Difference between revisions of "Denmark (M2TW:K Faction)"
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− | Denmark begins the Teutonic campaign with control of the Jutland Peninsula, a piece of Scandinavia, and a small piece of land in the Baltic states area. While beginning the campaign neutral to all other factions, it would be wise for them to begin by asserting their control of Scandinavia before the Norwegians and peel back the forces of the Holy Roman Empire to the south. They must also watch for the Teutonic order, who they border in the Baltic sea. If they can take control of Scandinavia and defeat the Norwegians, they become a faction known as 'The Union of Kalmar', which is a union of Denmark and Norway, giving them access to new units. The army of Denmark is identical to in the original campaign unless they become the union of Kalmar, in which case they gain the new Norwegian units. The Danish army consists of Heavy infantry that wield powerful swords and axes, such as Huscarls and Scandanavian Axemen. They are a position to have a strong navy and plenty of profitable naval trade. | + | Denmark begins the Teutonic campaign with control of the Jutland Peninsula, a piece of Scandinavia, and a small piece of land in the Baltic states area. While beginning the campaign neutral to all other factions, it would be wise for them to begin by asserting their control of Scandinavia before the Norwegians and peel back the forces of the Holy Roman Empire to the south. They must also watch for the Teutonic order, who they border in the Baltic sea. If they can take control of Scandinavia and defeat the Norwegians, they become a faction known as 'The Union of Kalmar', which is a union of Denmark and Norway, giving them access to new units. The army of Denmark is identical to in the original campaign unless they become the union of Kalmar, in which case they gain the new Norwegian units. A certain bug however may prevent you from gaining these new units, as it has happened. The Danish army consists of Heavy infantry that wield powerful swords and axes, such as Huscarls and Scandanavian Axemen. They are a position to have a strong navy and plenty of profitable naval trade. |
==See Also== | ==See Also== | ||
*[[Denmark (M2TW Faction)]] - for Denmark in the original M2TW game. | *[[Denmark (M2TW Faction)]] - for Denmark in the original M2TW game. |
Revision as of 15:04, 19 March 2009
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Denmark begins the Teutonic campaign with control of the Jutland Peninsula, a piece of Scandinavia, and a small piece of land in the Baltic states area. While beginning the campaign neutral to all other factions, it would be wise for them to begin by asserting their control of Scandinavia before the Norwegians and peel back the forces of the Holy Roman Empire to the south. They must also watch for the Teutonic order, who they border in the Baltic sea. If they can take control of Scandinavia and defeat the Norwegians, they become a faction known as 'The Union of Kalmar', which is a union of Denmark and Norway, giving them access to new units. The army of Denmark is identical to in the original campaign unless they become the union of Kalmar, in which case they gain the new Norwegian units. A certain bug however may prevent you from gaining these new units, as it has happened. The Danish army consists of Heavy infantry that wield powerful swords and axes, such as Huscarls and Scandanavian Axemen. They are a position to have a strong navy and plenty of profitable naval trade.
See Also
- Denmark (M2TW Faction) - for Denmark in the original M2TW game.