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Difference between revisions of "New Spain (M2TW:K Faction)"

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m (tlaxcalan Alliance)
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''tlaxcalan merceneries''
 
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''Tlaxcalan archers''
 
''Tlaxcalan archers''
  
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==== apachean alliance ====
 
==== apachean alliance ====

Revision as of 18:36, 2 February 2008

M2TW Kingdoms:

Factions:

Starting area

The island Havvana and vera cruz which is slightly south of the center of the map

0018-2.jpg

== The Whole Map revealed (spoiler)

[/Spoiler] 0064.jpg [spoiler]

Prestige System - How Is it gained?

Missions

An "easy" Mission ( Usually talking to another faction , or recruiting an agent )

2 Prestige points

A "Moderate" mission ( Usually an easy mission made harder by distance )

5 prestige points

A "Hard " Mission ( Taking a Region)

10 prestige points

Failing a mission incurs the above prestige points subtracted instead of added

Victories over your enemies

Victory ( When Outpowering the enemy)

1 Prestige points

Victory ( When odds are 0.50 - 1 ) ( your power Ratio is 3 : 4 to the enemy)

2 prestige points

Victory ( When odds are <0. 50 ( your power ratio is 1 : 2 to the enemy )

3 prestige points

Degeat Penalty is incurred in reverse ( -1 point when outpowered by 0.50) (-3 points when you outpower them etc)

When Capturing , Sacking or exterminating a settlment

3 prestige points

When you lose a settlement, penalty is incurred in reverse (-3 points )

Capturing a original capital of an enemy yields

5 prestige points (-3 prestige points (normal) penalty

Destroying a faction equals

10 prestige points The penalty for the reverse, obviously doesnt matter

Other Ways

killing a enemy family member

3 prestige points

Getting Trade rights

3 prestige points

Having a treasury over 50000

1 point a turn

Having a treasure over 100000

2 points a turn

You will receive 1 point per turn regardless of what you do . The AI recieves 2


The Spanish Consulate

The Spanish consulate is located in Havanna, and it replaced the Knights of Santiogo building. (what follows is uncertain)

In this campaign two mission kinds exist for new spain, One for the council of nobles and one from the spanish consulate. When the spanish consulate is destroyed you will no longer recieve missions and can therefore be lazy ( and gain 1000 florins in the bargain too!) Spanish consulate missions increase prestige if completed and reduce it if not, this will get rid of the missions so you cant fail them!

0017-3.jpg

Gained with rank:

Lord 25 Prestige points

5000 Florins will be added to your Treasury

Your faction leader will receieve a trait Lord Which will grant you +1 Authority and + Command against followers of the sun god/great spirit

Allows Level 3 wall ( Swordsmen militia, Pike militia , conquistadores , dismounted conquistadors)

Allows you to build farms + 1

Corn Exchange

Leather Tanner

Bowyer ( Crossbow Militia )

Town Watch (Swordsmen Militia, Pike militia )

Baron 50 prestige points

10000 Florins will be added to your Treasury

Your faction leader will receieve the trait Baron +2 Authority +2 command when fighting followers of the sun god/great spirit

Allows you to build

Alllows level 3 wall ( Sword militia , pikemen militia, conquistadores, Dismounted conquistadores)

Town guard ( Swordsmen militia, Pike militia, sword and buckler men)

Archery Range ( Crossbow Militia, Crossbowmen)

Blacksmith

market

Farms + 2

Mines

Church

Inn

Viscount 100 prestige points

15000 Florins will be added to your Treasury

your faction leader will receive a trait viscount +3 authority + 3 command when fighting followers of the sun god/great spirit

Allows you to build

City Watch ( Pike militia, Sword and Buckler Men , Swordsmen Militia)

archery range (Crossbowmen, crossbow militia , mounted Crossbowmen)

Gunsmith ( musketeers)

Armourer

Port ( Way galley) -shipwright

Merchents Wharf

Fairground

Paved Roads

Farms + 3

Mines + 1

Abbey

Tavern

Council Chambers

Count 150 prestige points

20000 florins will be added to your treasury

Your faction leader will recieve the trait count +4 authority + 4 command when fighting followers of the sun god/great spirit

Allows you to build

Level 4 Walls(swordsmen militia , pikemen militia , conquistadores, Dismounted conquistadores

