Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Mexico (ETW Faction)"

From TWC Wiki
Jump to navigationJump to search
m (Removed category "ETW Emergent Factions" (using HotCat))
m (Updated flag in infobox)
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Mexico''' is a emerging faction in [[Empire: Total War]]. It is created when the region of New Spain rebels and captures the region capital.  
+
{{Faction|image=[[File:Mexico_FlagETW.png|250px]]|Name=Mexico|Game=[[Empire: Total War]]|Religion=[[Catholic]]|Culture=European}}
 +
'''Mexico''' is an unplayable minor emergent faction in ''Empire: Total War''.
  
Mexico is somewhat of "major nation" in a sense because of the plentiful natural resources and powerful capital in the New Spain region. Unlike most other minor nations, they can cause noteworthy problems for their enemies. If their capital is well-established, they quickly begin to train a large army. This is allotted through the New Spain region usually having over 10,000 resources when fully developed. Mexico is aggressive and will spread and conquer every nearby region if left unchecked; therefore, factions wishing to take control over the Americas must keep Mexico's growth in check-or eradicate it. Other than their massive economic start, they have a standard line up of infantry, cavalry, and artillery as any other nation.
+
==Overview==
 +
Mexico is created when the region of New Spain rebels and captures the region capital. It is somewhat of "major nation" in a sense because of the plentiful natural resources and powerful capital in the New Spain region. Unlike most other minor nations, they can cause noteworthy problems for their enemies. If their capital is well-established, they quickly begin to train a large army. This is allotted through the New Spain region usually having over 10,000 resources when fully developed. Mexico is aggressive and will spread and conquer every nearby region if left unchecked; therefore, factions wishing to take control over the Americas must keep Mexico's growth in check-or eradicate it. Other than their massive economic start, they have a standard line up of infantry, cavalry, and artillery as any other nation.
  
  
[[Category: Empire Total War Factions]]
 
 
{{ETW Factions}}
 
{{ETW Factions}}
 +
 +
[[Category:ETW Factions]]

Latest revision as of 09:57, 13 July 2020

Mexico (ETW Faction)
Mexico FlagETW.png
Name: Mexico
From Game: Empire: Total War
Religion:Catholic
Culture: European
Playable:

Mexico is an unplayable minor emergent faction in Empire: Total War.

Overview

Mexico is created when the region of New Spain rebels and captures the region capital. It is somewhat of "major nation" in a sense because of the plentiful natural resources and powerful capital in the New Spain region. Unlike most other minor nations, they can cause noteworthy problems for their enemies. If their capital is well-established, they quickly begin to train a large army. This is allotted through the New Spain region usually having over 10,000 resources when fully developed. Mexico is aggressive and will spread and conquer every nearby region if left unchecked; therefore, factions wishing to take control over the Americas must keep Mexico's growth in check-or eradicate it. Other than their massive economic start, they have a standard line up of infantry, cavalry, and artillery as any other nation.


Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
Protectorate Factions:
Barbary States | Courland | Crimean Khanate | Louisiana | New Spain | Saxony | Thirteen Colonies
Emergent Factions:
Afghanistan | Gran Colombia | Greece | Hessen | Hungary | Ireland | Mamelukes | Mexico | Naples & Sicily | Norway | Punjab | Quebec | Scotland | United States
Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy