Welcome to the TWC Wiki! You are not logged in. Please log in to the Wiki to vote in polls, change skin preferences, or edit pages. See HERE for details of how to LOG IN.

Difference between revisions of "Pueblo Nations (ETW Faction)"

From TWC Wiki
Jump to navigationJump to search
(Starting Position)
(Government)
Line 6: Line 6:
  
 
==Government==
 
==Government==
 +
 +
===National Summary===
 +
 +
====Details====
 +
*<u>'''Monarch'''</u> - Nachi
 +
*<u>'''Government'''</u> - Absolute Monarchy
 +
*<u>'''State Religion'''</u> - Animism
 +
*<u>'''Capital'''</u> - Quivira, Apache Territory
 +
*<u>'''Treasury'''</u> - 2500
 +
*<u>'''Population'''</u> - 31636
 +
*<u>'''Prosperity'''</u> - Destitute
 +
*<u>'''Prestige Rank'''</u> - Respected
 +
 +
====Diplomacy====
 +
*<u>'''Allies'''</u> - none
 +
*<u>'''At War'''</u> - Spain
 +
*<u>'''Trade Partners'''</u> - none
 +
*<u>'''Protectorates'''</u> - none
  
 
==Regions==
 
==Regions==

Revision as of 15:09, 13 October 2010

Pueblo Nations (ETW Faction)
Pueblo Flag.jpg
Name: Pueblo Nations
From Game: Empire: Total War
Religion:Animism
Culture: Native American
Playable:


The Pueblo Nations are a minor Native American animistic nation, their goverment type is Absolute Monarchy. They can also be played as in the Warpath Campaign.

Starting Position

Government

National Summary

Details

  • Monarch - Nachi
  • Government - Absolute Monarchy
  • State Religion - Animism
  • Capital - Quivira, Apache Territory
  • Treasury - 2500
  • Population - 31636
  • Prosperity - Destitute
  • Prestige Rank - Respected

Diplomacy

  • Allies - none
  • At War - Spain
  • Trade Partners - none
  • Protectorates - none

Regions

Quivira, Apache Territory

  • Starting Buildings - Hunting Grounds, Burial Ground, Council of Elders
  • Infrastructure - none
  • Population - 12858
  • Wealth - 25
  • Starting Towns/Ports - Mesa Farmlands (Not Developed), Eldorado (Village Longhouse), Big Bend Plantations (Not Developed)

Chihuahua, Chihuahua

  • Starting Buildings - none
  • Infrastructure - none
  • Population - 8135
  • Wealth - 40
  • Starting Towns/Ports - Rio Grande Farmland (Subsistence Farms), Culiacán Mines (Not Developed)

Wichita Falls, Wichita Territory

  • Starting Buildings - none
  • Infrastructure - none
  • Population - 10643
  • Wealth - 0
  • Starting Towns/Ports - Arknsas Plantations (Not Developed), Armarillo (Not Developed), Ouachita Farmland (Not Developed)
Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
Protectorate Factions:
Barbary States | Courland | Crimean Khanate | Louisiana | New Spain | Saxony | Thirteen Colonies
Emergent Factions:
Afghanistan | Gran Colombia | Greece | Hessen | Hungary | Ireland | Mamelukes | Mexico | Naples & Sicily | Norway | Punjab | Quebec | Scotland | United States
Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy