Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Inuit Nations (ETW Faction)"

From TWC Wiki
Jump to navigationJump to search
(Basics at start)
Line 5: Line 5:
 
===Basics at start===
 
===Basics at start===
  
Protectorates – None
+
*Protectorates – None
Allies – None
+
*Allies – None
Trade Partners – None
+
*Trade Partners – None
Enemies – Pirates
+
*Enemies – Pirates
Religion – Animism
+
*Religion – Animism
Government – Absolute Monarchy
+
*Government – Absolute Monarchy
Ruler – Lawoughqa I (Chieftan)
+
*Ruler – Lawoughqa I (Chieftan)
Population – 2,263
+
*Population – 2,263
Prosperity - Destitute
+
*Prosperity - Destitute
Prestige – Feeble
+
*Prestige – Feeble
Treasury – 7500
+
*Treasury – 7500
Technology – None
+
*Technology – None
Gentlemen – None
+
*Gentlemen – None
Rakes – None
+
*Rakes – None
  
 +
====America Theatre====
  
America Theatre
+
====Agvituk, Montagnais====
 
+
*Starting Buildings – Hunting Grounds
Agvituk, Montagnais
+
*Infrastructure – Not Developed
Starting Buildings – Hunting Grounds
+
*Population – 2,263
Infrastructure – Not Developed
+
*Wealth – 39
Population – 2,263
+
*Religion – Animism 90.0%, Catholicism 10.0%
Wealth – 39
+
*Starting Towns/Ports – Mistastin Trapper Post (Fur Trader)
Religion – Animism 90.0%, Catholicism 10.0%
+
*Later Villages/Ports – Rigolet (Village), Cartwright (Port), Catucto (Port)
Starting Towns/Ports – Mistastin Trapper Post (Fur Trader)
 
Later Villages/Ports – Rigolet (Village), Cartwright (Port), Catucto (Port)
 
  
 
[[Category:Empire Total War Factions]]
 
[[Category:Empire Total War Factions]]
 
{{ETW Factions}}
 
{{ETW Factions}}

Revision as of 12:06, 6 November 2009

Inuit Nations (ETW Faction)
Inuit Nations flag.jpg
Name: Inuit Nations
From Game: Empire: Total War
Religion:Animist
Culture: Native American
Playable:


Starting Position

Basics at start

  • Protectorates – None
  • Allies – None
  • Trade Partners – None
  • Enemies – Pirates
  • Religion – Animism
  • Government – Absolute Monarchy
  • Ruler – Lawoughqa I (Chieftan)
  • Population – 2,263
  • Prosperity - Destitute
  • Prestige – Feeble
  • Treasury – 7500
  • Technology – None
  • Gentlemen – None
  • Rakes – None

America Theatre

Agvituk, Montagnais

  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 2,263
  • Wealth – 39
  • Religion – Animism 90.0%, Catholicism 10.0%
  • Starting Towns/Ports – Mistastin Trapper Post (Fur Trader)
  • Later Villages/Ports – Rigolet (Village), Cartwright (Port), Catucto (Port)
Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
Protectorate Factions:
Barbary States | Courland | Crimean Khanate | Louisiana | New Spain | Saxony | Thirteen Colonies
Emergent Factions:
Afghanistan | Gran Colombia | Greece | Hessen | Hungary | Ireland | Mamelukes | Mexico | Naples & Sicily | Norway | Punjab | Quebec | Scotland | United States
Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy