New Spain (M2TW:K Faction)
M2TW Kingdoms: |
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Contents
Starting area
The island Havvana and vera cruz which is slightly south of the center of the map
Prestige System - How Is it gained?
Missions
An "easy" Mission ( Usually talking to another faction , or recruiting an agent )
2 Prestige points
A "Moderate" mission ( Usually an easy mission made harder by distance )
5 prestige points
A "Hard " Mission ( Taking a Region)
10 prestige points
Failing a mission incurs the above prestige points subtracted instead of added
Victories over your enemies
Victory ( When Outpowering the enemy)
1 Prestige points
Victory ( When odds are 0.50 - 1 ) ( your power Ratio is 3 : 4 to the enemy)
2 prestige points
Victory ( When odds are <0. 50 ( your power ratio is 1 : 2 to the enemy )
3 prestige points
Degeat Penalty is incurred in reverse ( -1 point when outpowered by 0.50) (-3 points when you outpower them etc)
When Capturing , Sacking or exterminating a settlment
3 prestige points
When you lose a settlement, penalty is incurred in reverse (-3 points )
Capturing a original capital of an enemy yields
5 prestige points (-3 prestige points (normal) penalty
Destroying a faction equals
10 prestige points The penalty for the reverse, obviously doesnt matter
Other Ways
killing a enemy family member
3 prestige points
Getting Trade rights
3 prestige points
Having a treasury over 50000
1 point a turn
Having a treasure over 100000
2 points a turn
You will receive 1 point per turn regardless of what you do . The AI recieves 2
Gained with rank:
Lord 25 Prestige points
5000 Florins will be added to your Treasury
Your faction leader will receieve a trait Lord Which will grant you +1 Authority and + Command against followers of the sun god/great spirit
Allows Level 3 wall ( Swordsmen militia, Pike militia , conquistadores , dismounted conquistadors)
Allows you to build farms + 1
Corn Exchange
Leather Tanner
Bowyer ( Crossbow Militia )
Town Watch (Swordsmen Militia, Pike militia )
Baron 50 prestige points
10000 Florins will be added to your Treasury
Your faction leader will receieve the trait Baron +2 Authority +2 command when fighting followers of the sun god/great spirit
Allows you to build
Alllows level 3 wall ( Sword militia , pikemen militia, conquistadores, Dismounted conquistadores)
Town guard ( Swordsmen militia, Pike militia, sword and buckler men)
Archery Range ( Crossbow Militia, Crossbowmen)
Blacksmith
market
Farms + 2
Mines
Church
Inn
Viscount 100 prestige points
15000 Florins will be added to your Treasury
your faction leader will receive a trait viscount +3 authority + 3 command when fighting followers of the sun god/great spirit
Allows you to build
City Watch ( Pike militia, Sword and Buckler Men , Swordsmen Militia)
archery range (Crossbowmen, crossbow militia , mounted Crossbowmen)
Gunsmith ( musketeers)
Armourer
Port ( Way galley) -shipwright
Merchents Wharf
Fairground
Paved Roads
Farms + 3
Mines + 1
Abbey
Tavern
Council Chambers
Count 150 prestige points
20000 florins will be added to your treasury
Your faction leader will recieve the trait count +4 authority + 4 command when fighting followers of the sun god/great spirit
Milita Drill Square ( Tercio pikemen , Conquistadors, dismounted Conquistadores ,Pike milita , sword and buckler men , swordsmen Militia )
Marksmen range (Arquebusier , Musketeers , mounted crossbowmen , crossbowmen , crossbow militia)
Cannon maker (Bomard, musketeers)
Heavy Armorer
Dockyard (war galleys Lantenas caravel)
Warehouse
Great Market
Alchemists Lab
Cathedral
Marquis 200 prestige points
25000 Florins will be added to your treasury
Your faction leader will recieve trait Marquis +5 authority + 5 command when fighting against followers of the sun god/great spirit
Militia Barracks ( Spanish Dragoons , Tercio pikemen , Conquistadors , Dismounted Conquistadores, Sword and buckler men , pike militia , swordsmen militia
>>>>
Army Barracks ( Samy as Above)
>>>>
Royal Armory (Same as Above)
Cannon Foundry (Culverin , Musketeers, Bombards,Basilisk)
>>>>>
Royal Arsenal (Same as Above)
Plate Armourer
>>>>
Gothic Armourer
Naval Drydock
merchents quarter
Huge Cathedrel
Units
Initial units
Rank gained units
When Lord
When Baron
When Viscount
When Count
When Marquis
Mercenery alliance units
Native Merceneries Native warriors and Native archers are always available
Mayan Alliance
Regions of
Chicken itza , uxmal , Canpech , chetumal , Althun
Hornet Throwers
Jaguar Warriors
Aztec Alliance
Regions of
Tenochitlan , hauxtepec , toulca , tula , danipagauche , mitla , tautupec , tixta , tuxpan , tehauntepec.
Arrow warriors
Eagle warriors
tlaxcalan Alliance
Regions of
Vera cruz . tlaxcala , cholula , tehucan
tlaxcalan merceneries
Tlaxcalan archers
apachean alliance
Regions of
Apache Comanche Coahulia Aguapalam Caddo Choctaw Alibamu Chickasaw Tongva Navojoa Pitic Cochimi
Dog Soldiers
Apachean braves
Tarascan Allaince
Regions of
Apatzignan Zacapu Ocotlan Tecoman
Arrow warriors
Eagle Warriors
Chichemec Alliance
Regions of
Zacatecas Colotan Cuahtemoc Culiacan Chihuahua Ahuacatlan
Gauchichil Warriors
Zacatecos Raiders
Expeditions
First Expedition
This will consist of a general landing in mayan lands (Yucatan) around turn 10-20 he will have
5 Conquistadors 3 musketeers 2 crossbowmen 2 sword and buckler men 1 culverin
Second Expedition
This will consist of a general landing around aztec (northern Mexico)lands around turn 20-40 he will have
4 Conquistadors 5 musketeers 3 sword and buckler men 1 culverin
Third Expedition
This will consist of a general landing around florida at around turn 30-60
He will have
3 conquistadors 2 Spanish Dragoons 4 musketeers 3 dismounted conquistadors 1 culverin