Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Plains Nations (ETW Faction)"

From TWC Wiki
Jump to navigationJump to search
m (Updated flag in infobox)
 
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
{{Faction|image=[[Image:Plains_Nations_flag.jpg‎|250px]]|Name=Plains Nations|Game=[[Empire: Total War]]|Religion=[[Animism (ETW Religion|Animism]]|Culture=Native American}}  
+
{{Faction|image=[[File:PlainsNations FlagETW.png‎|250px]]|Name=Plains Nations|Game=[[Empire: Total War]]|Religion=[[Animism (ETW Religion|Animism]]|Culture=Native American}}  
 +
The '''Plains Nations''' is an unplayable minor faction in ''Empire: Total War''.
  
The '''Plains Nations''' are a Native American faction with Animism as a religion and the goverment is an absolute monarchy.
+
==Starting position==
 +
The Plains Nations are rarely involved in wars (outside of ones started against them by the player) or otherwise interacted with in the Grand Campaign as it is far removed from the majority of the rest of American theatre and lies on fairly unproductive land. Animism is its state religion and the government type is absolute monarchy. The faction starts the campaign at war with the powerful [[Spain (ETW Faction)|Spanish Empire]] but their isolated position usually prevents the Spanish from sending any armies to capture their single, impoverished region. Both nations will often make peace shortly afterwards and the Plains Nations will usually keep entirely to itself for the rest of the game, unless targeted by the player.
 +
 
 +
{{Stub}}
  
 
{{ETW Factions}}
 
{{ETW Factions}}
 +
 +
[[Category:ETW Factions]]

Latest revision as of 07:42, 13 July 2020

Plains Nations (ETW Faction)
PlainsNations FlagETW.png
Name: Plains Nations
From Game: Empire: Total War
Religion:Animism
Culture: Native American
Playable:

The Plains Nations is an unplayable minor faction in Empire: Total War.

Starting position

The Plains Nations are rarely involved in wars (outside of ones started against them by the player) or otherwise interacted with in the Grand Campaign as it is far removed from the majority of the rest of American theatre and lies on fairly unproductive land. Animism is its state religion and the government type is absolute monarchy. The faction starts the campaign at war with the powerful Spanish Empire but their isolated position usually prevents the Spanish from sending any armies to capture their single, impoverished region. Both nations will often make peace shortly afterwards and the Plains Nations will usually keep entirely to itself for the rest of the game, unless targeted by the player.

Broom.svg.png This article is quite short and not very useful. You can help flesh it out.
Please see TWC Wiki:Help for information on how to edit the Wiki.
Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
Protectorate Factions:
Barbary States | Courland | Crimean Khanate | Louisiana | New Spain | Saxony | Thirteen Colonies
Emergent Factions:
Afghanistan | Gran Colombia | Greece | Hessen | Hungary | Ireland | Mamelukes | Mexico | Naples & Sicily | Norway | Punjab | Quebec | Scotland | United States
Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy