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Difference between revisions of "Iroquois Confederacy (ETW Faction)"

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(Basics at start)
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===Basics at start===
 
===Basics at start===
  
Protectorates – None
+
*Protectorates – None
Allies – None
+
*Allies – None
Trade Partners – Cherokee Nations
+
*Trade Partners – Cherokee Nations
Enemies – Pirates
+
*Enemies – Pirates
Religion – Animism
+
*Religion – Animism
Government – Absolute Monarchy
+
*Government – Absolute Monarchy
Ruler – Tokose Mathla I (Chieftan)
+
*Ruler – Tokose Mathla I (Chieftan)
Population – 14,856
+
*Population – 14,856
Prosperity - Destitute
+
*Prosperity - Destitute
Prestige – Feeble
+
*Prestige – Feeble
Treasury – 8000
+
*Treasury – 8000
Technology – None
+
*Technology – None
Gentlemen – None
+
*Gentlemen – None
Rakes – None
+
*Rakes – None
  
 
====America Theatre====
 
====America Theatre====
  
Cayuga, Iroquois Territory
+
=====Cayuga, Iroquois Territory=====
 
Starting Buildings – Hunting Grounds
 
Starting Buildings – Hunting Grounds
 
Infrastructure – Not Developed
 
Infrastructure – Not Developed

Revision as of 07:24, 7 November 2009

Iroquois Confederacy (ETW Faction)
Iroquois flag.jpg
Name: Iroquois Confederacy
From Game: Empire: Total War
Religion:Animist
Culture: Native American
Playable:


Starting Position

Basics at start

  • Protectorates – None
  • Allies – None
  • Trade Partners – Cherokee Nations
  • Enemies – Pirates
  • Religion – Animism
  • Government – Absolute Monarchy
  • Ruler – Tokose Mathla I (Chieftan)
  • Population – 14,856
  • Prosperity - Destitute
  • Prestige – Feeble
  • Treasury – 8000
  • Technology – None
  • Gentlemen – None
  • Rakes – None

America Theatre

Cayuga, Iroquois Territory

Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 5,134 Wealth – 450 Religion – Animism 60.0%, Protestantism 30.0%, Catholicism 10.0% Starting Towns/Ports – Magog Trapper Post (Not Developed), Adirondack Farmland (Subsistence Farms), Oneida (Craft Workshops Weavers) Later Villages/Ports – Mohawk (Village), Cartwright (Port), Catucto (Port)

Niagara, Algonquin Territory Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 3,773 Wealth – 177 Religion – Animism 90.0%, Protestantism 10.0% Starting Towns/Ports – Allegany Trapper Post (Fur Trader), Cuyahoga Farmland (Subsistence Farms) Later Villages/Ports – Fort Presque Isle (Village), Fort Duquesne (Village)

Fort Pontchartrain du Detroit, Michigan Territory Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 5,949 Wealth – 175 Religion – Animism 100.0% Starting Towns/Ports – Saginaw Farmland (Not Developed), Wapakoneta Farmland (Subsistence Farms) Later Villages/Ports – Kekionga (Village), Fort St. Joseph (Village)

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Tutorial Factions:
Virginia Colonists | Powahatan Confederacy