Milita Drill Square ( Tercio pikemen , Conquistadors, dismounted Conquistadores ,Pike milita , sword and buckler men , swordsmen Militia )

Marksmen range (Arquebusier , Musketeers , mounted crossbowmen , crossbowmen , crossbow militia)

Cannon maker (Bomard, musketeers)

Heavy Armorer

Dockyard (war galleys Lantenas caravel)

Warehouse

Great Market


Alchemists Lab

Cathedral

Marquis 200 prestige points

25000 Florins will be added to your treasury

Your faction leader will recieve trait Marquis +5 authority + 5 command when fighting against followers of the sun god/great spirit

Allows you to build

Level 5 walls (Pike militia , swordsmen militia , dismounted conquistadores, conquistadores)

Militia Barracks ( Spanish Dragoons , Tercio pikemen , Conquistadors , Dismounted Conquistadores, Sword and buckler men , pike militia , swordsmen militia

>>>>

Army Barracks ( Samy as Above)

>>>>

Royal Armory (Same as Above)


Cannon Foundry (Culverin , Musketeers, Bombards,Basilisk)

>>>>>

Royal Arsenal (Same as Above)


Plate Armourer

>>>>

Gothic Armourer

Naval Drydock

merchents quarter

Huge Cathedrel

Units

Initial units

Infantry

dismounted conquistadors

0005-1.jpg

Pikemen militia

0003-2.jpg

Swordsmen militia,

0001-1.jpg

Peasents

0000-1.jpg


cavalry

conquistadores

0009-1.jpg

New World Bodyguard

0008-1.jpg

Rank gained units

When Lord

Ranged Infantry

Crossbow Militia

0016-3.jpg

When Baron

Infantry

Sword and buckler men

0002-1.jpg

Ranged Infantry

Crossbowmen

0006-1.jpg

When Viscount

Ranged Infantry

0014-2.jpg

Ranged Cavalry

0010-2.jpg

When Count

Infantry

Tercio Pikemen

0004-1.jpg

Ranged Infantry

Arquebusier

0007-1.jpg

Artillery

Bombard

0012-1.jpg

When Marquis

Ranged Cavalry

' Spanish Dragoons WOOHOO!!

0011-1.jpg

Artillery

Basilisk

0015-1.jpg

Culverin

0013-2.jpg

==

Mercenery alliance units

Native Merceneries Native warriors and Native archers are always available

Mayan Alliance

Regions of

Chicken itza , uxmal , Canpech , chetumal , Althun


Hornet Throwers


0070.jpg

Jaguar Warriors


0071.jpg

Aztec Alliance

Regions of


Tenochitlan , hauxtepec , toulca , tula , danipagauche , mitla , tautupec , tixta , tuxpan , tehauntepec.


Arrow warriors

0068.jpg

Eagle warriors


0069.jpg

tlaxcalan Alliance

Regions of

Vera cruz . tlaxcala , cholula , tehucan

tlaxcalan merceneries

0077.jpg

Tlaxcalan archers

0076.jpg

apachean alliance

Regions of

Apache Comanche Coahulia Aguapalam Caddo Choctaw Alibamu Chickasaw Tongva Navojoa Pitic Cochimi

Dog Soldiers

Apachean braves

Tarascan Allaince

Regions of

Apatzignan Zacapu Ocotlan Tecoman

Arrow warriors

Eagle Warriors

Chichemec Alliance

Regions of


Zacatecas Colotan Cuahtemoc Culiacan Chihuahua Ahuacatlan

Gauchichil Warriors

Zacatecos Raiders

Expeditions

First Expedition

This will consist of a general landing in mayan lands (Yucatan) around turn 10-20 he will have

5 Conquistadors 3 musketeers 2 crossbowmen 2 sword and buckler men 1 culverin

0066.jpg

0067.jpg

Second Expedition

This will consist of a general landing around aztec (northern Mexico)lands around turn 20-40 he will have

4 Conquistadors 5 musketeers 3 sword and buckler men 1 culverin

Third Expedition

This will consist of a general landing around florida at around turn 30-60

He will have

3 conquistadors 2 Spanish Dragoons 4 musketeers 3 dismounted conquistadors 1 culverin


Strategies.