Difference between revisions of "Kingdom of Jerusalem (M2TW:K Faction)"
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=='''Units'''== | =='''Units'''== | ||
− | The KoJ's military power is centred around heavy cavalry such as, the Constable of Jerusalem and Knights of Jerusalem. They also have good infantry and access to mercinaries from the ports. Like Antioch, the Koj lack the mounted archers and missile units in general that the Islamic factions have. They do however have some effective crossbows. | + | The KoJ's military power is centred around heavy cavalry such as, the Constable of Jerusalem and Knights of Jerusalem. They also have good infantry and access to mercinaries from the ports. Like Antioch, the Koj lack the mounted archers and missile units in general that the Islamic factions have. They do however have some effective crossbows. |
+ | |||
+ | === Infantry === | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0013-6.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0014-6.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0015-5.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0016-7.jpg | ||
+ | |||
+ | === Ranged Infantry === | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0017-7.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0018-6.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0019-7.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0020-6.jpg | ||
+ | |||
+ | === Cavalry === | ||
+ | |||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0021-6.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0022-5.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0023-6.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0025-6.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0024-6.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0026-7.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0027-6.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0028-6.jpg | ||
+ | |||
+ | === Artillery === | ||
+ | |||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0029-8.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0030-7.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0031-6.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0049-5.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0051-4.jpg | ||
+ | |||
+ | === Common Mercenaries === | ||
+ | |||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0052-4.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0053-4.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0054-4.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0055-3.jpg | ||
+ | |||
+ | === Battle Tactics === | ||
+ | |||
+ | ===Mangonel Use=== | ||
+ | When using mangonels its best to use them in a choke-point (An area enclosed in a way that forces all the enemy units to move through it, such as a river crossing or a gate) and aim it at the back of the enemy units and not the front. This usually results in a large amount of enemies dead although misfires can happen. A Armored and strong unit should be used to hold the enemy. | ||
+ | |||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0056-3.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0057-3.jpg | ||
+ | http://i185.photobucket.com/albums/x228/Dordor333/0058-3.jpg | ||
=='''A Very Brief History'''== | =='''A Very Brief History'''== |
Revision as of 17:09, 23 February 2008
M2TW Kingdoms: |
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The Kingdom of Jerusalem (KoJ) is a Catholic Crusader faction along with the Principality of Antioch. The Kingdom of Jerusalem is also playable.
Contents
Starting Position
The Kingdom of Jerusalem starts with the key city of Jerusalem and a number of castles and towns in the area such as, Tyre and Kerak. The KoJ is situated in modern day Israel, Palestine and Lebanon. To the South are the Egyptians, who will prove to be your greatest enemy. To the east there the rebel settlements of Homs, Damascus and Balbek which will allow you to expand East. To the North there is the Principality of Antioch. You start with a large amount of armies, But are limited by the fact that egypt gains a few units very early on in the initial jihad .
Units
The KoJ's military power is centred around heavy cavalry such as, the Constable of Jerusalem and Knights of Jerusalem. They also have good infantry and access to mercinaries from the ports. Like Antioch, the Koj lack the mounted archers and missile units in general that the Islamic factions have. They do however have some effective crossbows.
Infantry
Ranged Infantry
Cavalry
Artillery
Common Mercenaries
Battle Tactics
Mangonel Use
When using mangonels its best to use them in a choke-point (An area enclosed in a way that forces all the enemy units to move through it, such as a river crossing or a gate) and aim it at the back of the enemy units and not the front. This usually results in a large amount of enemies dead although misfires can happen. A Armored and strong unit should be used to hold the enemy.
A Very Brief History
The Kingdom of Jerusalem was established after the 1st Crusade in 1099. The City was captured by Godfrey de Boullion and his brother, Baldwin of Boulogne. It lasted less than 200 years, when in 1291 the last remaining Christian outpost of Acre fell to the Mamluks, under the command of Sultan Khalil.
KOJs Hero(richard the lionheart)
Initial Jihad