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Difference between revisions of "Huron Confederacy (ETW Faction)"

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(Basics at start)
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{{Faction|image=[[Image:Huron_Confederacy_flag.jpg|250px]]|Name=Huron Confederacy|Game=[[Empire: Total War]]|Religion=[[Animist (ETW Religion|Animist]]|Culture=Native American}}
 
{{Faction|image=[[Image:Huron_Confederacy_flag.jpg|250px]]|Name=Huron Confederacy|Game=[[Empire: Total War]]|Religion=[[Animist (ETW Religion|Animist]]|Culture=Native American}}
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==Overview==
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The Huron are friendly with the French and are likely to attack British colonies in North America in the first few turns.
  
 
==Starting Position==
 
==Starting Position==

Revision as of 21:26, 29 July 2011

Huron Confederacy (ETW Faction)
Huron Confederacy flag.jpg
Name: Huron Confederacy
From Game: Empire: Total War
Religion:Animist
Culture: Native American
Playable:

Overview

The Huron are friendly with the French and are likely to attack British colonies in North America in the first few turns.

Starting Position

Basics at start

  • Protectorates – None
  • Allies – None
  • Trade Partners – None
  • Enemies –Pirates
  • Religion – Animism
  • Government – Absolute Monarchy
  • Ruler – Theyanoguin I (Chieftan)
  • Population – 11,038
  • Prosperity - Destitute
  • Prestige – Feeble
  • Treasury – 8000
  • Technology – None
  • Gentlemen – None
  • Rakes – None

America Theatre

Fort Sault Ste. Marie, Huron Territory
  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 5,092
  • Wealth – 46
  • Religion – Animism 80.0%, Catholicism 20.0%
  • Starting Towns/Ports – Timmins Trapper Post (Fur Trader), Pukaskwa Mines (Not Developed)
  • Later Villages/Ports – Longlac (Village), Kapuskasing (Village)
York Factory, Northwest Territories
  • Starting Buildings – Hunting Grounds
  • Infrastructure – Not Developed
  • Population – 5,946
  • Wealth – 46
  • Religion – Animism 100.0%
  • Starting Towns/Ports – St. Joseph Trapper Post (Fur Trader)
  • Later Villages/Ports – Churchill (Port)
Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
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Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy