Difference between revisions of "Iroquois Confederacy (ETW Faction)"
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Jump to navigationJump to searchCoconutFred (talk | contribs) m (moved Iroquois Confederacy (ETW Nation) to Iroquois Confederacy (ETW Faction): Standard name, many links point to this.) |
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==Starting Position== | ==Starting Position== | ||
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+ | ==Overview== | ||
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+ | The Iroquois Confederacy is situated next to the Thirteen Colonies and almost always declares war on them from the beginning. Britain will have to come to the aid of the Thirteen Colonies should they wish to maintain authority over the area! | ||
===Basics at start=== | ===Basics at start=== |
Revision as of 21:28, 29 July 2011
Iroquois Confederacy (ETW Faction) | |
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Name: | Iroquois Confederacy |
From Game: | Empire: Total War |
Religion: | Animist |
Culture: | Native American |
Playable: |
Contents
Starting Position
Overview
The Iroquois Confederacy is situated next to the Thirteen Colonies and almost always declares war on them from the beginning. Britain will have to come to the aid of the Thirteen Colonies should they wish to maintain authority over the area!
Basics at start
- Protectorates – None
- Allies – None
- Trade Partners – Cherokee Nations
- Enemies – Pirates
- Religion – Animism
- Government – Absolute Monarchy
- Ruler – Tokose Mathla I (Chieftan)
- Population – 14,856
- Prosperity - Destitute
- Prestige – Feeble
- Treasury – 8000
- Technology – None
- Gentlemen – None
- Rakes – None
America Theatre
Cayuga, Iroquois Territory
- Starting Buildings – Hunting Grounds
- Infrastructure – Not Developed
- Population – 5,134
- Wealth – 450
- Religion – Animism 60.0%, Protestantism 30.0%, Catholicism 10.0%
- Starting Towns/Ports – Magog Trapper Post (Not Developed), Adirondack Farmland (Subsistence Farms), Oneida (Craft Workshops Weavers)
- Later Villages/Ports – Mohawk (Village), Cartwright (Port), Catucto (Port)
Niagara, Algonquin Territory
- Starting Buildings – Hunting Grounds
- Infrastructure – Not Developed
- Population – 3,773
- Wealth – 177
- Religion – Animism 90.0%, Protestantism 10.0%
- Starting Towns/Ports – Allegany Trapper Post (Fur Trader), Cuyahoga Farmland (Subsistence Farms)
- Later Villages/Ports – Fort Presque Isle (Village), Fort Duquesne (Village)
Fort Pontchartrain du Detroit, Michigan Territory
- Starting Buildings – Hunting Grounds
- Infrastructure – Not Developed
- Population – 5,949
- Wealth – 175
- Religion – Animism 100.0%
- Starting Towns/Ports – Saginaw Farmland (Not Developed), Wapakoneta Farmland (Subsistence Farms)
- Later Villages/Ports – Kekionga (Village), Fort St. Joseph (Village)