Difference between revisions of "Pueblo Nations (ETW Faction)"
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− | {{Faction|image=[[ | + | {{Faction|image=[[File:PuebloNations_FlagETW.png|250px]]|Name=Pueblo Nations|Game=[[Empire: Total War]]|Religion=[[Animist (ETW Religion)|Animist]]|Culture=Native American}} |
+ | The '''Pueblo Nations''' are a minor faction in ''Empire: Total War'' and are a playable faction in the ''Warpath campaign''. | ||
− | + | ==Overview== | |
+ | The Pueblo Nations are a minor Native American animistic nation, their goverment type is Absolute Monarchy. In the ''Warpath Campaign'' the Pueblo's starting situation related to their government and religion remain unchanged. | ||
=Starting Position= | =Starting Position= | ||
+ | The Pueblo Nations begin surrounded by Spanish and New Spain territory, with French Louisiana not far away. They are thus primary enemies of the French and Spanish, although the British may have to deal with them eventually if they wish to expand into New Spain. | ||
+ | In the ''Warpath campaign'' the Pueblo start at war with the Spanish who neighbour the Pueblo to their east and south, to the north of the Pueblo are the Plains nations. | ||
==Government== | ==Government== | ||
Line 50: | Line 54: | ||
=Units= | =Units= | ||
− | [[ | + | ===Infantry=== |
+ | *[[Tribesmen (ETW Unit)|Tribesmen]] | ||
+ | *[[Native American Warriors (ETW Unit)|Warriors]] | ||
+ | *[[Bowmen (ETW Unit)|Bowmen]] | ||
+ | *[[Medicine Men (ETW Unit)|Medicine Men]] | ||
+ | *[[Warrior Society (ETW Unit)|Warrior Society]] | ||
+ | *[[Musketmen (ETW Unit)|Musketmen]] | ||
+ | |||
+ | ===Cavalry=== | ||
+ | *[[Native American Lancers (ETW Unit)|Lancers]] | ||
+ | *[[Chief's Bodyguard (ETW Unit)|Chief's Bodyguard]] | ||
+ | *[[Mounted Tribal Gunners (ETW Unit)|Mounted Tribal Gunners]] | ||
+ | *[[Navajo Scout Warriors (ETW Unit)|Navajo Scout]] | ||
+ | *[[Apache Mescalero Warriors (ETW Unit)|Apache Muscalero]] | ||
+ | *[[Crow Horse Warriors (ETW Unit)|Crow Horse]] | ||
+ | |||
+ | ===Artillery=== | ||
+ | *[[Native Artillery (ETW Unit)|Artillery]] | ||
+ | |||
{{ETW Factions}} | {{ETW Factions}} | ||
+ | |||
+ | [[Category:ETW Factions]] |
Latest revision as of 16:20, 24 May 2023
Pueblo Nations (ETW Faction) | |
---|---|
Name: | Pueblo Nations |
From Game: | Empire: Total War |
Religion: | Animist |
Culture: | Native American |
Playable: |
The Pueblo Nations are a minor faction in Empire: Total War and are a playable faction in the Warpath campaign.
Contents
Overview
The Pueblo Nations are a minor Native American animistic nation, their goverment type is Absolute Monarchy. In the Warpath Campaign the Pueblo's starting situation related to their government and religion remain unchanged.
Starting Position
The Pueblo Nations begin surrounded by Spanish and New Spain territory, with French Louisiana not far away. They are thus primary enemies of the French and Spanish, although the British may have to deal with them eventually if they wish to expand into New Spain.
In the Warpath campaign the Pueblo start at war with the Spanish who neighbour the Pueblo to their east and south, to the north of the Pueblo are the Plains nations.
Government
National Summary
Details
- Monarch - Nachi
- Government - Absolute Monarchy
- State Religion - Animism
- Capital - Quivira, Apache Territory
- Treasury - 2500
- Population - 31636
- Prosperity - Destitute
- Prestige Rank - Respected
Diplomacy
- Allies - none
- At War - Spain
- Trade Partners - none
- Protectorates - none
Regions
Quivira, Apache Territory
- Starting Buildings - Hunting Grounds, Burial Ground, Council of Elders
- Infrastructure - none
- Population - 12858
- Wealth - 25
- Starting Towns/Ports - Mesa Farmlands (Not Developed), Eldorado (Village Longhouse), Big Bend Plantations (Not Developed)
Chihuahua, Chihuahua
- Starting Buildings - none
- Infrastructure - none
- Population - 8135
- Wealth - 40
- Starting Towns/Ports - Rio Grande Farmland (Subsistence Farms), Culiacán Mines (Not Developed)
Wichita Falls, Wichita Territory
- Starting Buildings - none
- Infrastructure - none
- Population - 10643
- Wealth - 0
- Starting Towns/Ports - Arknsas Plantations (Not Developed), Armarillo (Not Developed), Ouachita Farmland (Not Developed)