Difference between revisions of "The Mayans (M2TW:K Faction)"
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== Units == | == Units == | ||
===Infantry=== | ===Infantry=== | ||
− | *Peasants | + | *[[Mayan Peasants] |
*Al Holpop Militia | *Al Holpop Militia | ||
*Batab Militia | *Batab Militia | ||
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*Priests of Kulkulcan | *Priests of Kulkulcan | ||
*Supreme War Captain | *Supreme War Captain | ||
+ | |||
===Missile Infantry=== | ===Missile Infantry=== | ||
*Mayan Archers | *Mayan Archers |
Revision as of 15:22, 14 March 2011
M2TW Kingdoms: |
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Starting Position
The Mayans control the Yucatan Peninsula and parts of Central America. They begin the game somewhat isolated from the other factions which will give you time to gather strength before you decide to attack. Before dealing with any rival factions, however, it would be a good idea to take as much land from the surrounding rebels as possible.
Units
Infantry
- [[Mayan Peasants]
- Al Holpop Militia
- Batab Militia
- Nacom Warriors
- Jaguar Warriors
- Temple Guard
- Priests of Kulkulcan
- Supreme War Captain
Missile Infantry
- Mayan Archers
- Mayan Javelinmen
- Holkans
- Hornet Throwers
Strengths
Brave,Zealous, Vast in Numbers
Weaknesses
Completely lacking in armour and weapon technology