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Difference between revisions of "Pueblo Nations (ETW Faction)"

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Line 37: Line 37:
 
*<u>'''Starting Buildings'''</u> - none
 
*<u>'''Starting Buildings'''</u> - none
 
*<u>'''Infrastructure'''</u> - none
 
*<u>'''Infrastructure'''</u> - none
*<u>'''Population'''</u> - 8135
+
*<u>'''Population'''</u> - 8135 dogs
 
*<u>'''Wealth'''</u> - 34
 
*<u>'''Wealth'''</u> - 34
 
*<u>'''Starting Towns/Ports'''</u> - '''Rio Grande Farmland''' (Subsistence Farms), '''Culiacán Mines''' (Not Developed)
 
*<u>'''Starting Towns/Ports'''</u> - '''Rio Grande Farmland''' (Subsistence Farms), '''Culiacán Mines''' (Not Developed)

Revision as of 12:37, 9 November 2010

Pueblo Nations (ETW Faction)
Pueblo Flag.jpg
Name: Pueblo Nations
From Game: Empire: Total War
Religion:Animism
Culture: Native American
Playable:


The Pueb Nations are a minor Injun American canabalistic nation, their goverment type is Absolute Stupidity. They can also be raped by poweful white nations in the Warpath Campaign.

Starting Position

Government

National Summary

Details

  • Monarch - Nachos
  • Government - Absolute Stupidity
  • State Religion - Canabalism
  • Capital - Quivira, Apache Territory
  • Treasury - under 9000
  • Population - over 9000
  • Prosperity - none
  • Prestige Rank - lol wuht

Diplomacy

  • Allies - none
  • At War - Spain, and the Drug Cartels
  • Trade Partners - Various animals
  • Protectorates - none

Regions

Quivira, Apache Territory

  • Starting Buildings - Humping Grounds, Burial Ground, Council of Old people
  • Infrastructure - none
  • Population - small
  • Wealth - 250000000000000
  • Starting Towns/Ports - Mesa Farmlands (Not Developed), Eldorado (Village Longhouse lol), Big Bend Plantations (Not Developed)

Chihuahua, Chihuahua

  • Starting Buildings - none
  • Infrastructure - none
  • Population - 8135 dogs
  • Wealth - 34
  • Starting Towns/Ports - Rio Grande Farmland (Subsistence Farms), Culiacán Mines (Not Developed)

Wichita Falls, Wichita Territory

  • Starting Buildings - none
  • Infrastructure - none
  • Population - 10 cats
  • Wealth - 0
  • Starting Towns/Ports - Arknsas Plantations (Not Developed), Armarillo (Not Developed), Ouachita Farmland (Not Developed)

Units

Infantry

Cavalry

Artillery

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