Difference between revisions of "Huron Confederacy (ETW Faction)"
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− | {{Faction|image=[[Image:Huron_Confederacy_flag.jpg|250px]]|Name= | + | {{Faction|image=[[Image:Huron_Confederacy_flag.jpg|250px]]|Name=Huron Confederacy|Game=[[Empire: Total War]]|Religion=[[Animist (ETW Religion|Animist]]|Culture=Native American}} |
==Starting Position== | ==Starting Position== |
Revision as of 12:03, 6 November 2009
Huron Confederacy (ETW Faction) | |
---|---|
Name: | Huron Confederacy |
From Game: | Empire: Total War |
Religion: | Animist |
Culture: | Native American |
Playable: |
Contents
Starting Position
Basics at start
Protectorates – None Allies – None Trade Partners – None Enemies –Pirates Religion – Animism Government – Absolute Monarchy Ruler – Theyanoguin I (Chieftan) Population – 11,038 Prosperity - Destitute Prestige – Feeble Treasury – 8000 Technology – None Gentlemen – None Rakes – None
America Theatre
Fort Sault Ste. Marie, Huron Territory
Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 5,092 Wealth – 46 Religion – Animism 80.0%, Catholicism 20.0% Starting Towns/Ports – Timmins Trapper Post (Fur Trader), Pukaskwa Mines (Not Developed) Later Villages/Ports – Longlac (Village), Kapuskasing (Village)
York Factory, Northwest Territories
Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 5,946 Wealth – 46 Religion – Animism 100.0% Starting Towns/Ports – St. Joseph Trapper Post (Fur Trader) Later Villages/Ports – Churchill (Port)