Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Morocco (ETW Faction)"

From TWC Wiki
Jump to navigationJump to search
(Overview)
Line 3: Line 3:
 
==Overview==
 
==Overview==
  
Although Morocco only controls one region, it has a strong navy with which it can easily place to block off the entirety of the Mediterranean sea should it wish to do so. Any faction that wishes to trade with factions bordering the Mediterranean, as well as any faction that borders the Mediterranean and wishes to expand to the Americas or India, must either maintain friendly relations with Morroco, or crush it. Morrocco borders Spain, which may find it a lucrative target for expansion in the early game.
+
Although Morocco only controls one region, it has a strong navy with which it can easily place to block off the entirety of the Mediterranean sea should it wish to do so. It has a heavy interest in piracy and will usually assign dozens of ships to do so early on in the game. Any faction that wishes to trade with factions bordering the Mediterranean, as well as any faction that borders the Mediterranean and wishes to expand to the Americas or India, must either maintain friendly relations with Morroco, or crush it. Morrocco borders Spain, which may find it a lucrative target for expansion in the early game.
  
 
Since Morocco does so much pirate work, it may be useful to convince them to become a protectorate. In that regard the Ottomans should have an easier time as Morroco is also Muslim.
 
Since Morocco does so much pirate work, it may be useful to convince them to become a protectorate. In that regard the Ottomans should have an easier time as Morroco is also Muslim.

Revision as of 06:20, 6 September 2011

Morocco (ETW Faction)
250px
Name: Morocco
From Game: Empire: Total War
Religion:Islam
Culture: Middle Eastern
Playable:


Overview

Although Morocco only controls one region, it has a strong navy with which it can easily place to block off the entirety of the Mediterranean sea should it wish to do so. It has a heavy interest in piracy and will usually assign dozens of ships to do so early on in the game. Any faction that wishes to trade with factions bordering the Mediterranean, as well as any faction that borders the Mediterranean and wishes to expand to the Americas or India, must either maintain friendly relations with Morroco, or crush it. Morrocco borders Spain, which may find it a lucrative target for expansion in the early game.

Since Morocco does so much pirate work, it may be useful to convince them to become a protectorate. In that regard the Ottomans should have an easier time as Morroco is also Muslim.

Starting Position

Basics at start

  • Protectorates – None
  • Allies – None
  • Trade Partners – None
  • Enemies – Pirates
  • Religion – Islam
  • Government – Absolute Monarchy
  • Ruler – Moulay Ismail I (Sultan)
  • Population – 1,838,572
  • Prosperity – Destitute
  • Prestige – Feeble
  • Treasury – 9000
  • Technology – None
  • Imams – None
  • Hashishins – Babur Al Khlaiwi (Morroco)
  • Scholars – Moinuddin Al Dalharni (Tangier)

Europe Theatre

Tangier, Morroco
  • Starting Buildings – Cannon Foundry, Bey’s Mansion, School of Calligraphers
  • Infrastructure - Basic Roads
  • Population – 1,838,572
  • Wealth – 2775
  • Religion – Islam 100.0%
  • Starting Towns/Ports – Guercif Farmland (Peasant Farms), Boujad Farmland (Peasant Farms), Imini Mines (Iron Mine), Fes (Craft Workshops Weavers), Agadir (Shipyard)
  • Later Villages/Ports – Casablanca (Port), Marrakech (Village)
Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
Protectorate Factions:
Barbary States | Courland | Crimean Khanate | Louisiana | New Spain | Saxony | Thirteen Colonies
Emergent Factions:
Afghanistan | Gran Colombia | Greece | Hessen | Hungary | Ireland | Mamelukes | Mexico | Naples & Sicily | Norway | Punjab | Quebec | Scotland | United States
Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy