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Difference between revisions of "Spain (ETW Faction)"

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(Starting Position)
(Starting Position)
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==Starting Position==
 
==Starting Position==
  
Spain starts with the Spain, Gibraltar, Lombardy, Belgium, Naples & Sicily and Sardinia in the European theatre, New Spain, Guatamala, Panama, New Granada, New Andalucia, Florida, Cuba and Hispaniola in the American theatre and no possessions in the Indian theatre. The Spanish start allied to France. The start with trade agreements with the New Spain and France. The Spanish also have a protecterate in New Spain, which can be made to join the Spanish Empire by completing the mission of taking Texas, Curaçao and Trinida & Tobago. This is similar to the British and French missions that cause the United Provinces and Quebec to join each of them respectively.
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Spain starts with the Spain, Gibraltar, Lombardy, Belgium, Naples & Sicily and Sardinia in the European theatre, New Spain, Guatamala, Panama, New Granada, New Andalucia, Florida, Cuba and Hispaniola in the American theatre and no possessions in the Indian theatre. The Spanish start allied to France. The start with trade agreements with the New Spain and France. The Spanish also have a protecterate in New Spain, which can be made to join the Spanish Empire by completing the mission of taking Texas, Curaçao and Trinida & Tobago. This is similar to the British and French missions that cause the Thirteen Colonies and Quebec to join each of them respectively.
  
 
===Victory Conditions===
 
===Victory Conditions===

Revision as of 11:28, 15 March 2009

Overview

Starting Position

Spain starts with the Spain, Gibraltar, Lombardy, Belgium, Naples & Sicily and Sardinia in the European theatre, New Spain, Guatamala, Panama, New Granada, New Andalucia, Florida, Cuba and Hispaniola in the American theatre and no possessions in the Indian theatre. The Spanish start allied to France. The start with trade agreements with the New Spain and France. The Spanish also have a protecterate in New Spain, which can be made to join the Spanish Empire by completing the mission of taking Texas, Curaçao and Trinida & Tobago. This is similar to the British and French missions that cause the Thirteen Colonies and Quebec to join each of them respectively.

Victory Conditions

Units

Special Units

Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
Protectorate Factions:
Barbary States | Courland | Crimean Khanate | Louisiana | New Spain | Saxony | Thirteen Colonies
Emergent Factions:
Afghanistan | Gran Colombia | Greece | Hessen | Hungary | Ireland | Mamelukes | Mexico | Naples & Sicily | Norway | Punjab | Quebec | Scotland | United States
Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy