==Factions==
 
===Initial Playable Factions===
 
===Initial Playable Factions===
*[[The Teutonic Order (M2TW Kingdoms)|The Teutonic Order:]] Has all round powerful units, including terrifying Ritterbrüders, lacks light and fast units. Their starting location is divided in two halves.  
+
*[[The Teutonic Order (M2TW Kingdoms)|The Teutonic Order:]] Has all round powerful units, including terrifying Ritterbrüder, lacks light and fast units. Their starting location is divided in two halves.  
  
 
*[[Lithuania (M2TW Kingdoms)|Lithuania:]] Has a very good choice of light units, especially excellent light cavalry. Lithuania is surrounded by catholic factions, being alone a pagan faction, Lithuania's only choice might be converting to Catholicism.
 
*[[Lithuania (M2TW Kingdoms)|Lithuania:]] Has a very good choice of light units, especially excellent light cavalry. Lithuania is surrounded by catholic factions, being alone a pagan faction, Lithuania's only choice might be converting to Catholicism.

Revision as of 09:22, 27 May 2008

M2TW Kingdoms:

Factions:

The Teutonic Campaign is one of four campaigns available in the Kingdoms expansion to Medieval II: Total War.

Overview

The campaign starts at 1250 AD and is based around the conflict between Christianity and paganism. Christian forces are lead by reckless Teutonic order, crusading against the last pagan kingdom in Europe, Lithuania.

Map

Based around the Baltic sea.

Factions

Initial Playable Factions

  • The Teutonic Order: Has all round powerful units, including terrifying Ritterbrüder, lacks light and fast units. Their starting location is divided in two halves.
  • Lithuania: Has a very good choice of light units, especially excellent light cavalry. Lithuania is surrounded by catholic factions, being alone a pagan faction, Lithuania's only choice might be converting to Catholicism.
  • Denmark: Good all round unit roster. Slightly lacks in cavalry. Has a good starting position in Denmark and Estonia.
  • Novgorod: Excellent cavalry, but lacks good early infantry and missile troops. Has strong control over eastern areas of the map.

Unlockable Factions

  • Poland : Is surrounded by potential enemies. Has excellent cavalry but bad infantry choice.

Unplayable Factions

  • Norway: A weak faction in the Teutonic campaign, has powerful infantry but lacks good cavalry.
  • Mongols: A weak faction in the Teutonic campaign, excellent cavalry, bad infantry.


Special Features

Crusading Nobles: Crusading nobles arrive from Europe, requesting Teutonic orders assistance and in return give donations to the order. Lithuanian will be rewarded if they succeed to kill one of these crusaders.

Kalmar Union: If Denmark succeeds to take over Scandinavia, the Kalmar union is formed, allowing Denmark to recruit Norwegian units. The Kalmar Union is currently bugged, although several fixed can be found on Total War Center.

Hanseatic League: The Hanseatic league consists of five regions around Baltic sea: Visby, Novgrod, Riga, Hamburg and Danzig. For every one of these regions a faction holds, it will receive five points per turn. Once a faction receives five hundred, it will be given the opportunity to build the Hanseatic League Headquarters.