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Inuit Nations (ETW Faction)

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Revision as of 12:02, 6 November 2009 by Fire-dweller (talk | contribs)
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Inuit Nations (ETW Faction)
Huron Confederacy flag.jpg
Name: Hannover
From Game: Empire: Total War
Religion:Animist
Culture: Native American
Playable:


Starting Position

Basics at start

Protectorates – None Allies – None Trade Partners – None Enemies – Pirates Religion – Animism Government – Absolute Monarchy Ruler – Lawoughqa I (Chieftan) Population – 2,263 Prosperity - Destitute Prestige – Feeble Treasury – 7500 Technology – None Gentlemen – None Rakes – None


America Theatre

Agvituk, Montagnais Starting Buildings – Hunting Grounds Infrastructure – Not Developed Population – 2,263 Wealth – 39 Religion – Animism 90.0%, Catholicism 10.0% Starting Towns/Ports – Mistastin Trapper Post (Fur Trader) Later Villages/Ports – Rigolet (Village), Cartwright (Port), Catucto (Port)

Empire: Total War | Factions | Playable Factions:
Austria | France | Great Britain | Marathas | Ottoman Empire | Poland-Lithuania | Prussia | Russia | Spain | Sweden | United Provinces | United States* *Must complete Road to Independence to unlock United States
Non-playable Factions:
Barbary States | Bavaria | Cherokee Nations | Courland | Crimean Khanate | Dagestan | Denmark | Genoa | Georgia | Hannover | Huron Confederacy | Inuit Nations | Iroquois Confederacy | Italian States | Knights of St. John | Morocco | Mughal Empire | Mysore | Plains Nations | Portugal | Pueblo Nations | Persia | Pirates | Savoy | Venice | Westphalia | Wurttemberg
Protectorate Factions:
Barbary States | Courland | Crimean Khanate | Louisiana | New Spain | Saxony | Thirteen Colonies
Emergent Factions:
Afghanistan | Gran Colombia | Greece | Hessen | Hungary | Ireland | Mamelukes | Mexico | Naples & Sicily | Norway | Punjab | Quebec | Scotland | United States
Cancelled Factions:
Khanate of Khiva | Tuscany | Mecklenburg | Schleswig-Holstein | Swiss Confederation
Tutorial Factions:
Virginia Colonists | Powahatan Confederacy
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