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Difference between revisions of "Huron Confederacy (ETW Faction)"

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{{Faction|image=[[Image:Huron_Confederacy_flag.jpg|250px]]|Name=Hannover|Game=[[Empire: Total War]]|Religion=[[Animist (ETW Religion|Animist]]|Culture=Native American}}
 
{{Faction|image=[[Image:Huron_Confederacy_flag.jpg|250px]]|Name=Hannover|Game=[[Empire: Total War]]|Religion=[[Animist (ETW Religion|Animist]]|Culture=Native American}}
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==Starting Position==
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===Basics at start===
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 +
Protectorates – None
 +
Allies – None
 +
Trade Partners – None
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Enemies –Pirates
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Religion – Animism
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Government – Absolute Monarchy
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Ruler – Theyanoguin I (Chieftan)
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Population – 11,038
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Prosperity - Destitute
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Prestige – Feeble
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Treasury – 8000
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Technology – None
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Gentlemen – None
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Rakes – None
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====America Theatre====
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=====Fort Sault Ste. Marie, Huron Territory=====
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Starting Buildings – Hunting Grounds
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Infrastructure – Not Developed
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Population – 5,092
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Wealth – 46
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Religion – Animism 80.0%, Catholicism 20.0%
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Starting Towns/Ports – Timmins Trapper Post (Fur Trader), Pukaskwa Mines (Not Developed)
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Later Villages/Ports – Longlac (Village), Kapuskasing (Village)
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=====York Factory, Northwest Territories=====
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Starting Buildings – Hunting Grounds
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Infrastructure – Not Developed
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Population – 5,946
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Wealth – 46
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Religion – Animism 100.0%
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Starting Towns/Ports – St. Joseph Trapper Post (Fur Trader)
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Later Villages/Ports – Churchill (Port)
  
 
[[Category:Empire Total War Factions]]
 
[[Category:Empire Total War Factions]]
 
{{ETW Factions}}
 
{{ETW Factions}}

Revision as of 18:59, 5 November 2009

Huron Confederacy (ETW Faction)
Huron Confederacy flag.jpg
Name: Hannover
From Game: Empire: Total War
Religion:Animist
Culture: Native American
Playable:


Starting Position

Basics at start

Protectorates – None Allies – None Trade Partners – None Enemies –Pirates Religion – Animism Government – Absolute Monarchy Ruler – Theyanoguin I (Chieftan) Population – 11,038 Prosperity - Destitute Prestige – Feeble Treasury – 8000 Technology – None Gentlemen – None Rakes – None

America Theatre

Fort Sault Ste. Marie, Huron Territory

Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 5,092 Wealth – 46 Religion – Animism 80.0%, Catholicism 20.0% Starting Towns/Ports – Timmins Trapper Post (Fur Trader), Pukaskwa Mines (Not Developed) Later Villages/Ports – Longlac (Village), Kapuskasing (Village)

York Factory, Northwest Territories

Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 5,946 Wealth – 46 Religion – Animism 100.0% Starting Towns/Ports – St. Joseph Trapper Post (Fur Trader) Later Villages/Ports – Churchill (Port)

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