Difference between revisions of "The Americas Campaign"
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==Factions== | ==Factions== | ||
===Main Playable Factions=== | ===Main Playable Factions=== | ||
− | *[[New Spain (M2TW Kingdoms)|New Spain]] | + | *[[New Spain (M2TW Kingdoms)|New Spain]]: Has many good European units, and uses the prestige system. Difficulty: Easy |
− | *[[The Aztec Empire (M2TW Kingdoms)|The Aztec Empire]] | + | *[[The Aztec Empire (M2TW Kingdoms)|The Aztec Empire]]: Fast but Cheap units. No artillery or cavalry. Difficulty: Moderate |
− | *[[The Mayans (M2TW Kingdoms)|The Mayans]] | + | *[[The Mayans (M2TW Kingdoms)|The Mayans]]: Fast but cheap units. No artillery or cavalry. Difficulty: Moderate |
− | *[[The Apachean Tribes (M2TW Kingdoms)|The Apachean Tribes]] | + | *[[The Apachean Tribes (M2TW Kingdoms)|The Apachean Tribes]]: Good archers. Can advance in technology to get horses and guns, gets really good missile cavalry. |
===Unlockable Factions=== | ===Unlockable Factions=== | ||
− | *[[The Tlaxcalans Tribes (M2TW Kingdoms)|The Tlaxcalans Tribes]] | + | *[[The Tlaxcalans Tribes (M2TW Kingdoms)|The Tlaxcalans Tribes]]- Fast but cheap units. No cavalry or artillery. Difficulty: Hard |
− | *[[The Chichimec Tribes (M2TW Kingdoms)|The Chichimec Tribes]] | + | *[[The Chichimec Tribes (M2TW Kingdoms)|The Chichimec Tribes]]- Representing the Puebloan peoples of the North of Mexico. Good infantry and archers. Can get horses and guns. Difficulty: Moderate |
− | *[[The Tarascans Tribes (M2TW Kingdoms)|The Tarascans Tribes]] | + | *[[The Tarascans Tribes (M2TW Kingdoms)|The Tarascans Tribes]]- Fast but cheap units. No cavalry or artillery. Difficulty: Moderate |
===Unplayable Factions=== | ===Unplayable Factions=== | ||
− | *[[English Colonies (M2TW Kingdoms)|English Colonies]] | + | *[[English Colonies (M2TW Kingdoms)|English Colonies]]- Similar to New Spain, but uses Longbowmen. |
− | *[[New France (M2TW Kingdoms)|New France]] | + | *[[New France (M2TW Kingdoms)|New France]]- Similar to New Spain. |
==Special Features== | ==Special Features== |
Revision as of 08:39, 16 November 2007
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The Americas Campaign is one of four campaigns available in the Kingdoms expansion to Medieval II: Total War.
Contents
Overview
The Americas campaign is based in the 'New World' starting in 1521AD. Spanish Conquistadors in search of new lands, fortune and glory have arrived in the Americas. Some disgruntled native warriors stand in their way however...
Map
Factions
Main Playable Factions
- New Spain: Has many good European units, and uses the prestige system. Difficulty: Easy
- The Aztec Empire: Fast but Cheap units. No artillery or cavalry. Difficulty: Moderate
- The Mayans: Fast but cheap units. No artillery or cavalry. Difficulty: Moderate
- The Apachean Tribes: Good archers. Can advance in technology to get horses and guns, gets really good missile cavalry.
Unlockable Factions
- The Tlaxcalans Tribes- Fast but cheap units. No cavalry or artillery. Difficulty: Hard
- The Chichimec Tribes- Representing the Puebloan peoples of the North of Mexico. Good infantry and archers. Can get horses and guns. Difficulty: Moderate
- The Tarascans Tribes- Fast but cheap units. No cavalry or artillery. Difficulty: Moderate
Unplayable Factions
- English Colonies- Similar to New Spain, but uses Longbowmen.
- New France- Similar to New Spain.
Special Features
The presige system. New Spain's action will be rewarded by the king with monetary rewards or units. The Apache, or other tribes, can go on the warpath to unite the other tribes against the invaders.
The Spanish Player
The Spanish Player, while having European units, must rely mainly on Native Mercenaries, because few of these European units are available in the New World.